Quote:
Originally Posted by Lokasenna
You can do that easily yourself by rewriting the appropriate method for whichever element you want. i.e:
Code:
--Load all the classes
GUI.New("mnu_mymenu", "Menubox", ...whatever the Menubox params are...)
function GUI.elms.mnu_mymenu:onmouseup()
-- Run the existing code for the menu
-- This could be after your extra code instead if you want
GUI.Menubox.onmouseup(self)
DoMyStuff(self.retval)
end
Or, if you need to do that with multiple elements, you can easily create a new class based on Menubox and rewrite the method for that:
Code:
-- Load all your libraries
GUI.MyMenuBox = GUI.Menubox
function GUI.MyMenuBox:onmouseup()
-- As above
end
See the example scripts for an, er, example of this in action. The code/formatting above might not be correct.
|
Thanks for your last edit, i will go to that part next
some days ago i had to use this:
Code:
function GUI.elms.menu1:onmouseup()
(...)
GUI.Menubox.onmouseup(self)
end
and it worked.
but now i had the need to use this, to make the onmouse work for many elements:
Code:
function GUI.MyMenuBox:onmouseup()
GUI.Menubox.onmouseup(self)
end
and i have an error: "stack overflow" on the console. I still didnt find how to solve! would be nice!
Edit: meanwhile i changed function GUI.Checklist
nmouseup()and seems better now
Code:
local mouseopt = self.dir == "h" and (GUI.mouse.x - (self.x + 0.5*self.chk_w))
or (GUI.mouse.y - (self.y + self.cap_h ))
altho i don't like much that between checkboxes that space is always "clickable". . In this case for the checkbox before.But it is what it is ! it's great anyway.thank you