Old 07-02-2021, 01:55 PM   #81
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Default v6.11rc11

Devs,

Please, see if this makes sense. To translate the word 'Peak' in the sentences where it appears

I hope it will be considered one of the suggested change options. So that the texts can be fully translated.

Master meter and Master track:

OPTION 1) In [tooltip] The codes below seem to be missing for the translations:

4CCC6332A47A956A=: Peak
00A69D045A088FEB=: Peak+RMS
DBA7B2EF4FE5E2DD=: Peak+LUFS-M
DBA7B4EF4FE5E643=: Peak+LUFS-S

-------------------------------------------------

OPTION 2) Change the codes in [tooltip]

928CD43854F563DC=Meter for=> 090C46E8F5EE1D62=Meter:
39A2704C1DD18675=Readout for=> 33A010449D445947=Readout:
5140E75822F3FDF6=Top readout for=> 8FBBA203EEB7534C=Top readout:
92EE5AE11D574ED8=Bottom readout for=> 4E9891C0BBB23E92=Bottom readout:

And ADD the codes below:

7B1FC13C44802440=Peak
EE7E328AE5754D9D=Peak+RMS
6B71DA4F5E1D4803=Peak+LUFS-M
6B71D84F5E1D449D=Peak+LUFS-S

PS: My preference would be by OPTION 2)

Best regards,
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Old 07-06-2021, 05:58 PM   #82
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Default Reaper v6.31

Hi Devs,

Windows 7 64-bit

Preferences=> Rendering

Render window are not obeying when enabled checkbox: Automatically close render window when finished rendering.


Best regards,
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Old 07-08-2021, 06:31 PM   #83
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Default version 6.32rc1

Hi Devs,

Please see pics.

1) Is it possible to display (DD-MM-YYYY) and not (YYYY-MM-DD) when translating?
2) The 'day of the week' does not appear translated in the text below.

Kind regards
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File Type: png Day Br.png (14.6 KB, 91 views)
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Old 07-09-2021, 09:43 AM   #84
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Hi Edison,

the $date and $datetime formats can't be changed, but the user can do $day-$month-$year instead.

$dayname is localized as "render_day" and $monthname as "render_month" -- you should be able to change those.
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Old 07-10-2021, 08:57 AM   #85
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Default Render file

Quote:
Originally Posted by schwa View Post
Hi Edison,

the $date and $datetime formats can't be changed, but the user can do $day-$month-$year instead.

$dayname is localized as "render_day" and $monthname as "render_month" -- you should be able to change those.

Thanks schwa!

Please, if you can, look at the image below.

Best regards,
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Old 07-12-2021, 04:22 PM   #86
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Default Master VU

Hi Devs,

Windows 7 64-bit and Windows 10 64-bit

After update to v.6.32+dev0712. See pic.


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Old 07-13-2021, 02:19 PM   #87
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Default VU Master

hello schwa,

In addition to the texts reported in v6.29+dev0619 / v6.30rc1 versions
https://forum.cockos.com/showthread.php?t=231579&page=2 (#80)

Now in this version 6.32+dev0713 there are new untranslatable texts in VU Master. See pic.

They are translated in the [recmenu] section

89483AE7C2422E8D=RMS stereo
9975E2DE5CD45874=LUFS-M (momentary)
54499FF1C2A17E4F=LUFS-S (short-term)

PS: As a test, I even put them in the [common] section but without success. When reporting these issues about translation, it's so that you know they exist, not an obligation to fix them. I hope you don't mind me reporting them.

I believe that at some point another translator will report

Thanks!
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Old 07-17-2021, 03:35 PM   #88
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Quote:
Originally Posted by Edison View Post
Hi Devs,

Windows 7 64-bit

Preferences=> Rendering

Render window are not obeying when enabled checkbox: Automatically close render window when finished rendering.


Best regards,
Devs,

Tested today on version 6.32+dev0716
Thanks for fixing this.

Best regards,
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Old 07-24-2021, 06:09 AM   #89
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Default FX

Hi Devs, please!

Is there a template file for native FX, like the Reaper and SWS templates?

It could be the 24 main ones, contained in the ReaEffectsGuide PDF file.

Reason: To translate it and if possible to merge it with (.ReaperLangPack + SWS)


Thanks,
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Old 07-24-2021, 06:18 AM   #90
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Quote:
Originally Posted by Edison View Post
Hi Devs, please!

Is there a template file for native FX, like the Reaper and SWS templates?

It could be the 24 main ones, contained in the ReaEffectsGuide PDF file.

Reason: To translate it and if possible to merge it with (.ReaperLangPack + SWS)


Thanks,
Would be nice
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Old 07-24-2021, 08:35 AM   #91
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Quote:
Originally Posted by Javier Robledo View Post
Would be nice
Gracias Javier Robledo,

Creo que es bueno a todos nosotros!
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Old 07-24-2021, 08:53 AM   #92
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Quote:
Originally Posted by Edison View Post
Hi Devs, please!

Is there a template file for native FX, like the Reaper and SWS templates?

It could be the 24 main ones, contained in the ReaEffectsGuide PDF file.

Reason: To translate it and if possible to merge it with (.ReaperLangPack + SWS)


Thanks,
Also, I was thinking the other day using Reaninjam that would be also wonderful if we could either translate the whole plugin.

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Old 07-24-2021, 09:50 AM   #93
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Quote:
Originally Posted by Javier Robledo View Post
Also, I was thinking the other day using Reaninjam that would be also wonderful if we could either translate the whole plugin.

ReaNINJAM is in the PDF of the 24 plugins.
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Old 07-24-2021, 11:40 AM   #94
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Quote:
Originally Posted by Edison View Post
ReaNINJAM is in the PDF of the 24 plugins.
Perfect then ¡¡¡

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Old 08-04-2021, 07:15 PM   #95
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Default v6.33+dev0804 - Metadata

Hi Devs

Missing the code below.

[render]
08F6FD8BE840CD53=Parts


Kind regards,
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Old 08-07-2021, 05:37 AM   #96
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Default Versions

Hi Devs,
I do not know if anyone agrees with me but... IMHO.

I think the cycle of a version ends when it becomes official version.
Below, examples of how it should be after v6.33 (and not as is currently).

634+devxxxx => 634rcxx => v6.34
635+devxxxx => 635rcxx => v6.35
636+devxxxx => 636rcxx => v6.36
637+devxxxx => etc...

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Old 08-10-2021, 01:03 PM   #97
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Default v6.34+dev0809=> 6.34rc=> 6.34 Official

Hi Devs,

Problems since version 6.32+dev0713. See the pics


Best regards,
Attached Images
File Type: png Text - En.png (4.3 KB, 75 views)
File Type: png Text - Br.png (4.4 KB, 82 views)
File Type: png 6.34+dev0809 Master VU.png (25.6 KB, 65 views)
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Old 08-12-2021, 04:32 AM   #98
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Default For All Versions

Hi Devs,

Sorry to insist, but see> https://forum.cockos.com/showpost.ph...0&postcount=80 PS: v634+dev0811, Master VU - Now it's Ok to translate. Thanks!!

While maintaining the codes for: Meter, Readout, Top Readout, and Bottom Readout and contain the word 'Peak'. Can not be translated.

My suggestions for change of codes is because in any of them where the word 'PEAK' appears, it can not be translated.

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Old 08-15-2021, 03:52 AM   #99
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Default Localizations and codes

Hello @schwa

For this moment of rare calm...


Please, if it is possible, I need help for localization and codes for the texts inside the yellow/red outline. See pics

PS: I consider these localizations as important

Kind regards,
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File Type: png Pic 1.png (30.2 KB, 76 views)
File Type: png Pic 2.png (40.1 KB, 72 views)
File Type: png Pic 3.png (30.9 KB, 61 views)
File Type: png Pic 4.png (42.0 KB, 72 views)
File Type: png Pic 5.png (29.6 KB, 69 views)
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Old 08-27-2021, 07:43 AM   #100
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Default So we can translate

Quote:
Originally Posted by Edison View Post
Devs,

Please, see if this makes sense. To translate the word 'Peak' in the sentences where it appears

I hope it will be considered one of the suggested change options. So that the texts can be fully translated.

Master meter and Master track:

OPTION 1) In [tooltip] The codes below seem to be missing for the translations:

4CCC6332A47A956A=: Peak
00A69D045A088FEB=: Peak+RMS
DBA7B2EF4FE5E2DD=: Peak+LUFS-M
DBA7B4EF4FE5E643=: Peak+LUFS-S

-------------------------------------------------

OPTION 2) Change the codes in [tooltip]

928CD43854F563DC=Meter for=> 090C46E8F5EE1D62=Meter:
39A2704C1DD18675=Readout for=> 33A010449D445947=Readout:
5140E75822F3FDF6=Top readout for=> 8FBBA203EEB7534C=Top readout:
92EE5AE11D574ED8=Bottom readout for=> 4E9891C0BBB23E92=Bottom readout:

And ADD the codes below:

7B1FC13C44802440=Peak
EE7E328AE5754D9D=Peak+RMS
6B71DA4F5E1D4803=Peak+LUFS-M
6B71D84F5E1D449D=Peak+LUFS-S

PS: My preference would be by OPTION 2)

Best regards,
Hello Devs,

I hope my suggestion for OPTION 2) made sense. And below new codes for [render] or [tooltip]. See pic.

24FA6053B8BF443E=True peak
0BD5A9FF8CE095FB=LUFS-M max
27773C5854782691=LUFS-S max

Best regards,
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File Type: png Normalize... window.png (16.0 KB, 71 views)
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Old 08-30-2021, 06:16 PM   #101
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Default v6.35+dev0830

Hi Devs,
Reaper locks when opening. I tried four times

Windows 7 64bit

Best regards,
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Old 08-30-2021, 06:24 PM   #102
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Quote:
Originally Posted by Edison View Post
Hi Devs,
Reaper locks when opening. I tried four times

Windows 7 64bit

Best regards,
Yikes! Does +dev0829 hang too?

Can you create a dump file (open task manager, right click reaper, choose "Create Dump Image" or whatever the translation of that would be, then zip and send a link to that file to support at cockos dot com)?

Thanks!
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Old 08-30-2021, 06:31 PM   #103
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Quote:
Originally Posted by Justin View Post
Yikes! Does +dev0829 hang too?

Can you create a dump file (open task manager, right click reaper, choose "Create Dump Image" or whatever the translation of that would be, then zip and send a link to that file to support at cockos dot com)?

Thanks!
Hi Justin,

No +dev0829 is OK.


Descrição
Caminho do Aplicativo com Falha: D:\Program Files\REAPER (x64)\REAPER.exe

Assinatura do problema
Nome de Evento de Problema: APPCRASH
Nome do Aplicativo: reaper.exe
Versão do Aplicativo: 76.171.81.79
Carimbo de Data/Hora do Aplicativo: 612d685b
Nome do Módulo de Falhas: ntdll.dll
Versão do Módulo de Falhas: 6.1.7601.17514
Carimbo de Data/Hora do Módulo de Falhas: 4ce7c8f9
Código de Exceção: c0000005
Deslocamento de Exceção: 0000000000053332
Versão do sistema operacional: 6.1.7601.2.1.0.768.3
Identificação da Localidade: 1046
Informações Adicionais 1: eb21
Informações Adicionais 2: eb21c018f4f02f1325e718452c302ce1
Informações Adicionais 3: 94fd
Informações Adicionais 4: 94fdfe2c37f23d532696e1db1794e110


reaper.exe
76.171.81.79
612d685b
ntdll.dll
6.1.7601.17514
4ce7c8f9
c0000374
00000000000c40f2
13f8
01d79e07134add00
D:\Program Files\REAPER (x64)\reaper.exe
C:\Windows\SYSTEM32\ntdll.dll
6b172660-09fa-11ec-9b02-002618ea9594

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Old 08-30-2021, 06:54 PM   #104
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Quote:
Originally Posted by Edison View Post
Hi Justin,

No +dev0829 is OK.
Thanks! I think I know why this might be, +dev0830a coming shortly which will hopefully fix!
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Old 08-30-2021, 07:22 PM   #105
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Quote:
Originally Posted by Justin View Post
Thanks! I think I know why this might be, +dev0830a coming shortly which will hopefully fix!

Thanks Justin!
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Old 08-30-2021, 07:42 PM   #106
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Thanks Justin!
0830a now posted, let me know if that fixes!
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Old 08-30-2021, 07:56 PM   #107
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Quote:
Originally Posted by Justin View Post
Thanks! I think I know why this might be, +dev0830a coming shortly which will hopefully fix!
Hi Justin,

v6.35+dev0830a is ok!!

The locking had something to do with Ctrl+S shortcut or Save button. Am I right?


Thanks a lot!
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Old 08-31-2021, 02:10 AM   #108
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Hi,

I've tried action list synonyms for translation but doesn't not work...

Anyone more happens...

Search for synonyms of common words is active.

";" removed in template...

Any idea...

Thanks

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Old 09-16-2021, 06:10 AM   #109
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Default Opaque check box

Hi Devs,

I do not know if it is relevant, but... in Preferences=> Media Item Lanes

The 'Draw as opaque' check box, only works when enabled if, 'Fixed item lanes' in the Track menu, to be disabled.

https://stash.reaper.fm/42871/Opaque.gif

Windows 7 64bits


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Old 10-06-2021, 07:07 PM   #110
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Default V. 637rc7

Hello schwa,

Please, the 3 text lines below, are not yet defined/enabled or do not belong to the [explorer_DLG_136] section?

1) Examples of metadata keys that are not displayed by default:
2) See the main Project Render Metadata dialog for more.
3) Run "re-read metadata from media" to populate added/edited columns.

P.S. Thanks for adding them on 637rc9

kind regards,
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Old 10-13-2021, 05:07 PM   #111
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Default

Possibly meanwhile this thread gets more attention than the localization thread, therefore here a link to a posting I did there. (Didn't wanna do a double posting. )

https://forum.cockos.com/showpost.ph...&postcount=594


-Data
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Old 10-14-2021, 01:06 PM   #112
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Default V 6.37+dev1014...

Hi Devs,

Reaper alerts after install the translation for version +dev1014.

In 6 years translating, this had never happened. See pics

I tested in the Official version 6.37 of Reaper, installing the .ReaperLangPack 6.37 and +dev1014 files... and Reaper starts normally.


P.S. Reaper alert for Official version 6.37 after installing the .ReaperLangPack +dev1014 and +dev1015 files. See pic Display 3

Windows 7 64


Best regards
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File Type: png Display 3.png (11.7 KB, 27 views)
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Old 10-15-2021, 03:23 AM   #113
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Quote:
Originally Posted by Mr. Data View Post
Possibly meanwhile this thread gets more attention than the localization thread, therefore here a link to a posting I did there. (Didn't wanna do a double posting. )

https://forum.cockos.com/showpost.ph...&postcount=594


-Data
Hello Mr. Data,

It seems that some of your requests were met in version +dev1014.
Please take a look at this thread in #99 and #100, there are new and old requests that I am still waiting and I believe it is not just me.

P.S. Did you have something similar to what I described in #112?

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Old 10-18-2021, 01:00 PM   #114
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Default v6.38+dev1018

Quote:
Originally Posted by Edison View Post
Hi Devs,

Reaper alerts after install the translation for version +dev1014.

In 6 years translating, this had never happened. See pics

I tested in the Official version 6.37 of Reaper, installing the .ReaperLangPack 6.37 and +dev1014 files... and Reaper starts normally.


P.S. Reaper alert for Official version 6.37 after installing the .ReaperLangPack +dev1014 and +dev1015 files. See pic Display 3

Windows 7 64


Best regards

Hi Devs,

I tested installing version 6.36+dev0924 (on 2 PCs) and Reaper starts normally after double-click on .ReaperLangPack file.

Which leads me to believe it's a bug since version 6.37+dev1014

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Old 11-03-2021, 02:40 AM   #115
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Quote:
Originally Posted by Edison View Post
Hi Devs,

Reaper alerts after install the translation for version +dev1014.

In 6 years translating, this had never happened. See pics

I tested in the Official version 6.37 of Reaper, installing the .ReaperLangPack 6.37 and +dev1014 files... and Reaper starts normally.


P.S. Reaper alert for Official version 6.37 after installing the .ReaperLangPack +dev1014 and +dev1015 files. See pic Display 3

Windows 7 64


Best regards

Devs,

Everything seems to be fine now! Thanks.
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Old 11-09-2021, 10:02 AM   #116
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Default 6.40+dev1108 / 1109

Hi Devs,

[render]

Missing the code below, to be translated in the Metadata.
0A9476D2DAF58CB5=General

Best regards,
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Old 11-13-2021, 12:24 AM   #117
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Hi Edison,

Once again my apologies for answering that late.

Quote:
Originally Posted by Edison View Post
Did you have something similar to what I described in #112?
No, I didn't have that issue.
What you showed in "Display 3.png" in Posting 112 is the normal message when a langpack gets installed.

What you posted in post #99 I can confirm:

"Pic 1.png" looks the same here. I haven't noticed this before.

Same goes for "Pic 2.png". However, the word "Frame" is a technical term and shouldn't be translated in any language at all, whereas "Measure" should. Thanks to Justin it now works in the MIDI Editor.
This dropdown menu "Pic 3.png" doesn't need any change in German, so I couldn't see what should be wrong there.
This one "Pic 4.png" I already posted a long time ago as not translatable.
"Pic 5.png" In these cases I learned that many of the strings we can't translate end with LF CR (0x0a and 0x0d) characters.
These characters (linefeed and carriage return) aren't recognized by the string calculator tool and therefore won't give a correct code. In some case these characters (sometimes followed by a TAB (0x09) are preceded to a string, which will have the same effect when using the calculator tool.
For instance: if you try to start REAPER from the console and type "reaper -?", you get a window containing this:
Code:
Usage: reaper [options] [filename.rpp | filename.wav [...]]

Options:
  -audiocfg : show audio configuration at startup
  -cfgfile file.ini : use full path for alternate resource directory, otherwise uses default path
  -new : start with new project
  -template filename.rpp : start with template project
  -saveas newfilename.rpp : save project (after creating/loading) as file
  -renderproject filename.rpp : render project and exit
  -ignoreerrors : do not show errors on load
  -nosplash : do not show splash screen window
  -splashlog /path/to/filename.log : write splash screen message log to file
  -newinst | -nonewinst : override preference for new instance checking
  -close[all][:save|:nosave] : close project(s), optionally not prompting for save
  -batchconvert filelist.txt : batch converter mode, filelist.txt includes:
     filename.wav
       (or)
     filename.wav(TAB CHARACTER)outputfile.wav
       (any number of additional files)
     <CONFIG block (optional) which can contain:
       SRATE 44100 (omit to use source samplerate)
       NCH 2 (omit to use source channel count)
       RSMODE modeidx (resample mode, copy from project file)
       DITHER 3 (1=dither, 2=noise shaping, 3=both)
       USESRCSTART 1 (1=write source media BWF start offset to output)
       USESRCMETADATA 1 (1=attempt to preserve original media file metadata if possible)
       PAD_START 1.0 (leading silence in sec, can be negative)
       PAD_END 1.0 (trailing silence in sec, can be negative)
       OUTPATH 'path'
       OUTPATTERN 'wildcardpattern'
       FXCHAIN 'fxchainfilename' (use full path if specified, otherwise FxChains directory)
       <FXCHAIN
         (contents of .RfxChain file)
       >
       <OUTFMT
         (base64 data, e.g. contents <RECORD_CFG block from project file)
       >
       <METADATA
         (contents of <RENDER_METADATA block from project file)
       >
     >

Windows-only options:
  -noactivate : launch but do not activate
This is all in one well formatted string we won't be able to translate, since there are many of the LF CR and LF CR TAB sequences included.

In your posting (#100) you mentioned "Normalize... window.png". At the moment I don't know which dialog you refer to. In the dialog for the Master VU the dropdowns work here.

PS. Just saw that V6.41 is up, but I'm off for a few days.
There's more to come (from me).

Greetings to you, Edison.

-Data
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Old 11-18-2021, 09:31 AM   #118
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Quote:
Originally Posted by Mr. Data View Post
Hi Edison,

Once again my apologies for answering that late.



No, I didn't have that issue.
What you showed in "Display 3.png" in Posting 112 is the normal message when a langpack gets installed.

What you posted in post #99 I can confirm:

"Pic 1.png" looks the same here. I haven't noticed this before.

Same goes for "Pic 2.png". However, the word "Frame" is a technical term and shouldn't be translated in any language at all, whereas "Measure" should. Thanks to Justin it now works in the MIDI Editor.
This dropdown menu "Pic 3.png" doesn't need any change in German, so I couldn't see what should be wrong there.
This one "Pic 4.png" I already posted a long time ago as not translatable.
"Pic 5.png" In these cases I learned that many of the strings we can't translate end with LF CR (0x0a and 0x0d) characters.
These characters (linefeed and carriage return) aren't recognized by the string calculator tool and therefore won't give a correct code. In some case these characters (sometimes followed by a TAB (0x09) are preceded to a string, which will have the same effect when using the calculator tool.
For instance: if you try to start REAPER from the console and type "reaper -?", you get a window containing this:
Code:
Usage: reaper [options] [filename.rpp | filename.wav [...]]

Options:
  -audiocfg : show audio configuration at startup
  -cfgfile file.ini : use full path for alternate resource directory, otherwise uses default path
  -new : start with new project
  -template filename.rpp : start with template project
  -saveas newfilename.rpp : save project (after creating/loading) as file
  -renderproject filename.rpp : render project and exit
  -ignoreerrors : do not show errors on load
  -nosplash : do not show splash screen window
  -splashlog /path/to/filename.log : write splash screen message log to file
  -newinst | -nonewinst : override preference for new instance checking
  -close[all][:save|:nosave] : close project(s), optionally not prompting for save
  -batchconvert filelist.txt : batch converter mode, filelist.txt includes:
     filename.wav
       (or)
     filename.wav(TAB CHARACTER)outputfile.wav
       (any number of additional files)
     <CONFIG block (optional) which can contain:
       SRATE 44100 (omit to use source samplerate)
       NCH 2 (omit to use source channel count)
       RSMODE modeidx (resample mode, copy from project file)
       DITHER 3 (1=dither, 2=noise shaping, 3=both)
       USESRCSTART 1 (1=write source media BWF start offset to output)
       USESRCMETADATA 1 (1=attempt to preserve original media file metadata if possible)
       PAD_START 1.0 (leading silence in sec, can be negative)
       PAD_END 1.0 (trailing silence in sec, can be negative)
       OUTPATH 'path'
       OUTPATTERN 'wildcardpattern'
       FXCHAIN 'fxchainfilename' (use full path if specified, otherwise FxChains directory)
       <FXCHAIN
         (contents of .RfxChain file)
       >
       <OUTFMT
         (base64 data, e.g. contents <RECORD_CFG block from project file)
       >
       <METADATA
         (contents of <RENDER_METADATA block from project file)
       >
     >

Windows-only options:
  -noactivate : launch but do not activate
This is all in one well formatted string we won't be able to translate, since there are many of the LF CR and LF CR TAB sequences included.

In your posting (#100) you mentioned "Normalize... window.png". At the moment I don't know which dialog you refer to. In the dialog for the Master VU the dropdowns work here.

PS. Just saw that V6.41 is up, but I'm off for a few days.
There's more to come (from me).

Greetings to you, Edison.

-Data
Hi Data!!

These requests, shown in the images Pic 1 to Pic 5, are something I've been asking for a few years ago, because I think they're important.

That's why I wrote: 'For a rare moment of calm'. For the Devs of course!!!

Best regards,
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Last edited by Edison; 11-18-2021 at 10:00 AM.
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Old 11-21-2021, 04:23 AM   #119
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Default Metadata

Hello Devs!!

Although added since version +dev1117, the strings shown and some others. Do not translate. See pic.

Best regards,
Attached Images
File Type: png Metadata.png (4.2 KB, 7 views)
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Old 11-22-2021, 12:28 AM   #120
Mr. Data
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Hi Edison,

The strings you refer to I already mentioned in this posting in June 2020 in the Localization thread as an answer to a prior posting of yours.

Quote:
Originally Posted by Mr. Data View Post
But what I miss are all the terms in the 'Format' column, like e.g. 'automatic' or 'description=value' (and all others that imho should be localizeable). Even the date format like '2020-06-22 or 2020-06-22T22:51' looks odd to me. IMHO it should read (in German) '22.06.2020 or 22.06.2020, 22:51' Yes, I admit, the format YYYY-MM-DD Time is logical, but in German for some inscrutable reason the format is reversed i.e. DD-MM-YYYY.
Apart from the missing strings you've shown in your screenshot of the Format column in the Metadata dialog, also the date isn't correctly displayed in 'German' format (DD-MM-YYYY) in this column. This btw. applies to most other dialogs where some date is displayed e.g. the Render Queue dialog and the Source properties dialogs, whereas in the Undo History dates are shown as they should.

Maybe there's a setting somewhere I missed to set the format.

-Data
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Last edited by Mr. Data; 11-22-2021 at 12:37 AM.
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