Sill takes a very long time to convert the OGG files. I have a Quad core and none of the cores shows more than 2% use and I am using only 20% of my memory and that is probably on my browser.
There has got to be a way to make the CPU compute this using more resources. Isn't it like a reverse render? (Or just plain render)
I had a 1 hour NINJAM session and I am now on an hour trying to load the project prom the clipsort.log.
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