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Old 06-26-2018, 12:27 PM   #7
Reaktor:[Dave]
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Join Date: Jun 2010
Location: Berlin
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Render tail pretty much means "render to end and then add tail". The current implementation/bug makes this option redundant as the same can be achieved by setting the regions to the length you need in the first place.

I don't think anybody would expect this behaviour to work differently than the tail option when freezing a track. So project backwards compatibility is really not an issue here. Fixing this would increase consistency.

Apart from that, I made that feature request on the pre-release discussions (during all that game audio/wwise hype). This is a bug or it has been thrown into reaper without proper testing.
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