Quote:
Originally Posted by Tale
My code worked more or less alright for me. That is to say, it did flicker when e.g. the parameter is automated. Also, I had trouble entering values while the automation runs (i.e. when playing, or when LFO automated). So I have just revised and fixed my code. Changes:
+ Don't update contents of text input box
+ Don't redraw text input box when redrawing plug-in window
+ Switch to editing state not just on focus, but also when starting to type
For now you will find this patch (commit 81f50aa) on the "next" branch of my Git repository (I will merge it into "master" after some more testing).
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Excellent, I tried it and it works great! Although it does stop the redrawing of the background stuff when I start typing (and only when I start typing/editing, it keeps redrawing when the input field is just being displayed).
Are there any particular caveats with the current state of that branch, any known problems? I did a quick test and everything seems to work fine here (only tested 32-bit builds in Windows 7).