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Old 04-04-2019, 03:17 AM   #240
cjewellstudios
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Join Date: Sep 2017
Posts: 998
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Quote:
Originally Posted by nitsuj View Post
Yes, there's a bug there that I've fixed in my version. I've been reviewing and tightening up the filter smoothing code as part of the process to see if I can add dynamic EQ features. That won't come along soon - there's a lot to it - so once I've done this iteration of improvements I'll issue another release with the bug fix.

Great news!

I wanted to mention one more thing.

When controlling the Q settings with a controller, at the very top of the range (the widest settings) it makes quite big jumps. I do alot of mapping so it's not my controller settings or anything like that, Using the mouse scroll wheel it behaves as expected though. I dont know if that's something you can even change but I wanted to bring it up just in case.

EDIT:

I noticed the nodes disappear when the mouse is outside of the plugin window. Not a huge deal but in regards to using a controller it would be helpful to see what nodes you had and their approximate positions.

This is really amazing btw. It seems you have improved the plugin and reduced cpu usage as well.

Last edited by cjewellstudios; 04-05-2019 at 04:56 AM.
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