Quote:
Originally Posted by Breeder
It would be so nice get more people to contribute. But then again, it feels to me like the future of REAPER 3rd party add-ons is in scripts...
People with C skills, time and ideas...if you're reading this - please don't hesitate to contribute whatever you like!
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My main gripe with that compared to scripts is the compilation stage; I hate setting up stuff and the nightmare dependencies/libs/whatever, I just want it to work out of the box, and scripts are super simple in this regard.
Keep in mind I don't know a single thing about the Reaper SDK so I may be off track completely (I do know C though, but I mostly used it for personal things where at least I had my own 'conventions' of dealing with this; e.g always using only LoadLibrary and GetProcAddress to avoid the stupid lib linking crap).
So if I wanted to contribute a few APIs for scripters where would I start? (I would want to add API to get the mouse coordinates on the screen for the TrackCtl_SetToolTip function, and maybe improve some FX handling APIs...).
I'm aware I may not need to compile it but that means I also can't test it and unfortunately I don't even use Visual Studio so perhaps I'm out of this league heh (only MinGW on windows and GCC/TCC on Linux)