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Old 07-25-2017, 04:21 PM   #3448
lb0
Human being with feelings
 
Join Date: Apr 2014
Posts: 4,171
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New update - minor tweaks and fixes.

Colours tweaked for faders and mods when selecting an 'untargeted' fader/mod.

Mod edit window defaults to smaller size (you can always expand it)

If you have the mod edit window open - and click on a control that is a target - it auto selects the mod in the modulator window.

A few other things - that might not be obvious

hold shift when drawing mod steps - it fixes the value - so easy to get multiple rows at same height (NextLevel's suggestion)

hold ctrl when drawing mod steps - only the first step can be altered (so you don't accidentally change any either side).

When increasing or decreasing the step multiplier value - holding shift will actually allow multipliers in between the powers of 2 multipliers. The reason it doesn't cycle through these by default - is that they will change/shift the shape of the envelope destructively - whereas powers of 2 keeps the overall shape intact (although still is destructive when decreasing resolution). Having multipliers such as x3 x5 etc - is useful when working in time signatures other than 4/4 i guess.

Still more tweaking to be done - but out of time today. Things like the fact it's possible to expand the mod window size too far beyond the boundaries - meaning the window can become stuck and you cannot get to the resize handle to make it smaller - only restarting the script will fix it.

I also want to change the mod time shift control to a slider (possibly min and max too).

And of course all the major requests still to do
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