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Old 11-06-2011, 03:39 PM   #5
stefanha
Human being with feelings
 
Join Date: Nov 2011
Posts: 18
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DaMNeD: Thanks for the ninjamcast link. There are no GPL license headers on this code so I'll try to get in touch with Brennan first before merging it. In theory it must be GPL compatible since it uses common GPL Ninjam code, but it's worth being careful so there is no doubt about licenses later.

The direction is a good question and is being influenced by the people who get involved.

Release 1.0 is about providing a fixed but mostly unchanged client/server to end users:
  • Website that provides downloads and screenshots
  • Manually tested builds on Windows, Mac OS X, and Linux
  • Bug fixes

Once that baseline is reached the fun really begins .

My personal goals after 1.0 are to focus on the easy-to-use and stand-alone aspects. That means making a great cross-platform client for musicians who are not audio pros or DAW users.

ReaNinjam caters to the audio pros so I don't personally want to work on VST or other audio plugins. Leaving that space untouched is also a way of giving Reaper some love.

There's a lot of cool stuff that could be done for a stand-alone client:
  • Your points (redesigned GUI, metronome tweaks, etc)
  • Built-in server browser
  • Built-in looper
  • Built-in tuner
  • Easy drum loop or mp3 playback channel
  • Crowd-source and bundle free drum loops (Creative Commons licensed?)

I also really want to document the Ninjam network protocol on the wiki for the benefit of everyone hacking on Ninjam-related software.
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