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Old 05-27-2016, 08:32 PM   #58
juliansader
Human being with feelings
 
Join Date: Jul 2009
Posts: 2,924
Default Remove redundant CCs

Remove redundant CCs:
* Simple, one-click action that works with 7-bit CCs, channel pressure and pitchwheel - useful for cleaning up after drawing LFOs, ramps etc.
* User can choose whether to limit to selected/all events, last clicked lane / lane under mouse / all lanes.


Direct download link: js_Remove redundant CCs.lua

EDIT: This script (like most of my other scripts) have several settings in the USER AREA that the user can customize. But in case the user doesn't want to edit scripts, here are two versions with slightly different presets:
js_Remove redundant CCs (from selected events in lane under mouse).lua
js_Remove redundant CCs (from selected events in last clicked lane).lua

Last edited by juliansader; 06-29-2016 at 12:24 PM.
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