Quote:
Originally Posted by Chris7t6
"ctrl + Z"/ "Undo" do not reset melodyne when it is used as a TAKE fx..
Undo functions only corrupt Melodyne when it is used as a track fx.
Devs?? What does this mean??
What's happening with "undo"??
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Quote:
Originally Posted by Chris7t6
Well... It used to SEEM random. It's not random anymore. Now that I know what the issue is I'm trying to just change my behavior until it's corrected.
Yes. I'm working with save minimal ON. Yes there might be the occasional glitch if I forget BUT on my machine I just cant work with ara pausing things and saving all of the time. It's like a crippled system at that point. So, I just chose to be more careful for now. and it also ONLY resets the particular track you undid NOT all melodyne edits ( that behavior really confused me for a while ). I couldn't understand why some things stayed.
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So... I've kind of fallen in love with a new way to use melodyne because of all this.
Today I've been trying Melodyne as a TAKE FX.
FIRST: It doesn't suffer from the dreaded "undo reset".
SECOND: It behaves exactly as it should. It sees all the other tracks. There's no editing difference.
I really really like this alot.
I had no idea it would work so well.
I highly recommend using ARA 2 Melodyne as a TAKE FX.
Super cool.