Old 04-29-2024, 11:02 AM   #1
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Default v7.15+dev0429 - April 29 2024

v7.15+dev0429 - April 29 2024
  • * Includes feature branch: improved Windows display vs input event scheduling
  • * Includes feature branch: global preference to crossfade left, center, or right when splitting
  • * Includes feature branch: optionally display mouse position indicator line in arrange view
  • * Includes feature branch: changes to lane recording settings and behavior
  • * Includes feature branch: preferences resizing
  • * Includes feature branch: support position/length in samples in Item Properties
  • * Include feature branch: improved time signature marker editing behavior
  • * Includes feature branch: support adding image metadata to mp3 files in Media Explorer
  • * Includes feature branch: optionally prompt to adjust tempo of empty project when importing media
  • * Includes feature branch: up-rank/down-rank takes and take markers
  • * Includes feature branch: additional localization options
  • * Includes feature branch: extended ASCII encoding for .wav file text metadata
  • + MIDI editor: improve drawing responsiveness to scrub, other misc actions
  • + MP3: fix importing files with long APE metadata tags [t=290751]
  • + Media explorer: support deleting existing image metadata from mp3 files
  • + ReaScript: add MIDI_RefreshEditors() to force a synchronous redraw of MIDI editor
  • + Tempo envelope: fix positions of inserted points when pencil-drawing tempo envelope points and the envelope contains partial measures [t=290745]
  • + Windows: improve behavior of hidden mouse cursor when tweaking TCP/MCP send/fx knobs
  • + Windows: improve update responsiveness of MIDI editor
  • # Windows: include more mouse messages including wheel in updated scheduling
This thread is for pre-release features discussion. Use the Feature Requests forum for other requests.

Changelog - Pre-Releases

Generated by X-Raym's REAPER ChangeLog to BBCode
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Old 04-29-2024, 11:47 AM   #2
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Thanks for performance updates! Generally don't see/feel any difference in MIDI but maybe its on specific areas.
Anyway scrolling in arrange midi follow scroll gets stuttery and lags behind mouse while scrolling in midi its butter smooth?



You cant see that perfectly here in gif but try to reproduce it:

Arrange hand scroll -> Midi follow stutters and lags behind mouse
Midi hands Scroll -> all fine, arrange follows instantly and all butter smooth

Same if docked or undocked
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Old 04-29-2024, 11:51 AM   #3
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Hey Justin, thanks so much for those new features!
Unfortunately, it didn't change anything here

In this video I'm using the same script in the arrange as in the MIDI editor (it's a bit more advanced than the one I linked, but the essence is the same).

The notes move totally smooth in the arrange when the ME is closed.
But at the very moment, I open the ME (no matter if docked or undocked), things start to slow down.

Have a look here:
Video

Does this give you a hint, where this might be coming from?
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Old 04-29-2024, 11:53 AM   #4
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add a midi_refresheditors call to your script
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Old 04-29-2024, 11:54 AM   #5
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Yeah did that, without any noticeable change.
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Old 04-29-2024, 12:44 PM   #6
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Hi!

The Scroll vertically (MIDI relative/mousewheel) is now super slow:
https://imgur.com/a/wI9dEmk
https://imgur.com/a/dq5GXTE (comparing to Arrangement scroll)

For reference, I have a MX Master 3 and it's set to Free Spin (instead of Ratchet). In the video I'm doing a continuous and fast scroll but the response in Reaper is very slow.
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Old 04-29-2024, 06:25 PM   #7
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Still having lags and stuttering on play cursor, plug-ins' UI meters, spectrum analyzers like SPAN, etc., when the mixer is shown. Just tested this on 7.15 and everything is smooth there.

Sonoma 14.3.1
MBP M1 8GB/256GB

My reaper.ini is attached in case you might need it for debugging.
Attached Files
File Type: ini reaper.ini (22.2 KB, 118 views)
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Old 04-29-2024, 06:25 PM   #8
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Quote:
Originally Posted by thommazk View Post
Hi!

The Scroll vertically (MIDI relative/mousewheel) is now super slow:
https://imgur.com/a/wI9dEmk
https://imgur.com/a/dq5GXTE (comparing to Arrangement scroll)

For reference, I have a MX Master 3 and it's set to Free Spin (instead of Ratchet). In the video I'm doing a continuous and fast scroll but the response in Reaper is very slow.
What OS and version? And it is slower than 7.15?
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Old 04-29-2024, 06:45 PM   #9
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This version has a big problem. When I open a project with a startup script, it crashes and the interface freezes.
The operating system is Win8.1.
The dump file has been sent to the email.
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Old 04-29-2024, 08:20 PM   #10
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Quote:
Originally Posted by Justin View Post
What OS and version? And it is slower than 7.15?
It's slower than 7.15+dev0427, I had to roll back to the previous dev version.
I'm on Windows 11.
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Old 04-29-2024, 11:34 PM   #11
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I had a question about performance as I found something strange recently.

I've got an i9 with 10 logical processors but have 20 due to hyper threading (no efficiency cores) and I run reaper at 64 buffer on an rme pci card.

Recently (not sure which version it started on), I've started having pops and glitches with even small amounts of vsts open (reaper at about 25 percent) and started trying a few things to get the performance back up.

Reaper had auto set the along of cores to 20 so knowing I only have 10 logical, I tried dropping the amount to 10 instead of 20.

Reaper suddenly started acting normal again so my question is, is that the correct amount of cores I should be choosing or is there a bug?

If I set reaper to 128 buffer with 20 processors set. It actually behaves quite well also but I've always ran reaper at at 64 with no issues but have only recently had to do music again rather than just audio so my cpu usage is more demanding for the current project.

Anyone else noticed this or devs, does that seem right? Thanks.
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Old 04-30-2024, 01:31 AM   #12
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Quote:
Originally Posted by sockmonkey72 View Post
+ Windows: improve behavior of hidden mouse cursor when tweaking TCP/MCP send/fx knobs
Thank you! At last these things behave properly!
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Old 04-30-2024, 05:28 AM   #13
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There are lag issues with mouse clicks.

Randomly when I make notes selection with the mouse right click, the menu appears:



--------------------------------------------------------------------------------------------

When I only want to click on the TCP, some of my plugs can be opened:

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Old 04-30-2024, 05:34 AM   #14
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Thanks for the efforts but...am I the only person still experiencing it?
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Old 04-30-2024, 07:11 AM   #15
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Quote:
Originally Posted by ShibuyaCyana View Post

Thanks for the efforts but...am I the only person still experiencing it?

What OS and mouse?
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Old 04-30-2024, 07:32 AM   #16
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Quote:
Originally Posted by ovnis View Post
There are lag issues with mouse clicks.

Randomly when I make notes selection with the mouse right click, the menu appears:


I used to get this exact behaviour all the time. It was improved when MIDI Editor responsiveness was improved about a year ago, but still getting it occasionally when things are feeling laggy. Might be related to MIDI Editor buffering/preview settings? I notice it most when editing MIDI on tracks with high-cpu/PDC.
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Old 04-30-2024, 07:40 AM   #17
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Quote:
Originally Posted by dangguidan View Post
This version has a big problem. When I open a project with a startup script, it crashes and the interface freezes.
The operating system is Win8.1.
The dump file has been sent to the email.
Thanks, fixing!
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Old 04-30-2024, 08:40 AM   #18
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While fixing little mouse related display quirks, would it be possible to address the issue where when we drag an FX from the browser to empty TCP space, it creates a new channel with that FX as an insert as expected, but the insert doesn't show up in the MCP until you actually mouse over it. Until then, it looks like an empty channel.

That little nitpicky display bug just irks me more than it should for some reason.
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Old 04-30-2024, 10:27 AM   #19
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Quote:
Originally Posted by Funkybot View Post
While fixing little mouse related display quirks, would it be possible to address the issue where when we drag an FX from the browser to empty TCP space, it creates a new channel with that FX as an insert as expected, but the insert doesn't show up in the MCP until you actually mouse over it. Until then, it looks like an empty channel.

That little nitpicky display bug just irks me more than it should for some reason.
I can't replicate this.
You might need to provide more information for the devs to understand how to replicate. Also, perhaps write a bug report in the bug forum, if it's not directly related to this pre-release.
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Old 04-30-2024, 12:49 PM   #20
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Quote:
Originally Posted by Justin View Post
What OS and mouse?
Windows 11 Pro 22H2. I'm using a Rapoo VT9 Pro, but borrowed a G102 from my roommate and it still happens. Both at 1000Hz report rate for sure.
Comparing with 0427 and indeed there is some improvement.
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Old 05-01-2024, 04:39 AM   #21
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Quote:
Originally Posted by sockmonkey72 View Post
v7.15+dev0429 - April 29 2024
  • # Windows: include more mouse messages including wheel in updated scheduling

Thank you. I hope this is exactly what will fix an old serious bug with double clicks not working:

https://forum.cockos.com/showthread.php?t=248761
https://forums.cockos.com/showthread.php?p=2605232



Unfortunately, then I could not find a reason or some kind of dependence. The only thing I noticed is that at least three people (including me) with this problem had Logitech gaming mice. So, most likely, the problem was with the high refresh rate of the mouse. Hope.
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Old 05-02-2024, 08:04 PM   #22
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Quote:
Originally Posted by dom64 View Post
I can't replicate this.
You might need to provide more information for the devs to understand how to replicate. Also, perhaps write a bug report in the bug forum, if it's not directly related to this pre-release.
I've either listed this as a bug report in the past or threw it in Casa De Nitpicks but I'll show a screen cap here.

Steps:

1. Pre-Conditions (maybe?): Windows 10, floating FX windows, docked browser (left), and docked MCP (bottom)
2. Drag an FX from the browser into empty space in the TCP
3. Look at the insert bin in the MCP

Result: very often, the insert slot shows as empty until you mouse over that spot as shown below. Happens with just every plugin, but doesn't seem to happen 100% of the time. Maybe like 80% here.


The reason I brought that up here is because of the mouse polling changes. I figured it may be related to something not updating on the GUI until the mouse hits that area of the channel's FX bin.
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