Thread: WDL in the wild
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Old 10-29-2010, 04:23 PM   #70
sstillwell
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Join Date: Jul 2006
Location: Cowtown
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Okay, for the love of Pete...has anybody here SUCCESSFULLY built IPlug AND an AU using it in 32/64 bit Universal Binary and actually TESTED it? Carbon (or at least the most of the UI portions of Carbon) don't exist in 64-bit, and this seems to cause much anguish.

I can get IPlug to compile cleanly by excluding IGraphicsCarbon.cpp from the 64-bit build and with judicious use of #ifndef __LP64__ / #endif elsewhere to exclude naughty Carbon bits from IGraphicsMac, but I get link errors in the example plugin pointing back to IGraphicsCarbon members even when there shouldn't BE any references left.

I hate to throw it out there guys, but...help?

Scott
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