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Old 10-29-2009, 02:45 PM   #1
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Default Discussion: Envelope tension points (50 seconds video presentation)

VOTE HERE: http://forum.cockos.com/project.php?issueid=1411

Implement tension point between every 2 envelope points.

This is pretty simple and it gives extremely smooth, powerful and productive automation results.

some features:
1. dragable by the mouse to increase/decrease the tension.
2. right click on the tension point to reset the tension to default.
3. Stairs and Wave evn shapes will be possible.


Watch it in action: This 1 minute video will give you the best impression:

https://www.youtube.com/watch?v=DsTn8cI_xvw

image from the video:


ps- I requested this before inside request which included many features in the same post (full concept), so I separate it from the other one to simplify.
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Old 11-05-2009, 12:37 AM   #2
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BuMP!

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Old 11-08-2009, 06:42 AM   #3
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31 votes

BuMp
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Old 11-08-2009, 03:54 PM   #4
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Default This should have happened here:

Quote:
Originally Posted by Reflected
Quote:
Originally Posted by Anomaly
Well, I would love this for item fade in/out envelopes

Quote:
Originally Posted by EvilDragon
Anomaly, this should be in for ALL envelopes, because tension point NEGATES the need for various envelope point modes!!

Quote:
Originally Posted by Broman
Quote:
Originally Posted by EvilDragon
Anomaly, this should be in for ALL envelopes, because tension point NEGATES the need for various envelope point modes!!
Well, mostly (square and bezier would still be useful).

Quote:
Originally Posted by EvilDragon
Tension points ARE in bezier curves! And mousewheel scroll over a tension point should change the curve type (from square to linear/exponentian to bezier to wiggly stuff like in image above).

Quote:
Originally Posted by Reflected
Quote:
Originally Posted by EvilDragon
Tension points ARE in bezier curves! And mousewheel scroll over a tension point should change the curve type (from square to linear/exponentian to bezier to wiggly stuff like in image above).
Left click on the point (hold) and drag...no mousewheel or whatever...

mousewheel is used for scrolling in the playlist, it can make conflicts.


however, when we will have the long awaited FR "mouse zone editor" it will be personal. everyone happy
Guys, I appreciate your enthusiasm in FRs but you as frequent FR posters (well, some of you guys) should know by now that we'd like to see the results of a discussion in the tracker, but not the discussion itself. Especially not if there's a link to a discussion thread like in this example.

The idea is that everyone (including the devs) can see the gist of an FR at one glance in the FR tracker. (This is done best by the OP editing/updating the original FR issue post with the newest developments/ideas from the discussion.) If a discussion goes over 2 pages in the tracker, the actual form of the FR turns out in the middle of that discussion and maybe even turns into something else at the end of the discussion, the purpose of the (FR-) tracker is almost completely defeated. This in turn can be bad for your FR (because it can't be understood very well, is too much to read for some people, they have to pick the points of the FR out of the discussion and they won't know what belongs to the FR and what not...) as well.

We are dependent of your cooperation there if we don't want to resort to increasingly stupid hard moderation/deletion orgies, access thresholds etc. in order to keep the FR tracker functional. Thanks for your attention.
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Old 12-01-2009, 07:40 AM   #5
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Status: Coming Soon

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Old 12-01-2009, 07:57 AM   #6
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hey that's great news Dstruct!
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Old 12-01-2009, 08:35 AM   #7
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Awesomination!!!
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Old 12-01-2009, 08:40 AM   #8
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*bows deeply and thankfully*
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Old 12-04-2009, 06:10 AM   #9
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-there are no visual tension points, Left/right dragging causes conflicts with the time selection.

-beizer is just a single curve with a tension -> so basically, there is no need for beizer curve at all.

-Useful curves: Wave, Stairs, Smooth stairs, instead will be great.

-tension points for all curves not just for 1 kind will be very useful and will keep the consistence.

-a small (tension) point between 2 points as a tension will do the job, so we will adjust the tension by click and drag (up-down! , not left right...) SEE PIC BELOW (tension vs envelop points.png)

here is a picture how the tension points could look like vs the env points in both: zoom in and zoom out.
[IMG]http://img4.**************/img4/2072/tensionvsenveloppoints.png[/IMG]





more info:

[img]http://img27.**************/img27/2852/curvesbehaviour.png[/img]


square tension = increase/decrease the amount of squares (good for gates effects etc..)


same for stairs, smooth stairs and wave curves, the tension control the amount of the curves (more/less)

for wave point, the tension control the amount and the shape...each shape (sine/tri/saw...etc) has min/max, and inverted, after you reach the min, it turns into another shape.

as you can see @ 0:48 (wave shape)
https://www.youtube.com/watch?v=DsTn8cI_xvw

PS, very important/useful - Right click on the tension point = reset to default.


Quote:
seriously...this is a waste of time reinventing the wheel, if FL has the best automation clip features so far, lets grow from there...

it took years of thoughts, step by step to get the best and remove the rest...

please just try the demo and watch the short vid:
FL 9 demo: http://www.tucows.com/preview/209204

Automation clip vid: https://www.youtube.com/watch?v=DsTn8cI_xvw
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Old 12-04-2009, 07:14 AM   #10
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status: coming soon!!
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Old 12-04-2009, 07:52 AM   #11
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Yeah, but not with all features Reflected numbered here...
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Old 12-14-2009, 02:57 AM   #12
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what you can do with those features (simple example...didn't even use the "wave" shape) : https://www.youtube.com/watch?v=ZAUu0DE61jk

I wouldn't even tried/thought to make such automation in reaper...I guess you can understand why..
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Old 06-08-2011, 04:47 AM   #13
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the wave point would save me lots of time with those LFO settings -.-
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