Quote:
Originally Posted by mviljamaa
(I was reasoning that it was because the nFrames aligned exactly as the buffer size divided by some even number, so that there's never buffer overflow).
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Never assume anything like that. Depending on the operating system, audio hardware and the host application, the number can be pretty much anything. It's not guaranteed to be an even number or a power-of-2 number. It may also change between calls to the plugin. You need to be prepared to handle all that.