06-01-2024, 01:02 PM
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#1 |
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Human being with feelings
Join Date: Mar 2011
Location: On my arse in Glasgow, Scotland
Posts: 3,220
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v7.16+dev0601 - June 1 2024
* Includes feature branch: up to 4 different click types/samples in metronome * Includes feature branch: render setting to preserve source media sample rate if possible * Includes feature branch: RGB profile tweak * Includes feature branch: improved UI for editing click pattern in metronome, time signature markers, and click source properties * Includes feature branch: improvements to grid spacing and labeling with compound time signatures * Includes feature branch: improved loudness peaks * Includes feature branch: global preference to crossfade left, center, or right when splitting * Includes feature branch: optionally display mouse position indicator line in arrange view * Includes feature branch: changes to lane recording settings and behavior * Includes feature branch: up-rank/down-rank takes and take markers * Includes feature branch: additional localization options * Includes feature branch: extended ASCII encoding for .wav file text metadata + Lanes: ignore setting to automatically remove empty lanes when displaying only one lane [p=2786394] + Metronome: support 3 over 2, 3 over 4 triplets (click the + buttons below the grid to set) # Metronome: improve playback when project playrate is not 1.0 Full Changelog - Pre-Releases - Feature Requests - Generated by WhatsNew2
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06-01-2024, 01:24 PM
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#2 | |
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Human being with feelings
Join Date: Jan 2011
Posts: 1,971
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Quote:
![]() I hope I described it clearly. I saw someone on the forum describe this better than me, but I can’t find the post. |
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06-01-2024, 02:17 PM
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#3 | |
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Human being with feelings
Join Date: Apr 2011
Posts: 3,846
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Quote:
Works great now! Thank you so much!
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06-01-2024, 03:28 PM
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#4 | |
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,556
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Quote:
The moment you introduce an uneven bar, the tinting is thrown off for the rest of the project. Not only is this inconvenient but I'd go as far as saying disruptive. We rely on the tinting for making accurate Razor Edits for example, and having the tinting be off like this really screws things up visually. Trying to accurately eyeball "Half of the verse" is now an eyestrain or a literal manual process with fingers up against the screen to count bars. Not great when you could just quickly swipe the tinted area and know with confidence it's x bars. Have proposed a few fixes, such as resetting at beginnings of Regions or a marker named "#RESET" etc. Please consider! https://forum.cockos.com/showthread.php?t=287349
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06-01-2024, 03:38 PM
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#5 |
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 17,916
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A "reset grid" checkbox in the tempo/time signature marker dialog seems like it would do the trick.
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06-01-2024, 08:15 PM
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#6 |
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 566
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Render to File window. See Gif.
This problem does not happen in the Batch File/Item Converter window
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Together we're more!! - Reaper+SWS [pt-BR] - Windows/Mac/Linux Downloads here Donate, if you wish Last edited by Edison; 06-02-2024 at 04:03 AM. |
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06-01-2024, 09:22 PM
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#7 |
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,556
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This would be amazing and cover many bases!
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06-02-2024, 02:34 AM
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#8 |
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Human being with feelings
Join Date: Feb 2021
Location: Probably on a chair
Posts: 3,366
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Thanks for the updates.
When setting 3 over 4 metronome grid (and also any triplet grid in general) i get the "percentage" part with 4 digits. It's precise yeah, but i find it a little distracting. Also notice how when i switch the grid to beats minimal, it doesn't show any mark at all for triplets ![]() And... i renew my proposal for a linear beats grid timebase
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06-02-2024, 03:44 AM
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#9 |
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Administrator
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06-02-2024, 03:53 AM
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#10 |
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Human being with feelings
Join Date: Feb 2021
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Yes, but I get the same with 1/4T grid in grid settings
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06-02-2024, 04:09 AM
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#11 |
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06-02-2024, 05:57 AM
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#12 | |
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Human being with feelings
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Quote:
sorry for that.
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06-02-2024, 09:22 AM
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#13 |
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Human being with feelings
Join Date: Jan 2011
Posts: 98
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I think the handling of triplets is really elegant here, but it looks to carry over a pain point (IMO) from the original metronome:
no mechanism to accent the first beat of each tuplet. In 4/4 with tripleted 8ths, I'd really hope to achieve an AccBccBccBcc arrangement. Otherwise, this retooling of the metronome is more than I'd ever hoped for! Might put me off custom midi click tracks entirely. |
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06-02-2024, 01:16 PM
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#14 |
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Human being with feelings
Join Date: Jul 2009
Posts: 133
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Just want to say that I went back to 714+dev0413 as new UI redrawing etc. is not working well here (win 10 X64).
MIDI editor is laggy in a way like in 90s PCs and worse, MIdiQuest 10 is totally unusable - I need to wait few seconds for thing to move. Reverted back to 7.14 dev 413 and all is smooth as butter again.. Thanks |
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06-02-2024, 02:24 PM
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#15 |
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Human being with feelings
Join Date: Dec 2015
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06-03-2024, 04:33 AM
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#16 |
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Human being with feelings
Join Date: Feb 2015
Location: Turkey
Posts: 265
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Such neat idea! Is there a reason we can't have this for Piano Roll as well?
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06-03-2024, 06:12 AM
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#17 |
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Human being with feelings
Join Date: Nov 2010
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06-03-2024, 06:59 AM
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#18 | |
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Human being with feelings
Join Date: Jun 2020
Location: Brazil
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Quote:
https://i.imgur.com/T17mIRt.gif [7.16rc1] vs https://i.imgur.com/hZW4ShC.gif [v7.15+dev0509] https://i.imgur.com/oKJTX6h.gif [7.16rc1] vs https://i.imgur.com/sId3bf9.gif [v7.15+dev0509] |
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06-03-2024, 01:48 PM
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#19 |
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Human being with feelings
Join Date: Jun 2018
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I agree, it would be great. Curiously, and on a similar note, during the past couple of weeks I’ve been thinking/dreaming of some sort of note preview indicator in the piano roll. When hovering over this area with the mouse cursor, it would be great if a ghost preview would light up and indicate where the note would be placed if clicking. Not just the start of the note, but the whole note according to the current set note length. And already snapped if snap to grid enabled. I have a feeling that this would make the experience more intuitive.
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06-03-2024, 01:57 PM
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#20 |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
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06-03-2024, 02:18 PM
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#21 | |
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,556
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Quote:
I guess the trouble is "when should it snap and when shouldn't it?". My 2cents : 1. if Snap to Grid is on, snap indicator line to grid 2. if Snap to Grid is on, but Shift is being held, do not snap indicator to grid 3. if Snap to Grid is off, do not snap indicator to grid I chose Shift here because it's most often associated with "off the grid" actions. Maybe this can be optionally chosen?
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06-03-2024, 02:47 PM
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#22 |
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Human being with feelings
Join Date: Apr 2011
Posts: 3,846
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I tested against the official version, so I am not sure if the following broke in this or in a previous pre-release:
Click source items do not sound correct out of their loop boundaries, unless the item has the Loop Source checked. Test project here: https://stash.reaper.fm/48704/Proble...k%20source.rpp |
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06-03-2024, 02:49 PM
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#23 | |
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Human being with feelings
Join Date: Jan 2011
Posts: 1,971
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Quote:
So the problem is that different modifiers can be associated with "off the grid" actions (and that's by default). More of that indicator should know somehow what you gonna do click or drag, because one can follow and another ignore snap. What about: 3. if Snap to Grid is off, do not snap indicator to grid 1. if Snap to Grid is on, snap indicator line to grid 2. if Snap to Grid is on, but any mouse modifier is being held, snap indicator to grid and show second indicator at the same time (bit different visually) that do not snap to grid. ? |
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06-03-2024, 07:04 PM
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#24 |
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Administrator
Join Date: Mar 2007
Location: NY
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Fixing, but wondering if we should change this so click source items with "follows project tempo" disabled don't return samples outside of the source bounds if unlooped, just like all other media items.
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06-03-2024, 11:02 PM
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#25 |
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Human being with feelings
Join Date: Apr 2011
Posts: 3,846
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Yes, I think this would make it more consistent. But please, make the action for inserting a click source item, to make the item loop by default.
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06-04-2024, 02:23 AM
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#26 |
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Human being with feelings
Join Date: Feb 2021
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Will the metronome grid be supported in the Midi editor?
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06-04-2024, 05:24 AM
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#27 | |
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Human being with feelings
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Quote:
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06-04-2024, 06:03 AM
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#28 | |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
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Quote:
It's pretty simple, just follow the grid settings except when a mouse modifier is held that does not snap to grid, then bypass the grid settings. This would look a lot better I think with snap to grid at any distance disabled because of the smoother transition between gridlines, but it won't look bad either with this setting enabled. The important thing is to know where the edit is going to happen. |
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06-04-2024, 08:43 AM
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#29 | |
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
Posts: 3,556
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Quote:
I can get behind "if Any modifier is being held, don't snap indicator". Seems like a reasonable catch-all option that helps those who want it tremendously and leaving others unaffected.
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FERRO production / reaper substack : https://substack.com/@ferromontanino instagram : http://www.instagram.com/ferropop Last edited by ferropop; 06-04-2024 at 11:50 AM. |
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06-04-2024, 09:22 AM
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#30 |
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Human being with feelings
Join Date: Dec 2019
Posts: 398
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The metronome changes are very welcome!
I think that while it is being redone - I have two requests - 1. adding "regular" subdivisions (8ths/16ths - not just triplets) would be a good idea. Ideally, a 4/4 bar with a metronome of 8ths should be something like: Acbcbcbc or at least Abbbbbbb but currently, by setting the BPM basis to 1/2, I can only get AbbbAbbb (or AbcdAbcd) per bar - that is the same pattern twice, which does not give a sense of where the first beat of the bar lands. The only way of achieving that would be to call it a 8/8 bar, but that is not really the case musically, sometimes it's a 4/4 bar, but I want musicians to listen to a subdivision - this is easier to follow when there are lots of gradual tempo changes. 2. Since there's now an option for a gradual change (yay!) some kind of way of curve ease editing would be great (alt+drag, a-la fade and automation curves). |
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06-04-2024, 09:55 AM
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#31 |
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Administrator
Join Date: Mar 2007
Location: NY
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If you set the metronome to 2x, the pattern length doubles, so you would have an 8-beat non repeating pattern in 4/4, for example.
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06-04-2024, 12:34 PM
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#32 | |
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Human being with feelings
Join Date: Dec 2019
Posts: 398
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Quote:
Maybe this could be enabled on a per tempo-change basis though? (so not only at the main metronome settings window, but on the tempo/meter change menu as well?) |
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06-04-2024, 01:44 PM
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#33 | |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 4,331
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Quote:
The selection modifiers (RE,TS), in both item and track contexts The draw item modifiers in track context The new split item modifier in left click item context When creating comp areas. It would be very useful for editing and comping |
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06-05-2024, 04:47 PM
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#34 | |
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Human being with feelings
Join Date: Dec 2017
Location: Brazil
Posts: 566
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Quote:
Thanks for fixing!
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Together we're more!! - Reaper+SWS [pt-BR] - Windows/Mac/Linux Downloads here Donate, if you wish |
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06-05-2024, 06:38 PM
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#35 | |
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Administrator
Join Date: Mar 2007
Location: NY
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Quote:
What we maybe could do is indicate *both* the snapped and unsnapped locations, if the toolbar snap button is enabled. |
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06-05-2024, 07:56 PM
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#36 | |
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Human being with feelings
Join Date: Jan 2016
Location: Los Angeles, CA
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Quote:
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06-06-2024, 05:59 AM
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#37 | |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
Posts: 4,331
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Quote:
For example: let's say the indicator follows always the grid, if i press the split without snap modifier BEFORE clicking anywhere, e.g shift, then moving the mouse it should not snap on grid. After I click it doesn't matter because the indication disappears. The same idea could apply with all modifiers I've mentioned previously, like the selection, draw, comp modifiers. The indicator could change while holding the modifier and moving the mouse before clicking anywhere. I don't want to say it, but that's how it works in daws that support this. EDIT: I see what you meant, like what happens when we use the same modifier for click and drag. That's an issue indeed, bummer.. Maybe this could be solved if we could choose to show the indicator per modifier somehow. Last edited by Vagelis; 06-06-2024 at 06:12 AM. |
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06-06-2024, 08:05 AM
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#38 | |
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 17,916
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Quote:
The next build will optionally highlight the snapped-to grid line in addition to the unsnapped mouse indicator, we'll see if that helps. |
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06-06-2024, 09:28 AM
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#39 |
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Human being with feelings
Join Date: Oct 2017
Location: Larisa, Greece
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I think actions no need to be taken into account imo since they are not mouse modifiers, might be wrong though.
But thanks for looking at it good sir! |
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