Quote:
Originally Posted by Icchan
Is there a thread to explain what exactly the "asynchronous unbuffered disk write mode" is for and in what situations you'd want to use it?
I assume it's to do with spinning rust being replaced with SSD's and NVME-drives that have way larger IOPs and that you want to hit with as much parallel operations and long queues as possible... but I'm not sure. :/
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Yeah I was googling earlier to try to understand this one too... didn't find anything