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Old 12-10-2018, 06:28 PM   #3
EpicSounds
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Quote:
Originally Posted by SonicAxiom View Post
I already posted the following questions back in July 2017 but did not get a single reply

Now that we've got the dedicated video sub-forum I'm hoping for some clarification:

1. Is it imperative for video item placement that video items start exactly on the frame boundaries/frame grid (of the corresponding frame rate) or can video items be placed anywhere?

2. Is the grid placement depending on wether a video is interlaced or progressive (potential flickering issues, especially if video will be played back on conventional CRT-TVs and not exclusively on LED/LCD monitors)?

3. When I crossfade video items on the same track ("item fade affects video"- plugin enabled) - with a frame rate grid enabled, when I then re-adjust the end of the crossfade, the fade moves without respecting the grid (causeing the end of the fading video not to be on a full frame boundary. Should this be avoided?

4. What is the best work flow to include videos of different fame rates into the same video? Is it necessary to convert all videos to a common video project frame rate prior to inserting them into the Reaper project? I'd prefer to not repeatedly re-compress video material.

5. Do I have to care about the field order of interlaced source video files (upper/lower field) when rendering the final video? There's currently no option in the render dialog to adjust field order. Is this done automatically by Reaper?

Any clarification is greatly apprechiated!

.
1 - its good practice. digital video only updates on new frames so it makes sense to edit on the frame grid. changes in between can't be seen.

2 - no idea. Doesn't seem like a real problem in 2019

3 - I don't worry about it. changes between the frame grid aren't visible.

4 - set the project to whatever the majority of the videos are, reaper will play back everything else correctly but possibly with dropped frames. Reaper does better than most video editors I've tried in this regard.

5 - I had to google that. Pretty sure this is not something we have control over
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