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Old 09-06-2018, 12:35 AM   #21
enroe
Human being with feelings
 
Join Date: Nov 2017
Posts: 1,575
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Since in Reaper there is NO explicit audio editor it is
even more important to have "pooled boxes for audio items".

Why?

In another thread a newbie asked for an audio-editor in
Reaper.

My answer was: The whole arrange window in Reaper is
a big audio-editor. All actions you can do in the cubase-audio
editor are directly accessible in the arrange window: You
can split audio-items and you can apply fades, crossfades
and FX.

But - after you did all these things - you'll have a bunch of
snippets, shreds and fragments of audio. In order to use
these and place them properly into your arrangement you
have to consider all the things discussed above:

1. Render the snippets
2. Put them into subprojects
3. Group them
4. Draw a "box" around them, for moves, copies and
pooled copies.


The most convenient and best solution would be (4), which
is currently not possible in Reaper.
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