I'm gonna make a wild guess here, and there's a 99% chance I'm wrong, but It might have to do with the redraw & fps speed that the controls get drawn at, as I cannot figure it out.
EDIT: I just re-read this thread, and I set mDblAsSingleClick to true, like Youlean suggested, and that solved my issue. I feel like an idiot.
Thanks Youlean!
Bobflip, try setting it in your controls constructor. This is what I did :
Quote:
IInvisibleSwitchControl::IInvisibleSwitchControl(I PlugBase* pPlug, IRECT pR, int paramIdx)
: IControl(pPlug, pR, paramIdx, IChannelBlend::kBlendClobber)
{
mDblAsSingleClick = true;
mDisablePrompt = true;
}
|