Quote:
Originally Posted by schwa
Well, that's what that undo point *is*. If we skip it, you can't undo adding the FX, so undoing can get you into a project state that you were never in originally. In general, if you add any FX and then undo to the point where you added the FX, whatever you did with those FX settings will be reset. So I think this will be a live-with-it situation.
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One request would be that Reaper knows that Melodyne is already on items on a selected track. If you mess up and add Melodyne as a track or take fx when it is already a track or take fix, it can get real wonky real quick.
It would be great if there was a “hey dummy! You’ve already got Melodyne on items on this track! You can’t also use it as a track fx!” message. Also one for the other way around. It would be great if it just was not allowed internally. Or maybe there’s a script we could add if we so desired?