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Old 10-11-2017, 03:47 PM   #18
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Join Date: Sep 2015
Posts: 139

Originally Posted by Dstruct View Post
Don't know then. Can't reproduce this. My renderings don't have this problem. Is your project play rate set to 1.0?
I was able to get the correct legnth if I set the Project sample rate to 44.1k, which reverts it back to 66bpm even.

This shouldn't be required though right? I thought the idea was if I'm resampling from a project rate of 48k to 44.1k during render that it then only has to resample one "wav" where as doing it this way is resampling each individual wav.

Is the original sample rate determining the length of the render file no matter what it's resampled to?
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