View Single Post
Old 03-11-2019, 09:18 AM   #23
Human being with feelings
Join Date: Jan 2013
Posts: 351

Originally Posted by cfillion View Post
You could check the playback state (reaper.GetPlayState()&1==0) and either do nothing or invoke the callback function when stopped.
Well that's what I tried to do but if you can see in my last example, the way I did it does not work...

Originally Posted by cfillion View Post
Is this because the script is set to "Terminate instances" if launched while it's running?
I believe so. But I can't find where to reset it. Where do we change the Terminate instances settings?
MP 12 Core 3.46GHZ 48GB OSX10.11.6, MBP 17" 2011 OSX10.12, RME Fireface UFX, MCU,
Reaper 5, DP9, PT 11, Logic Pro X, Bidule, M5 3, BFD2, SD2, Omnisphere, Wave Altiverb, PSP, VB3, Izotope, Scuffham, Soundtoys 5, Slate All Plugins.
lexaproductions is offline   Reply With Quote