View Single Post
Old 06-02-2009, 03:29 AM   #8
trgeoff
Human being with feelings
 
Join Date: Sep 2007
Posts: 111
Default

Filtering: My mistake, it does work. I just always get a bit confused with *how* it works , eg thinking that if I tick the "Show my games" options, I will *only* see my games.

No probs with spreading the word, I want more competition at chess! As mentioned on chat, I've also sent a message to MotionApps re the desire for compatibility of wifight with their PalmOS 'Classic' emulator. There's a special form for developers too:
http://www.motionapps.com/classic/st...ustomer=appdev

Chain Reaction: Yeah you have basically got it right I think. And yep I thought paths of flips would interfere with each other too, but they didnt seem to, to my amazement. However I have now thought of a more thorough test of this very point, and also an easy, lentil-free system of marking coin status that will allow me to test the system much less tediously. It does seem a bit strange that no-one else would have come up with such an obvious variant.

The idea of the status marker is not to prevent re-flipping to your opponent's color - I think that is impossible, since you are always 'adding' coins only of your own color. The markers allow you to track those coins that have already been flipped (within your current turn) as the basis for further flips (again, within your current turn), as the 'reaction' spreads.

The status marker I have come up with could be very easily incorporated into any cheap plastic reversi board, and thus, if Chain Reaction does pan out, this could allow any interested manufacturers of physical Reversi sets to offer both games - the 1st million is always the hardest, eh

Oh and in my searching I came across Reverse Reversi, basically another misere variant that could be added to your collection, with minimal re-coding:

http://www.othello.dk/book/index.php/Reversed_Othello

geoff
trgeoff is offline