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Old 05-09-2010, 07:33 AM   #13
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It would be good to both devs and users alike to at least notice where any (remaining) differences in performance are between the Windows and OS X builds (and, in a similar vein, 32 vs 64 bit builds), apart from any currently missing features or bugs that are platform-specific.

Another example of something like this (without meaning to hijack the thread, I want to point out the more general pattern): when opening the plugin folder for the first time after starting Reaper, on OS X it takes *much* longer to display the full list of plugs. I'd guess that some caching routines in the Windows builds are missing in the OS X ones, or that there is a similar explanation on the OS level as for the issue described in the OP.

(Side note: I have not yet *fairly* compared Reaper's Windows vs. OS X builds on my MBP yet, as I have not installed Boot Camp but just occasionally run it under WINE; while I do have experience in running builds for both architectures on my generic desktop multi-booting both Windows XP and hackint0sh OS X 10.5.4, i.e. both are not really state-of-the-art but suffice in practice for most purposes).
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