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Old 06-05-2016, 02:29 AM   #16
msmucr
Human being with feelings
 
Join Date: Jun 2009
Location: Praha, Czech republic
Posts: 590
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Sorry for being so slow with fix.. I was bit busy.

I've updated first post with new version with different calculation, which respects mentioned NTSC based timecodes, running in different speed than real time (~ 0.01% slower).

Michal

PS.
Bug, I've mentioned in previous post, is related to "time" and "project_time" Video FX processor variables, which returns different values, while "time" being correct.. This wasn't the reason, why 23.976 didn't work, just confused me after quick look.
In future, I'd like to look also to mentioned DF support, which requires TC calculation from absolute frame count.. Unfortunately there isn't any variable in video processor, which allows detection of project DF state, so there would be another control to enable DF calculation.
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