Quote:
Originally Posted by Dstruct
It does. Must be a plugin. Not sure what your render routing (routing matrix) looks like.
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Delay within the wave can be modified by my buffer size. I believe this side issue is directly related to buffer. Larger buffer size, larger initial delay in waveform. I was unaware of this until now! I thought offline rendering didn't use the buffer for some reason, or at least that it was compensated somehow. Good to know!