View Single Post
Old 08-08-2019, 05:00 AM   #88
Human being with feelings
Join Date: Oct 2016
Location: Germany
Posts: 138


It happend several times that I wanted to undo stuff in melodyne and pressed ctrl+z repeatedly without having focus on the melodyne window accidentaly.

This leads to re-analysis and loss of all melodyne edits as soon as the melodyne-addition undo-state is reached:

Wouldn`t it be a reasonable workaround to avoid this frustration at the current stage of melodyne implementation to optionally skip these undo-states or create a warning-popup as proposed before?

multibody is offline   Reply With Quote