02-27-2017, 05:43 PM
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#561 | |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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ReaPack v1.2beta1
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This feature is for transferring a set of installed packages from a REAPER installation to another. Install/update stuff on an internet-enabled computer, use "Export offline archive" then go to the offline computer and do "Import offline archive". ![]() Native Linux build Download: reaper_reapack64.so The linux port requires WDL/SWELL to be built with this patch to work correctly: lv-getnextitem-istart-64c16e60884479faba68e8a22e4644806b1244d0.patch. A pre-built patched libSwell.so for Arch Linux can be downloaded here: http://files.cfillion.tk/reapack/v1....ux/libSwell.so. Documentation in the about dialog is disabled unless I can figure out how to render RTF on the GTK/SWELL-based UI. (help is welcome) Download optimizations Download are much faster in this version thanks to the rewritten thread scheduling code and the re-usage of connections! ![]() https://www.youtube.com/watch?v=SqtpYnfvwVo
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 03-01-2017 at 10:08 PM. |
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03-12-2017, 08:13 AM
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#562 |
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Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
Posts: 13,105
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For anyone wanting the list in Excel form so you can print them out. See attached. 15 screenshots to ocr. yay :-) there may be some ocr errors but this will hopefully be useful.
Last edited by Coachz; 08-15-2023 at 07:04 AM. |
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03-31-2017, 12:59 AM
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#563 |
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Human being with feelings
Join Date: Sep 2007
Posts: 642
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Greetings,
I'm unable to install reapack-index 1.1-1 because the infinite reboot loop problem. On the download page it says this issue has been fixed? Using windows 7 x64 Cheers |
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03-31-2017, 02:30 AM
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#564 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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It should have been fixed, or so I thought (it's the second time)... Can you try the debug version I sent to MPL in this post? https://forum.cockos.com/showthread.php?p=1789908
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03-31-2017, 08:01 AM
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#565 | |
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Human being with feelings
Join Date: Sep 2007
Posts: 642
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Quote:
It seems like it's the ruby installation that that is getting stuck into loop. After first reboot, it tries to install ruby again, even though it's already installed? |
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03-31-2017, 02:50 PM
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#566 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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Yes (in fact it doesn't even have the "fix" of the v1.1-1 installer), but it created a ReaPackIndexDebug file on the desktop with relevant information (just say no when it asks to reboot). Please send me that so I can look into the problem.
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04-01-2017, 12:18 AM
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#567 | |
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Human being with feelings
Join Date: Sep 2007
Posts: 642
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Quote:
I hope this helps: ======= HELLO WORLD ======= PATH BEFORE: C:\Windows\system32;C:\Windows;C:\Windows\System32 \Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\; C:\Windows\system32\config\systemprofile\.dnx\bin; C:\Program Files\Microsoft DNX\Dnvm\;C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\;C:\Program Files\Microsoft SQL Server\130\Tools\Binn\;C:\Program Files (x86)\nodejs\;C:\Users\UserName\AppData\Roaming\np m RUBY BEFORE: 'ruby' is not recognized as an internal or external command, operable program or batch file. USER PATH: C:\Users\UserName\AppData\Roaming\npm SetEnvironmentVariable: 1 PATH AFTER: C:\Users\UserName\AppData\Roaming\npm RUBY AFTER: 'ruby' is not recognized as an internal or external command, operable program or batch file. ======= HELLO WORLD ======= PATH BEFORE: C:\Users\UserName\AppData\Roaming\npm RUBY BEFORE: 'ruby' is not recognized as an internal or external command, operable program or batch file. USER PATH: C:\Users\UserName\AppData\Roaming\npm SetEnvironmentVariable: 1 PATH AFTER: C:\Users\UserName\AppData\Roaming\npm RUBY AFTER: 'ruby' is not recognized as an internal or external command, operable program or batch file. |
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04-01-2017, 06:50 PM
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#568 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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From that log it looks like the Ruby installer did not add Ruby's directory to your PATH environment variable. Perhaps it was already installed before with the "add to PATH" option disabled? (http://rubyinstaller.org/downloads/)
reapack-index's installer should pick it up if you manually add the directory containing Ruby's executables to your PATH variable. Usually it's "C:\Ruby23\bin". Another solution is to install it manually with the "gem install reapack-index" command, but on Windows it's a bit cumbersome as the dependency to rugged must be built from source (if you go down this route, see here for pre-built 32 and 64-bit versions). (You didn't specify whether you wanted to create your own repository, but just in case you didn't already know: installing reapack-index is not necessary for contributing to the public ReaTeam repositories.)
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 04-01-2017 at 07:05 PM. |
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06-06-2017, 04:47 PM
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#569 | |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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ReaPack v1.2beta2
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Code:
local DOCUMENTATION_TAB = 0
local current_file = ({reaper.get_action_context()})[2]
local entry = reaper.ReaPack_GetOwner(current_file)
reaper.ReaPack_AboutInstalledPackage(entry, DOCUMENTATION_TAB)
reaper.ReaPack_FreeEntry(entry)
An update to reapack-index will follow soon(ish) to keep up with the new features added to ReaPack in this release (namely the new package types & midi inline editor support).
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 06-06-2017 at 06:24 PM. |
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06-09-2017, 01:14 PM
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#570 |
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Human being with feelings
Join Date: Apr 2013
Location: France
Posts: 11,147
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Interesting updates !
I wonder what possibility open this API functions ![]() Thanks for your work !!!
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Free ReaScripts - Premium Scripts - Custom Scripts Dev - Learn ReaScript - XR Theme - Stash Files - ReaLinks - ReaComics - Donation |
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06-13-2017, 08:17 PM
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#571 |
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Human being with feelings
Join Date: Aug 2014
Location: New York
Posts: 135
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This is to cfillion or any of you guys who are more familiar with reapack-index than me.
Regarding the use of @provides and library .lua files. If I have 4 or 5 different scripts that all use the same library, how can I use @provides to automatically download the library file without getting conflicts since they all link to the same file? ON a side note, is there a clean way of updating the tile of a script in a reapack entry after it's been comitted once? I've tried -a (amend) and --rebuild and they both keep the first name committed, forcing me to create a new file in order to force a name change. |
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06-14-2017, 03:56 AM
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#572 | ||
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,500
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Quote:
I've done this recently when adding nantho's gain staging scripts (two of them which both rely on a a script by spk). cfillion advised me to automatically create a subfolder in the main scripts via @provides where the library file(s) go (that is, a different subfolder per main script). In this case: Code:
* Provides: [nomain] spk77_Get max peak val and pos from take_function.lua > Nantho_PeakVsRMS/spk77_Get max peak val and pos from take_function.lua Code:
* Provides: [nomain] spk77_Get max peak val and pos from take_function.lua > Nantho_PeakVsLUFS/spk77_Get max peak val and pos from take_function.lua quote from the below linked discussion: Quote:
https://github.com/ReaTeam/ReaScript...vs.%20LUFS.lua Then remember to adjust the path to the library file(s) in the main scripts accordingly. (cfillion or anyone may correct me if there's a more suitable way) Here's the discussion we had about this: https://github.com/ReaTeam/ReaScripts/pull/58
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me on Soundcloud (Beats Rap Reggae) Wikiloops - free online jams, check it out my ReaScripts SWS issue tracker Donations Last edited by nofish; 06-14-2017 at 05:05 AM. |
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06-14-2017, 01:20 PM
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#573 | ||
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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Quote:
The provides tag has a rename operator since v1.1 to change the installation filename of a given file to a unique one. Symbolic links should also work (at least on Unix-like systems, not sure on Windows). Code:
@version 1
@provides [nomain] Library File in the Repository.lua > Library File on the user computer.lua
dofile('Library File on the user computer.lua')
Quote:
Looking at your repo, I see you changed "Go To Time" to "CS_Go To Time" and that the new name got indexed as it should be. It also displays as such here in ReaPack (I'm not a big fan of adding author prefixes to the descriptions, I think it clutters the display btw). Perhaps you got the hit by GitHub's CDN cache update delay? It can take a few minutes before it starts serving modifications especially when the old file was requested just an instant before.
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 06-14-2017 at 01:48 PM. |
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06-14-2017, 01:56 PM
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#574 | |
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Human being with feelings
Join Date: Aug 2014
Location: New York
Posts: 135
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Thanks nofish and cfillion. That does make a lot of sense. At first I wanted to be able to not have to redownload library scripts since I have some that are used across many scripts but the point about versioning and updating is a good one and I can't think of a better solution. I won't look pretty to have 10 copies of the same script in the libraries folder but I guess most normal people don't even open the scripts folder manually so I'm definitely overthinking.
Quote:
And now that you mention the author prefixes, it's a very valid point. I usually put the prefix because that's my quick way of getting to my scripts in the action window. But I guess I could just keep the prefix in the file name and the description clean, and that would accomplish the exact same thing |
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07-02-2017, 07:11 AM
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#575 | |
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Human being with feelings
Join Date: Jul 2009
Posts: 3,714
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When I try to synchronize ReaPack, I get the following strange error message for one of my new scripts:
Quote:
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07-02-2017, 04:28 PM
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#576 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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My guess is that the final file path exceeds Windows length limit of 260 characters. I get a "No such file or directory" error when I try to reproduce on my Windows 10 VM though, not "Permission denied".
Is your resource path longer than 78 characters (260 - 182)? I've tested a possible workaround (effectively bumping the OS limit to about 32,767 characters). This allows ReaPack to successfully create the file but the big downside is that REAPER then puts the full absolute path in reaper-kb.ini instead of a relative path as usual. This breaks the script whenever the resource path changes (eg. REAPER is installed on a USB key which changes drive letter depending on the computer it's plugged in). Adding a script with a path larger than 260 characters using the Action List's load button also writes an absolute path.
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 07-02-2017 at 04:46 PM. |
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09-13-2017, 03:05 AM
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#577 |
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 4,679
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1) SonicAnomaly stuff removed from ReaTeam repo as outdated.
2) Added a script 'Install all known repositories to ReaPack' so if you have a lot of your scripts or JSFX placed somewhere in GitHub, you can add link to repository list in this script and commit to ReaTeam repo. Main thread: https://forum.cockos.com/showpost.ph...&postcount=411 |
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09-17-2017, 03:44 PM
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#578 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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ReaPack v1.2rc1
I refactored a fair amount of code and optimized a few things in this release (more to come in v1.2rc2). Loading the package browser is now quicker especially on macOS. Added: add support for Automation Item filesFixed: api: fix AddSetRepository not saving all repo properties when toggling enabled statusChanged: archive: export to temporary file first (automatically removed if cancelled)Removed: api: remove commit parameter from AddSetRepository (replaced by ProcessQueue)reapack-index v1.2rc1 There is no longer a Windows installer. Uninstall Ruby v2.3. Install Ruby v2.4 and let its new installer install msys2 at the end. Then install reapack-index v1.2rc1 using "gem install reapack-index --pre". This should be able to build all dependencies without errors now, hence maintaining my own installer is no longer necessary. https://rubyinstaller.org/downloads/ Added: add linux, linux32 and linux64 to the platform listChanged: don't silently ignore invalid lines in .reapack-index.confRemoved: remove Windows installer
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 09-18-2017 at 03:53 PM. |
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09-18-2017, 08:22 AM
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#579 |
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,500
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Thanks for the update.
I first had some sort of hiccup installing reapack-index via the new way (when the Ruby installer ought to install msys2 at the end I just got a very short open and closing of a command prompt and nothing else - seemed installation failed for some reason). But trying it a second time worked fine then. |
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09-18-2017, 04:09 PM
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#580 |
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Human being with feelings
Join Date: Feb 2017
Posts: 305
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Thank you!
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10-29-2017, 09:04 AM
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#581 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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ReaPack v1.2rc2
Added: browser: pass all up/down arrow keypresses to the listFixed: browser: fix Refresh Browser (F5) action (v1.2rc1 regression)Changed: about: always show the about tab (even if documentation is empty or invalid)
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 10-29-2017 at 09:10 AM. |
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11-12-2017, 03:39 PM
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#582 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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ReaPack v1.2rc3
The website update, user guide and release notes for v1.2 are mostly ready. If anyone would like to help proofread the updated User Guide, it's here: https://github.com/cfillion/reapack....-guide.html.md. ![]() I'm giving this a little extra testing time just for safety: if all goes well I'll release ReaPack v1.2 on November 22! Fixed: browser: don't add two consecutive separators in the context menu when selection > 1 and the cursor is not above a packageChanged: browser: rename "Copy package names" back to "Copy package name" in context menu
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 11-12-2017 at 04:30 PM. |
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11-14-2017, 08:32 AM
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#583 |
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Human being with feelings
Join Date: Apr 2014
Posts: 4,182
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Hi - is there somewhere I can ask some stupid-person questions regarding adding repositories to Reapack? I don't want to turn this thread into a step-by-step guide to getting me up and running - but I've read most of the wiki docs and I'm clearly missing something as the indexer is giving me errors for which I cannot find any answers in the documentation or by googling (so far).
Thanks
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11-14-2017, 02:31 PM
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#584 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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This is the right place for development-related questions.
Which errors are you getting and what is the repository URL so I can check it out?Also, if you haven't already, please consider using the ReaTeam repositories which are enabled out of the box for all users. EDIT: https://github.com/L-B-X/Reaper-Scripts seems all good here, though the FXFloatPos scripts could be bundled in a single package so it can be installed in one shot and have documentation. ![]() LBX_FXFloatPos.lua (not installed on the user computer thanks to the @metapackage – alternatively you could choose any existing .lua file to have the package's metadata, eg. the Setup one perhaps) Code:
-- @description Floating FX Positioner -- @version 1.0 -- @author Leon Bradley (LBX) -- @metapackage -- @provides [main] LBX_FXFloatPos_*.lua -- @about -- Run SetUp script -- -- To set up the correct monitor for displaying fx windows : -- Click Set Up button -- -- Enter the monitors X and Y coordinates - EG: If you have 2 monitors - each 1920x1080 and you wanted to put the plugins on the -- right monitor - the value of the X coordinate should be > 1920 and < 3840, and the Y coordinate should be > 0 and < 1080. -- If you wish the plugin window's to be able to fill the entire width of the screen (for monitor 2) - you would set -- x = 1920 (and width to 1920). -- -- Hope that makes sense. -- -- The Width and Height values should be the width/height of the screen (in pixels) or somewhere within that value if you wish to -- only use part of the screen. -- -- Once this is set up - you can test the settings using the SHOW/<</>> buttons. The script acts on the currently selected track -- only at the moment. -- -- SHOW: Opens the first plugins in the chain (as many as will fit on the designated area of the monitor). -- -- >>: Advances the page of plugins. -- <<: Goes back a page. -- -- HIDE: Closes all FX windows. -- -- The Other Scripts - -- ------------------- -- -- Open - acts just like the Open button in the setup script. -- NextPage - acts just like the >> button in the setup script. -- PrevPage - acts just like the << button in the setup script. -- -- These scripts can be added as toolbar buttons to a Reaper toolbar :) -- -- Possible Issues - -- ----------------- -- -- Some (very few) plugins reset themselves whenever the chunk is altered (Acon Digital VST2 plugins for example - VST3 seem ok). This script is -- incompatible with any plugins that act in this way. Code:
-- @noindex code here
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 11-15-2017 at 02:53 AM. |
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11-15-2017, 02:50 AM
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#585 | |
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Human being with feelings
Join Date: Apr 2014
Posts: 4,182
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Quote:
I was getting this error: unable to generate download links: empty url template for all the lua files yesterday - but tried again at home - and it didn't get those messages. What really confused me - is that the index file generated was just two lines long - <?xml version="1.0" encoding="utf-8"?> <index version="1" name="LBX Scripts"/> But when I analysed other reapack repository githubs - this had lines for all the packages too. So I tried manually adding just the Setup one - by copying the format from another index file - but this didn't seem to do anything either. I went into reapack - imported the url - and it just didn't show up any packages under the repos. I shall go over and try again. I'll look into bundling them together... Need to do some more checking and learning how to do this. EDIT: I assume what you've posted is a possible way to do this (confused me a little as what you called it was actually an old project name I used and wondered where that cropped up from) Will be back with further questions I'm sure - but I'll try to gleam any solutions from the Wikis first!! I know about the ReaTeam repos - but wanted to try and generate my own mainly so if I stuff anything up - it will only stuff up my own repos - and nothing else... Plus if I manage to suss out how to get Stripper in Reapack - then with all it's extra resources and stuff - I thought it might be better to be separate.
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Projects - Reascripts - Lua: Smart Knobs 2 | LBX Stripper | LBX Floating FX Positioner Donate via Paypal | LBX Tools Website Last edited by lb0; 11-15-2017 at 03:34 AM. |
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11-15-2017, 03:04 AM
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#586 |
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Human being with feelings
Join Date: Apr 2014
Posts: 4,182
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Ok - I'm back already (sorry).
I import my (2 line) index file into ReaPack... All good there - LBX Scripts shows up as a repos. But none of the 4 scripts ever seem to appear in the lists of scripts. Could I please ask exactly how you got (shown in your gif videos) the scripts to show up?? EDIT: No amount of trying will show the LBX packages in Reapack for me... :/
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Projects - Reascripts - Lua: Smart Knobs 2 | LBX Stripper | LBX Floating FX Positioner Donate via Paypal | LBX Tools Website Last edited by lb0; 11-15-2017 at 03:35 AM. |
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11-15-2017, 02:31 PM
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#587 | |||||
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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Quote:
What does the command "git remote -v" output for your repository on the computer where it does not work? (There's a way to manually set the URL template with a configuration file, but I think it's best to figure out why the automatic method doesn't work first.) Quote:
Quote:
![]() Quote:
![]() Quote:
![]() The index file must contain data about the packages and files though. If it's just 2 lines long it's empty. I assume it's only because of the "empty url template" error.
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 11-15-2017 at 04:25 PM. |
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11-15-2017, 04:03 PM
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#588 |
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Human being with feelings
Join Date: Apr 2014
Posts: 4,182
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Thank you very much for your detailed reply. I shall try it out with a bit more understanding tomorrow evening
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11-16-2017, 09:59 AM
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#589 |
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 4,679
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Thanks for updates, cfillion.
Personal requests from me (hope it is not so hard to implement): 1) allow resize Transaction report window + remember its xywh if possible (and reset if X or Y position out of current screen resolution, ex if REAPER runned in cloud on different machines); 2) somehow allow comment at syncronizing when ReaPack shows obsolete packages and suggest to remove them. Like "MPL: scripts below removed, because there were implemented natively". Again thank you for your hard work. |
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11-22-2017, 01:46 AM
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#590 | |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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Quote:
As for the behavior when the remembered size/position is outside of the screen, a bound check is already implemented affecting every ReaPack windows. ![]() I want to do this for 1.3. I don't know yet what shape it will take developer-side. My current idea is to have an "@obsolete <reason>" tag. This, combined with the idea of removing the 1:1 relation between folders and categories, would allow putting the obsolete package metadata in a dedicated "Obsolete" folder on the repositories.
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui Last edited by cfillion; 11-22-2017 at 01:56 AM. |
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11-22-2017, 09:13 AM
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#591 | |
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Human being with feelings
Join Date: Oct 2013
Location: Moscow, Russia
Posts: 4,679
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Quote:
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12-08-2017, 08:05 PM
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#592 |
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Human being with feelings
Join Date: Jun 2012
Posts: 2,173
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Been getting this error quite a few times now:
Code:
https://raw.githubusercontent.com/chtammik/chtammik_Reaper_Scripts/master/index.xm: HTTP response code said error (22): The requested URL returned error: 404 Not Found |
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12-08-2017, 08:38 PM
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#593 |
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,500
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There's an 'l' missing at the end of the first line.
'index.xm' is supposed to be 'index.xml'. With this, the index can be found: https://raw.githubusercontent.com/ch...ster/index.xml |
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12-08-2017, 08:47 PM
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#594 |
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Human being with feelings
Join Date: Jun 2012
Posts: 2,173
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So...
Did I do that? Poking around somewhere? ![]() edit. Maybe not clear that I mean this happens during "synchronize packages" in Extensions Menu Last edited by FnA; 12-08-2017 at 08:57 PM. |
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12-10-2017, 05:24 AM
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#595 |
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,500
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If this started 'by itself' I don't know what's going on really.
All I can say is I added this repo already some time ago to ReaPack and it's still working as it should (no error when sync'ing packages and it shows the correct URL). ![]() edit: I'd probably try uninstalling it via this 'Manage repositories' (rightclick) and re-import with the correct URL.
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me on Soundcloud (Beats Rap Reggae) Wikiloops - free online jams, check it out my ReaScripts SWS issue tracker Donations Last edited by nofish; 12-10-2017 at 05:44 AM. |
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12-10-2017, 07:43 AM
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#596 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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^ That, or just re-import the repository with the correct URL to fix it (it will prompt to confirm).
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui |
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12-10-2017, 08:17 AM
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#597 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,583
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v1.2.1beta
Quick bugfix update to be released just in time for REAPER 5.65. Fixed: don't open the progress dialog while a modal dialog is shown [p=1920318]Changed: don't convert the resource path given by REAPER 5.65+ from system default ANSI code page to UTF-8 on Windows [p=1921620]
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui |
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12-10-2017, 01:36 PM
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#598 |
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Human being with feelings
Join Date: Jun 2012
Posts: 2,173
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Thanks, guys, chtammik problem solved.
however: Code:
https://github.com/nofishonfriday/ReaScripts/raw/bed1d5144ed92bd89309f4c41ddc0946d89bbc9f/misc/nofish_Needle%20dropping.lua: HTTP response code said error (22): The requested URL returned error: 404 Not Found |
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12-10-2017, 07:23 PM
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#599 |
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,500
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Thanks.
If you do a "Synchronize packages" and try again it should (hopefully) work now. (I probably screwed up the index somehow when doing an amend commit/push force. Now I have it rebuilt.) |
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12-10-2017, 07:56 PM
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#600 |
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Human being with feelings
Join Date: Jun 2012
Posts: 2,173
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You got it.
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