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Old 06-28-2020, 11:40 AM   #4
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Join Date: Sep 2018
Location: China
Posts: 306

Originally Posted by Meo-Ada Mespotine View Post
I would think, that it could be much faster to create the ItemStateChunks you want to have first, add them into the TrackStateChunks of the tracks, in which you want to have the duplicated items and then commit it only once via SetTrackStateChunk.
That way, Reaper would need to shuffle a lot of memory around only once and not 10.000 times.
I think TrackStateChunks is the key to make it fast, thanks!
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