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Old 04-18-2021, 05:36 AM   #13
osxmidi
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Join Date: Feb 2014
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Quote:
Originally Posted by JamesPeters View Post
I doubt you'd notice a difference in latency so much as CPU performance for the plugin being better/worse, and compatibility issues (some plugins not working, GUI issues, etc.)

I'm sticking with Yabridge for now. It uses less CPU than LinVST (10% in general but up to 50% for one plugin I tried), and it works with the latest wine-staging. I also had a GUI that made the mouse pointer disappear until I reloaded the plugin, but that doesn't happen in Yabridge.
That might be due to hardware https://medium.com/the-innovation/ry...l-d7d95794b794

Single memory stick, maybe.

LinVst uses shared memory (so do various other apps) and multiple memory sticks drop the cpu use due to interleaving and bandwidth.

Game players tend to use multiple memory sticks.

There are advantages and disadvantages to using shared memory.

Google has submitted some shared memory IPC speedups to Linux, apparently they are pretty effective.

Last edited by osxmidi; 04-18-2021 at 05:50 AM.
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