Quote:
Originally Posted by woodslanding
okay here's a super rough start... I've read the following file:
Code:
/ X-Touch Mini
/ Ensure X-Touch Mini is configured in "standard" mode
/
/ Layout:
/ Layer A
/ Rotary Buttons (EN 1-8 Push)
/ Rotary Knobs (EN 1-8 Turn)
/ Upper Buttons (BT 1-8)
/ Lower Buttons (BT 9-16)
/ Master Fader (FD 1)
/
/ Layer B
/ Rotary Buttons (EN 1-8 Push)
/ Rotary Knobs (EN 1-8 Turn)
/ Upper Buttons (BT 1-8)
/ Lower Buttons (BT 9-16)
/ Master Fader (FD 1)
Widget LayerA_RotaryPush1
Press 9a 00 7f
Row 2
Col 1
WidgetEnd
Widget LayerA_RotaryPush2
Press 9a 01 7f
Row 2
Col 2
WidgetEnd
Widget LayerA_RotaryPush3
Press 9a 02 7f
Row 2
Col 3
WidgetEnd
Widget LayerA_RotaryPush4
Press 9a 03 7f
Row 2
Col 4
WidgetEnd
Widget LayerA_RotaryPush5
Press 9a 04 7f
Row 2
Col 5
WidgetEnd
Widget LayerA_RotaryPush6
Press 9a 05 7f
Row 2
Col 6
WidgetEnd
Widget LayerA_RotaryPush7
Press 9a 06 7f
Row 2
Col 7
WidgetEnd
Widget LayerA_RotaryPush8
Press 9a 07 7f
Row 2
Col 8
WidgetEnd
Widget LayerA_Rotary1
Fader7Bit ba 01 7f
FB_Fader7Bit ba 01 7e 0.5
Row 1
Col 1
WidgetEnd
Widget LayerA_Rotary2
Fader7Bit ba 02 7f
FB_Fader7Bit ba 02 7f 0.5
Row 1
Col 2
WidgetEnd
Widget LayerA_Rotary3
Fader7Bit ba 03 7f
FB_Fader7Bit ba 03 7f 0.5
Row 1
Col 3
WidgetEnd
Widget LayerA_Rotary4
Fader7Bit ba 04 7f
FB_Fader7Bit ba 04 7f 0.5
Row 1
Col 4
WidgetEnd
Widget LayerA_Rotary5
Fader7Bit ba 05 7f
FB_Fader7Bit ba 05 7f 0.5
Row 1
Col 5
WidgetEnd
Widget LayerA_Rotary6
Fader7Bit ba 06 7f
FB_Fader7Bit ba 06 7f 0.5
Row 1
Col 6
WidgetEnd
Widget LayerA_Rotary7
Fader7Bit ba 07 7f
FB_Fader7Bit ba 07 7f 0.5
Row 1
Col 7
WidgetEnd
Widget LayerA_Rotary8
Fader7Bit ba 08 7f
FB_Fader7Bit ba 08 7f 0.5
Row 1
Col 8
WidgetEnd
Widget LayerA_UpperButton1
Press 9a 08 7f
FB_TwoState 9a 08 7f 8a 08 00 0.5
Row 3
Col 1
WidgetEnd
Widget LayerA_UpperButton2
Press 9a 09 7f
FB_TwoState 9a 09 7f 8a 09 00 0.5
Row 3
Col 2
WidgetEnd
Widget LayerA_UpperButton3
Press 9a 0a 7f
FB_TwoState 9a 0a 7f 8a 0a 00 0.5
Row 3
Col 3
WidgetEnd
Widget LayerA_UpperButton4
Press 9a 0b 7f
FB_TwoState 9a 0b 7f 8a 0b 00 0.5
Row 3
Col 4
WidgetEnd
Widget LayerA_UpperButton5
Press 9a 0c 7f
FB_TwoState 9a 0c 7f 8a 0c 00 0.5
Row 3
Col 5
WidgetEnd
Widget LayerA_UpperButton6
Press 9a 0d 7f
FB_TwoState 9a 0d 7f 8a 0d 00 0.5
Row 3
Col 6
WidgetEnd
Widget LayerA_UpperButton7
Press 9a 0e 7f
FB_TwoState 9a 0e 7f 8a 0e 00 0.5
Row 3
Col 7
WidgetEnd
Widget LayerA_UpperButton8
Press 9a 0f 7f
FB_TwoState 9a 0f 7f 8a 0f 00 0.5
Row 3
Col 8
WidgetEnd
Widget LayerA_LowerButton1
Press 9a 10 7f
FB_TwoState 9a 0f 7f 8a 0f 00 0.5
Row 4
Col 1
WidgetEnd
Widget LayerA_LowerButton2
Press 9a 11 7f
FB_TwoState 9a 0f 7f 8a 0f 00 0.5
Row 4
Col 2
WidgetEnd
Widget LayerA_LowerButton3
Press 9a 12 7f
FB_TwoState 9a 12 7f 8a 12 00 0.5
Row 4
Col 3
WidgetEnd
Widget LayerA_LowerButton4
Press 9a 13 7f
FB_TwoState 9a 13 7f 8a 13 00 0.5
Row 4
Col 4
WidgetEnd
Widget LayerA_LowerButton5
Press 9a 14 7f
FB_TwoState 9a 14 7f 8a 14 00 0.5
Row 4
Col 5
WidgetEnd
Widget LayerA_LowerButton6
Press 9a 15 7f
FB_TwoState 9a 15 7f 8a 15 00 0.5
Row 4
Col 6
WidgetEnd
Widget LayerA_LowerButton7
Press 9a 16 7f
FB_TwoState 9a 16 7f 8a 16 00 0.5
Row 4
Col 7
WidgetEnd
Widget LayerA_LowerButton8
Press 9a 17 7f
FB_TwoState 9a 17 7f 8a 17 00 0.5
Row 4
Col 8
WidgetEnd
Widget LayerA_Fader
Fader7Bit ba 09 7f
Row 1
Col 9
WidgetEnd
/################################################
And generated a set of labels (well actually labeled faders...) So far it just reads the control names, which is not what we want. But it's a start. I appears that REAPER has no way to know which bank of buttons on the xtouch is selected--I don't think it sends out any messages when pressed--so I limited myself to bank A. That's fine for me, given that CSI allows you to create any number of zones.
Also it would be nice to support a vertical type of control eventually, but for now the fader is just another horizontal button.
|
I'm confused, is that meant to be an .mst file ?
If not, what is this file ?
If so, the syntax is incorrect, we sort of standardized on the Mackie C4, where rows are letters and columns are numbers.
We also have a (sort of) naming convention
Taking this into account, your .mst file would look something like this:
Code:
Widget LayerA_RotaryPushA1
Press 9a 00 7f
WidgetEnd
Widget LayerA_RotaryPushA2
Press 9a 01 7f
WidgetEnd
...
Widget LayerA_RotaryA1
Fader7Bit ba 01 7f
FB_Fader7Bit ba 01 7e 0.5
WidgetEnd
Widget LayerA_RotaryA2
Fader7Bit ba 02 7f
FB_Fader7Bit ba 02 7f 0.5
WidgetEnd
...
Widget LayerA_ButtonA1
Press 9a 08 7f
FB_TwoState 9a 08 7f 8a 08 00 0.5
WidgetEnd
Widget LayerA_ButtonA2
Press 9a 09 7f
FB_TwoState 9a 09 7f 8a 09 00 0.5
WidgetEnd
...
Widget LayerA_ButtonB7
Press 9a 16 7f
FB_TwoState 9a 16 7f 8a 16 00 0.5
WidgetEnd
Widget LayerA_ButtonB8
Press 9a 17 7f
FB_TwoState 9a 17 7f 8a 17 00 0.5
WidgetEnd
Widget LayerA_Fader1
Fader7Bit ba 09 7f
WidgetEnd