10-06-2023, 01:02 PM
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#1 |
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Human being with feelings
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v7.0rc8 - October 6 2023
Changelog - Pre-Releases Generated by [url=https://codepen.io/X-Raym/details/ggPogG/]X-Raym's REAPER ChangeLog to BBCode[/ |
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10-06-2023, 01:47 PM
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#2 | |
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Human being with feelings
Join Date: Apr 2016
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Quote:
![]() Fades-in/out disappear on comp lane when moved to the left using Region, , but the cross-fades seem OK. ![]() Win10_x64 |
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10-06-2023, 02:35 PM
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#3 | |
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Human being with feelings
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Quote:
Last edited by Vagelis; 10-06-2023 at 02:44 PM. |
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10-06-2023, 02:50 PM
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#4 |
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Human being with feelings
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+ MIDI editor: add option to set the channel for new events when selecting a single note or CC event
Thanks! |
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10-06-2023, 03:18 PM
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#5 |
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Human being with feelings
Join Date: Oct 2010
Location: Charleston, SC
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You're ahead of me, I can't even find the option in MM
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10-06-2023, 03:38 PM
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#6 |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
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Double click modifiers are not working at small track height for lane header.
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10-06-2023, 03:43 PM
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#7 |
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Human being with feelings
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10-06-2023, 04:15 PM
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#8 |
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Human being with feelings
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10-06-2023, 06:57 PM
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#9 |
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Administrator
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10-06-2023, 08:42 PM
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#10 | |
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Quote:
Of course, I may be way off base... in which case ignore me ![]() Cheers, Andrew K
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Cheers... Andrew K Reaper v7.30+• Catalina • Mac Mini 2020 6 core i7 • 64GB RAM • OS: Catalina • 4K monitor • RME RayDAT card with Sync Card and extended Light Pipe. |
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10-06-2023, 11:14 PM
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#11 | |
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Human being with feelings
Join Date: Sep 2022
Posts: 13
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Quote:
Just found a few bugs, i can still comp empty space even with these two options turned on: # Actions: add actions to toggle preferences to prevent changing comp area source lane on clicking empty space, avoid including empty space in comp areas
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10-07-2023, 01:02 AM
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#12 |
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Human being with feelings
Join Date: Oct 2017
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Personally I find this better, so I vote for default. But hopefully with a fix to move freely comp areas and items at any position for better arrangement.
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10-07-2023, 02:51 AM
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#13 | |
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Human being with feelings
Join Date: May 2019
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Quote:
In this case left click adds empty track space, which then behaves a bit weird with "Avoid including empty track space": ![]() If v7 is to be released in a week or two, I wouldn't make this the default. Lots of potential for funky edge cases imo...
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Featured scripts: REAPER Update Utility Lil Chordbox Gridbox/Adaptive grid MX Tuner RS5K Link MIDI Editor Magic Donate💝: PayPal|ko-fi Last edited by FeedTheCat; 10-07-2023 at 03:00 AM. |
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10-07-2023, 02:56 AM
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#14 |
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Human being with feelings
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I vote for new behaviour as default too. Much more intuitive.
I'd also like to see some "intelligent" behaviour for left click on items while comping. This is the current state: ![]() And this is what i'd expect the end result would be after left clicking the item while comping: ![]() But maybe i'm missing some modifiers/preferences to do this. Also: zoom to item still needs to be fixed, it zooms to the topmost lane no matter what. ![]() And please, make this action respect the new vertical zoom limits |
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10-07-2023, 03:00 AM
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#15 | |
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Quote:
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10-07-2023, 03:12 AM
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#16 |
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Regarding FL big/small/one toggle button, it feels like it could have a little less margin at the bottom, and function in the same way if the track height is very low as in the example here.
It now looks like the element and target area are set to be hidden when the track height is 20px or less. If it doesn't affect other things, it would be nice if the bottom margin was even smaller and allows the element to be displayed even at particularly small track heights. As can be seen, both the lane header and the miniature buttons are visible and interactive, all the way down to 15px height: ![]() – edit, the above also concerns the new hidden indicator: ![]() Btw. Together, the different view options are super-cool to have, and really well thought out!! . Last edited by PhelixK; 10-07-2023 at 03:30 AM. |
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10-07-2023, 03:13 AM
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#17 |
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10-07-2023, 03:49 AM
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#18 |
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Human being with feelings
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dropping RE (or item selection) to fixed lane "holder" behaves different when source track have comp or no comp. The behaviour with no comping seems the desirable one for comping too.
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🙏🏻 Last edited by deeb; 10-07-2023 at 04:05 AM. |
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10-07-2023, 03:57 AM
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#19 |
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moving / copying to fixed lanes holder reaper could keep the playability like the original since it won't have any conflict with existing lanes playbility on the target since new lanes are being created. Original was playing 2, 3, 4 and after the process 1, 2, 3, 4, 5 were playing.
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10-07-2023, 04:18 AM
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#20 |
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schwa: is this a new feature?
edit: because if it is i would like to know where i get more information how to control this. divided bottom docker:
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🙏🏻 Last edited by deeb; 10-07-2023 at 05:23 AM. |
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10-07-2023, 04:22 AM
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#21 |
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10-07-2023, 04:28 AM
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#22 |
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Human being with feelings
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i think to "NOT avoid including empty space in comp areas" is better as default because "comp area" implies an area, and empty space is still an area.
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10-07-2023, 04:32 AM
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#23 | |
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Quote:
ps: between i would like to have option so that botton could be always small (or something in between - not sure if theme adjuster will allows this)
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🙏🏻 Last edited by deeb; 10-07-2023 at 04:39 AM. |
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10-07-2023, 04:33 AM
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#24 |
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I would disagree on this. If you have say one lane with a drum take and another lane with a split/replaced/corrected drum take, you want to be able to comp whole phrases, and only comp individual hits if you specifically choose to make a tiny comp area. Basically we would rather leave the intelligence to the user rather than having REAPER guess at the intention.
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10-07-2023, 05:47 AM
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#25 |
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10-07-2023, 05:52 AM
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#26 | |
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Quote:
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10-07-2023, 07:38 AM
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#27 |
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10-07-2023, 07:45 AM
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#28 |
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Human being with feelings
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Thank you for + MIDI editor: add option to set the channel for new events when selecting a single note or CC event!
It doesn't seem to be working correctly : ![]() Notes colored by channel, action enabled. The first 4 are correctly switching to the appropriate channel based on note selection. When I go back however and select the Orange (Channel 2) note it is still drawing Green (Channel 4). Same with Red (Channel 1).
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10-07-2023, 08:48 AM
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#29 |
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Hmm, I can't reproduce that. The channel setting happens whenever there is an undo point that results in exactly one event being selected. If you look at the undo history while selecting the notes, is an undo point created every time you change the selection? If so, is there any way some other event might be selected as well?
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10-07-2023, 09:16 AM
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#30 |
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Feeling human with beings
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re: + MIDI editor: add option to set the channel for new events when selecting a single note or CC event
This feature breaks here as soon as CC are written or recorded and I select a single note (which shares channel with some CC events) expecting the active channel to be changed. I first thought it's not working at all, because recording MPE will obviously create CC on all the involved channels. I can easily create the situation with these steps: - create new MIDI item - create two notes - change channel of one of the notes (at this point channel change works) - create CC events on one of the involved channels - click the other note - channel will change as expected - click on the note that shares channel with the CC -> channel will not change Selecting a single CC event will still change the active channel as expected, selecting a note won't. Deleting the CC will fix. Doing this receipt with three notes on three separate channels shows that notes without corresponding CC are still able to change the active channel. The feature also has some dependency with the event filter which are unfortunate: When editing CC I most often have the filter set to a specific channel plus "Show only events that pass filter" disabled. This allows to marquee select only CC on that channel I am currently working on while still seeing events of all channels. With MPE it's a normal case to have a chord, each note with its own CC data on the same lane but different channels. When you want to make sure you edit only a section of a CC gesture of a specific note, then this setting is what you need. Alas, the new feature stops working in this case. EDIT: The CC situation is depending on „CC selection follows note selection“ being enabled. Sounds logical now, knowing that the algorithm only switches channel when a single event was selected. Hopefully this can be refined. Last edited by gofer; 10-07-2023 at 09:54 AM. Reason: Found culprit |
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10-07-2023, 09:21 AM
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#31 |
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in this scenario, new lanes should be created so that previous lanes playability don't get affected. no?
![]() initially lane 2 was playing and then just lane 4 and then just lane 6.
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10-07-2023, 09:35 AM
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#32 |
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Feeling human with beings
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Ah got it!, It's "CC selection follows Note selection" that works against us here. This is almost permanently enabled here (and probably in Ferro's case too). Obviously many events will be selected with each note selection then...
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10-07-2023, 09:40 AM
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#33 | |
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Human being with feelings
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Quote:
Selecting the CCs does correctly switch to the clicked CC's channel. Selecting the note is hit-or-miss described well by gofer. The undos seems to be "Select events" followed by "Set CCs", nothing in between.
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10-07-2023, 09:52 AM
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#34 |
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I'd expect the last recorded item/lane to play. But gezz were already into RC8, is this really the time to start changing how things work now, its not like its broke or buggy, seems pretty awesome to me.
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10-07-2023, 10:02 AM
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#35 |
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Right, that makes sense. We could change the preference to "selecting a single note sets the channel for new events".
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10-07-2023, 10:44 AM
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#36 | |
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Human being with feelings
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Quote:
look (this is desired): ![]() (but i am still concerned with playability during a whole project to be honest, but maybe there is a better timing for that)
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🙏🏻 Last edited by deeb; 10-07-2023 at 10:52 AM. |
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10-07-2023, 10:50 AM
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#37 |
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Human being with feelings
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I believe this is what js_option is doing! and yes this all makes sense, I also have "cc follows note selection" on always. Thanks for your attention to this, MPE editing is shaping up!
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10-07-2023, 11:01 AM
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#38 | |
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Quote:
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10-07-2023, 11:11 AM
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#39 | |
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Human being with feelings
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Quote:
![]() and if you notice, the only difference from last to the other gif is that the recording happened not connected sections (apparently). Maybe i do another gif in a bit so it's clear what i mean.
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🙏🏻 Last edited by deeb; 10-07-2023 at 11:31 AM. |
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10-07-2023, 11:22 AM
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#40 |
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I believe I understand what you mean. I am saying that we can change the behavior in REAPER so that lanes are only reused when the configuration is set the way I showed.
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