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04-20-2022, 10:46 AM
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#1
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,254
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v6.54+dev0420 - April 20 2022
v6.54+dev0420 - April 20 2022
- * Includes feature branch: improved HTML render statistics
- * Includes feature branch: media item fixed lanes
- * Includes feature branch: polyphase synthesis timestretching mode
- * Includes feature branch: video decoding/encoding via Windows Media Foundation
- * Includes feature branch: internal pin management overhaul for future extension
- * Includes feature branch: display options for recent projects list
- * Includes feature branch: media explorer user-defined tags
- + Metadata: list only WAVEXT metadata tags under common scheme / channel configuration [p=2549344]
- + Theme: fix tcp/mcp text colors for classic themes [t=265636]
- # Media item lanes: improve behavior of actions to move items up/down by tracks [p=2549142]
- # Media item lanes: improve razor edit selection when track height is small [p=2549139]
- # Polyphase Synthesis Stretcher: fix flush at end of media
- # Polyphase Synthesis Stretcher: reduce output gain based on synthesis settings
- # Polyphase Synthesis Stretcher: window configuration for analysis/synthesis
- # ReaSamplomatic5000: clear detected pitch when changing samples [p=2549257]
- # Recent projects: hopefully make it clearer when setting preferences that recent file list can display file name, full path, or both, but not neither
- # Render: display project name in HTML render statistics
- # Render: fix render/freeze actions [p=2549211]
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.
Changelog - Pre-Releases
Generated by X-Raym's REAPER ChangeLog to BBCode
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note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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04-20-2022, 02:25 PM
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#2
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 2,266
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In a track with the default color, new MIDI items are now not very visible. [edit] That's strange, I reloaded the theme and is now OK. Belay this post.
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04-20-2022, 03:16 PM
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#3
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Human being with feelings
Join Date: Mar 2019
Location: Minsk
Posts: 77
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6.54 Lock Item
does it work correctly lock item?
is it possible to return the ability to copy fx by dragging from a locking item?
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04-20-2022, 04:09 PM
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#4
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,254
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# Recent projects:
Please consider an option that when you use the "save new version of project" option. The previous project is removed from these lists.
This would make it so we only ever see the latest version of each different project which would clean up the list massively and make it much faster to work with
Right now I have to scan through the list to find the latest of each project I want to load. All the time worried that I might accidentally load up an older one accidentally.
Thanks!
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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04-20-2022, 11:31 PM
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#5
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Human being with feelings
Join Date: Mar 2008
Location: Sydney, Australia
Posts: 3,963
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the polyphase stretch is excellent fun, cheers devs!
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04-21-2022, 01:29 AM
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#6
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Human being with feelings
Join Date: Oct 2013
Location: Russia
Posts: 298
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RE: Muted/unsoloed/inactive track/take overlay color (mode)
Is it possible to separate color and blendmode settings between tracks and items? Thanx.
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04-21-2022, 02:49 AM
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#7
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Human being with feelings
Join Date: Jan 2012
Posts: 1,200
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Quote:
Originally Posted by Shootkin
Is it possible to separate color and blendmode settings between tracks and items? Thanx.
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If you set the colour to the same as your arrange background (and make that the same for even and odd tracks and selected track) that's one way of having it influence only items.
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04-21-2022, 02:51 AM
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#8
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Human being with feelings
Join Date: Oct 2013
Posts: 89
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Quote:
Originally Posted by musicbynumbers
v6.54+dev0420 - April 20 2022
[*] # ReaSamplomatic5000: clear detected pitch when changing samples [ p=2549257]
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Thanks for the fix, working really well now. (This would be a REALLY awesome feature if RS5K could ever handle multisamples, instant intelligent multisample mapper!)
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04-21-2022, 04:51 AM
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#9
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Human being with feelings
Join Date: Mar 2021
Posts: 538
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Quote:
Originally Posted by musicbynumbers
Please consider an option that when you use the "save new version of project" option. The previous project is removed from these lists.
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Yes please!
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04-21-2022, 04:52 AM
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#10
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,254
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# Polyphase Synthesis Stretcher: fix flush at end of media
# Polyphase Synthesis Stretcher: reduce output gain based on synthesis settings
Tested and working well so far
Might be a silly question but just in case it's an oversight - regarding the "HTML render statistics". I haven't tested with anything over an hour yet but I'm hoping the time indicator on the X axis can handle very long files for us guys doing sound for films in reaper?
__________________
subproject FRs click here
note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music.
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04-21-2022, 07:18 AM
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#11
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Human being with feelings
Join Date: Dec 2017
Location: Sunny Siberian Islands
Posts: 1,043
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Perhaps a nitpick, but I noticed a peculiarity in Polyphase Stretcher's work that seemed strange to me: the beginning of the item always sounds like it is left without processing.
This is clearly visible, for example, on a frozen percussion loop (percussive elements on start of a blue item). Orange loop - same loop w/o processing.
I understand that perhaps the algorithm has some kind of "cumulative effect", like a reverb, to start working in full force. At the same time, in real work, I will most likely have to edit the beginning of the item every time, or lengthen it, creating an artificial lead-in.
Not comfortable enough.
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04-21-2022, 10:47 AM
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#12
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,998
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Quote:
Originally Posted by cool
Perhaps a nitpick, but I noticed a peculiarity in Polyphase Stretcher's work that seemed strange to me: the beginning of the item always sounds like it is left without processing.
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Hmm yeah, the easiest thing to do would be to have it fade in, though that's not ideal either. Lemme experiment with some ideas.
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04-21-2022, 10:47 AM
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#13
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Human being with feelings
Join Date: Nov 2011
Posts: 310
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Quote:
Originally Posted by musicbynumbers
v6.54+dev0420 - April 20 2022
- # ReaSamplomatic5000: clear detected pitch when changing samples [p=2549257]
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Thank you. Working much better now. I found out however that it seems to work only with samples that are pitched G#5 or below. Any samples pitched A5 or above can not be assigned appropriately because Pitch@start's lower limit is -80 (G#5). They always get assigned to G#5.
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04-21-2022, 05:47 PM
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#14
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Human being with feelings
Join Date: Jan 2008
Location: Vancouver, BC
Posts: 3,835
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With the new creative pitch/time algo it would be sweet to have access to the settings from the media explorer.
An option to show the it with the other controls would be my preference to easily tweak while previewing, but the right click menu of the pitch and/or rate knob could be a logical place as well.
On a related note perhaps a licensing inquiry could be make regarding ZTX?
zynaptiq ZTX Pitch Shift/Time Stretch Integration
https://forum.cockos.com/showthread.php?t=238466
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FRs: v5 Media Explorer Requests, Global Quantization, Session View
Win10 Pro 64-bit, Reaper 6(x64), AMD 3950x, Aorus X570 Master, 64GB DDR4 3600, PowerColor Red Devil 5700XT, EVO 970 2TB, 10TB HD, Define R6
Last edited by PitchSlap; 04-21-2022 at 05:58 PM.
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04-22-2022, 03:42 AM
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#15
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Human being with feelings
Join Date: Dec 2017
Posts: 321
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Graphics glitch
Found a graphics glitch when using the rx2 audio file with variable tempo in big project.When zooming.
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