05-01-2024, 04:33 PM
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#1 |
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 3,234
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v7.15+dev0501 - May 1 2024
* Includes feature branch: improved Windows display vs input event scheduling * Includes feature branch: global preference to crossfade left, center, or right when splitting * Includes feature branch: optionally display mouse position indicator line in arrange view * Includes feature branch: changes to lane recording settings and behavior * Includes feature branch: preferences resizing * Includes feature branch: support position/length in samples in Item Properties * Include feature branch: improved time signature marker editing behavior * Includes feature branch: support adding image metadata to mp3 files in Media Explorer * Includes feature branch: optionally prompt to adjust tempo of empty project when importing media * Includes feature branch: up-rank/down-rank takes and take markers * Includes feature branch: additional localization options * Includes feature branch: extended ASCII encoding for .wav file text metadata + Control surfaces: add option to close devices while rendering + Control surfaces: do not send feedback to open devices while rendering + Lanes: copy source media take name to comping lane + Media explorer: add list header context menu to move column to far left, support shift+click on column header to move to far left + Media explorer: cache/restore channel mapping for all source media that has the same channel count + Media explorer: label channel mapping button 'MIDI' for MIDI source media + ReaScript: optimize MIDI API when modifying items with open MIDI editors + Take: item ranking range defaults to 3 up, 1 down + Takes: add actions to cycle through up-rank/down-rank levels + Takes: add actions to up-rank/down-rank take or clear rankings within time selection + Takes: add option for actions to up/down/cycle ranks to include or skip setting the take to have no ranking + Takes: support up to 5 up-rankings + Track panels: do not send mouse clicks to window when clicking causes control under mouse cursor to change [t=288032] + Windows: disable FX windows when rendering [t=290801] # Mouse: if enabled, display mouse position indicator even during playback Full Changelog - Pre-Releases - Feature Requests - Generated by WhatsNew2
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www.sachetsofrelish.com |
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05-01-2024, 06:29 PM
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#2 |
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Human being with feelings
Join Date: Jan 2019
Location: China
Posts: 831
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Starting from the previous version, the interface refresh has become extremely slow.
old: ![]() new:
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My script sharing sources are mostly about MIDI editing. https://github.com/zaibuyidao/YS_Rea...main/index.xml |
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05-01-2024, 06:35 PM
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#3 |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,589
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Is that a script changing colors of takes/items? If so, it should use PreventUIRefresh to only redraw once. From that gif it looks in it doesn't.
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui |
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05-01-2024, 06:58 PM
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#4 |
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Human being with feelings
Join Date: Jan 2019
Location: China
Posts: 831
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Yes, the color of the take changes when I press the shortcut key. I pressed it several times in the image above, and the display switches very quickly.
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My script sharing sources are mostly about MIDI editing. https://github.com/zaibuyidao/YS_Rea...main/index.xml |
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05-01-2024, 07:08 PM
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#5 | |
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Human being with feelings
Join Date: May 2015
Location: Québec, Canada
Posts: 5,589
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Quote:
Code:
reaper.PreventUIRefresh(1) -- the code that changes the colors of multiple take or items here reaper.PreventUIRefresh(-1) -- performs a single redraw here, instead of once per item above
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🇨🇦 Donate (PayPal) | Sponsor (GitHub) | The Endless Journey (Keyboard Ensemble) ReaPack, a package manager for REAPER | SWS 2.14 is now available in ReaPack Developer tools: Lua profiler | Interactive ReaScript | ReaPack Editor | ReaImGui |
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05-01-2024, 09:16 PM
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#6 |
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Human being with feelings
Join Date: Jan 2019
Location: China
Posts: 831
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In addition, during multi track editing, if the MIDI data volume is large, some actions become very slow, such as:
Edit: Move notes down one semitone
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My script sharing sources are mostly about MIDI editing. https://github.com/zaibuyidao/YS_Rea...main/index.xml |
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05-01-2024, 09:17 PM
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#7 |
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Human being with feelings
Join Date: Mar 2024
Posts: 30
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05-01-2024, 10:52 PM
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#8 |
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Human being with feelings
Join Date: Jun 2009
Location: South, UK
Posts: 14,426
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Some great additions here! Thanks!
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subproject FRs click here note: don't search for my pseudonym on the web. The "musicbynumbers" you find is not me or the name I use for my own music. |
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05-02-2024, 12:10 AM
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#9 |
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Human being with feelings
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 1,323
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+ Media explorer: cache/restore channel mapping for all source media that has the same channel count
Oh, great to see it! Thanks for considering! But it's broken now. It resets immediately after cursor change or playback start. ![]() Also, why "...the same channel count"? If I search for foley there can be mono, stereo or sometimes (yes, it's weird, but people do this) more channels, so I want just downmix to mono them all. If I search for ambiences or sfx and it's ok for project to have stereo source, I prefer to fold down files to stereo to get more information. And when I'm ok with content I'll decide what channels exactly will stay, it might be done in arrange area. Amb and sfx are in all variants from mono to 7.1 If I search through film set recordings, they can have different channels too, depending on how many actors with wires are in the shot. But the boom 90% of the time is on the first channel (or on the 3rd ch if 1&2 are raw mix.) So it will the rule for one whole project. And I'd prefer dont care about how many lavs there are while searching the boom. |
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05-02-2024, 12:17 AM
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#10 |
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Human being with feelings
Join Date: Oct 2014
Location: Somewhere in this universe or so.
Posts: 1,954
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Item ranking more valuable. It can be activated or deactivated via Options
More immediate More effective More practical More ergonomic ![]() At the end, this IS the way any system audio/video that have the ranking is working.
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Reaper: always the most up-to-date. O.S.: Windows 11 Pro ReaPack (with bilingual Tutorials): https://bit.ly/ReaPack_Repository Last edited by BartR; 05-02-2024 at 01:41 AM. |
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05-02-2024, 12:55 AM
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#11 |
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Human being with feelings
Join Date: Oct 2019
Location: Moscow / Tbilisi
Posts: 1,323
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+ Windows: disable FX windows when rendering
Please, make it optional. Because now it's became impossible to manipulate analysiers while rendering. |
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05-02-2024, 01:35 AM
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#12 |
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Human being with feelings
Join Date: Sep 2015
Location: Paris
Posts: 563
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Exactly.
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05-02-2024, 02:00 AM
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#13 | |
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Human being with feelings
Join Date: Apr 2011
Posts: 3,846
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Quote:
Yes, please!! |
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05-02-2024, 02:10 AM
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#14 | |
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 5,175
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Quote:
Thanks for further performance updates but can't see any change or performance improvement over previous pre regarding MIDI ... One thing I've noticed (not sure if its reported before) and really not sure how these 2 things are connected: Size of the reaper main view/window drastically influences midi api: 1. Reaper main fullscreen, Midi editor fullscreen - Still same issues, high cpu usage 4-6%, everything is very very laggy and stuttery (doing things like moving windows, faders, drawing stuff etc) while script with MIDI_SetAllEvts is working in bg 2. Reaper main resized to smaller window, Midi editor still fullscreen - Issues above are much more minimized and cpu usage is about 1% (depending how much main window is resized) 3. Reaper main Fullscreen, midi editor resized - Same as 1 Project has nothing except 1 track with midi item.Testing script: Code:
local r = reaper
midi = r.MIDIEditor_GetActive()
take = r.MIDIEditor_GetTake(midi)
function main()
r.MIDI_SetAllEvts(take, "")
r.defer(main)
end
reaper.atexit(function()end)
reaper.defer(main)
Not sure how is this all connected with midi api... Second thing is when midi editor is closed then midi items in arrange stop updating until you redraw something (razors,marquee etc) ![]() Oh btw tested all mentioned issues with and without MIDI_RefreshEditors(). No difference at all and not sure what that api is supposed to do ? From changelog description I get it should sync redrawing or whatever but visually and performance wise no change whatsoever. Monitor resolution is 2560x1440 if means anything
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My Scripts and ReaPack link | Virtual Tracks (ProTools Playlist/TrackVersions) | 🛸Area(51) Selection LUA Script | 🍝ReaSpaghetti Visual Scripter | 👻ParaNormal FX Router | 🥧 Pie Menu 3000 | ►Donation PayPal ☕️Ko-fi Last edited by Sexan; 05-02-2024 at 03:50 AM. |
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05-02-2024, 04:05 AM
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#15 | ||
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 4,331
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Quote:
Quote:
If it was possible to stick/magnetize on grid when it's near it would be perfect! |
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05-02-2024, 04:56 AM
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#16 | |
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Human being with feelings
Join Date: Oct 2011
Posts: 3,177
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Quote:
![]() On heavy projects (4K), the play cursor animation can be very lagy/jerky (while the animation of plug-ins or view meters is OK). For the experience, it can be unpleasant with this feeling that reaper is slow. Exemple 1:https://www.dropbox.com/scl/fi/mxw06...y8h93u6p5&dl=0 Exemple 2:
Last edited by ovnis; 05-02-2024 at 05:08 AM. |
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05-02-2024, 05:34 AM
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#17 | |
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,798
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Quote:
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Pressure is what turns coal into diamonds - Michael a.k.a. Runaway |
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05-02-2024, 05:45 AM
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#18 |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 4,331
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Noticed that the indicator disappears when the mouse is not moving and the play cursor pass by, or at the end of the loop. Not a big issue, just thought to mention it just in case it was missed.
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05-02-2024, 08:08 AM
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#19 |
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,264
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Thanks again devs for working on the refresh/performance issue!
I can see a slight improvement with the MIDI defer script. But the gain is lost, when the projects gets bigger (more items in the arrange). And there's a performance bug with shift + selecting items. It takes about a second to select the items (check when I release the mouse):
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05-02-2024, 08:18 AM
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#20 |
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Human being with feelings
Join Date: Apr 2016
Location: ASU`ogacihC
Posts: 4,138
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Preferences > Find: Searching word "Happy" finds/highlights six controls (most make no sense), "Sad" highlights two ranking controls. Those words don't find anything in v7.15/Win10_x64.
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05-02-2024, 08:21 AM
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#21 |
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Human being with feelings
Join Date: Mar 2019
Posts: 1,055
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Nice with the extended rankings.
– here on mac it seems that the take marker including the ranking has different placement on audio and MIDI items respectively. On audio it looks best when minimized, but when items are expanded I think it's better on MIDI:
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05-02-2024, 04:24 PM
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#22 | |
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Human being with feelings
Join Date: Sep 2019
Location: Austria
Posts: 734
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Quote:
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05-12-2024, 02:27 AM
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#23 |
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Human being with feelings
Join Date: Oct 2011
Posts: 3,177
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Issue: Vertical line at mouse position blinks.
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