View Single Post
Old 03-11-2019, 02:18 PM   #26
Human being with feelings
Join Date: Jan 2013
Posts: 351

Originally Posted by cfillion View Post
You could check the playback state (reaper.GetPlayState()&1==0) and either do nothing or invoke the callback function when stopped.

Is this because the script is set to "Terminate instances" if launched while it's running?
Yes it seems to be. But I have no other choice then set it to "Terminate instances" no?
MP 12 Core 3.46GHZ 48GB OSX10.11.6, MBP 17" 2011 OSX10.12, RME Fireface UFX, MCU,
Reaper 5, DP9, PT 11, Logic Pro X, Bidule, M5 3, BFD2, SD2, Omnisphere, Wave Altiverb, PSP, VB3, Izotope, Scuffham, Soundtoys 5, Slate All Plugins.
lexaproductions is offline   Reply With Quote