Quote:
Originally Posted by Eliseat
color spaces
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Thx for that and for testing. Inserting
colorspace='RGBA' helps:
Code:
//@param1:blend 'blend' 0.5 0 1 0.5 0.01
//@param2:mode 'blend mode' 0 0 19 0 1
//@param4:sub 'subtraction' 0 0 1 0 1
// blends the next 2 video tracks
colorspace='RGBA';
gfx_blit(input_track(0));
gfx_a=blend*(sub?-1:1);
gfx_mode=sub?1:mode;
gfx_blit(input_track(1));
Though I'm not sure if I'm really supposed to change that, according to the docs:
Quote:
colorspace: current rendering colorspace, e.g. 'RGBA', 'YV12', or 'YUY2'. you can override this with extreme caution.
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Quote:
Originally Posted by Eliseat
It also does not blend drawn colors from other tracks. (Tried to blend in "solid color" from reaper blog.) Only video signals work.
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Hmm this seems to work here.