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06-22-2008, 01:34 PM
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#41
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Human being with feelings
Join Date: Sep 2007
Location: Denmark
Posts: 62
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take mixer...
just tried the take mixer, this is absolutely amazing!!!
all we need now is a control (maybe above the pan control) to offset each take, lets say, 100 ms back and fourth. that would make the take mixer all you need to quickly get multi-sourced recordings right.
hope you read this (-:
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06-22-2008, 04:18 PM
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#42
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by stillwalker
just tried the take mixer, this is absolutely amazing!!!
all we need now is a control (maybe above the pan control) to offset each take, lets say, 100 ms back and fourth. that would make the take mixer all you need to quickly get multi-sourced recordings right.
hope you read this (-:
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Yeah, I've been thinking about adding more item properties to the mixer. The take offset could however only be made to work with the "source media start" parameter for takes within items, that's not probably ideal for all cases. But if/when I add support for manipulating separate multiple items, it could work with the actual item timeline positions, too...
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06-23-2008, 02:52 AM
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#43
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Human being with feelings
Join Date: Sep 2007
Location: Denmark
Posts: 62
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sounds great
Quote:
Originally Posted by Xenakios
Yeah, I've been thinking about adding more item properties to the mixer. The take offset could however only be made to work with the "source media start" parameter for takes within items, that's not probably ideal for all cases.
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dont know if its just me, but thats exactly the behaviour i was looking for. that way your items will keep in place for more general editing (muting in parts of song etc), the point is that the offset is used "correct" for the fysical inpossiblety of getting the right phase responce between mics og the right amound of room sound.
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06-23-2008, 05:41 PM
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#44
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Human being with feelings
Join Date: Feb 2007
Posts: 1,931
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Didn't know Take Mixer only worked on Imploded Take Tracks.
I doesn't work on just free positioned tracks without being takes?
Also, is there a contextual menu that opens Take Mixer?
This is great by the way, I see Lawrence's problem with Panning. some themes don't move the pan fader much.
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06-23-2008, 10:05 PM
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#45
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Quote:
Originally Posted by larrygates
Also, is there a contextual menu that opens Take Mixer?
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Hey Larry,
The Takes Mixer only works on single items at the moment (whatever takes are present in the item).
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06-23-2008, 11:57 PM
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#46
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Here is a DLL with a debug button in the Take Mixer dialog. Use with an item with at least two takes, pan the takes hard left and right and use the debug button. Then ctrl+c to copy the message to clipboard so you can paste here on the forum so I can see where the slider positions are :
edit : oops, bad bad bad bug in the dll, will re-upload soon!
edit2: Now fixed :
https://stash.reaper.fm/1432/reaper_x...s_commands.dll
edit3: The symptom of the broken DLL was that Reaper could no longer import media files correctly. Experimental code that was not completely disabled in the broken DLL...
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Last edited by Xenakios; 06-24-2008 at 01:09 AM.
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06-24-2008, 10:29 AM
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#47
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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Xenakios...
Is there a way to have an extension to help control pan laws at all? Whether similar to your GREAT new take mixer or even a simple action to change pan laws quicker?
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06-24-2008, 10:01 PM
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#48
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by labyrinth
Xenakios...
Is there a way to have an extension to help control pan laws at all? Whether similar to your GREAT new take mixer or even a simple action to change pan laws quicker?
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Yes. I saw your feature request...I can't hook too well from the extension plugin code to every action happening in Reaper so this could not be made automatic...But it is possible to access the track and take pan laws from the extension code. So shortcuts for things like "Set pan law of selected tracks to 0.0dB" or "Set pan law of selected tracks based on items" etc would be possible.
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06-25-2008, 02:21 AM
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#49
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Human being with feelings
Join Date: Sep 2006
Location: Germany's California
Posts: 1,543
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knock, knock.
wanted to repeat my need for "pitch item up/down 5/25 cent"
i said 50 the first time, but 25 makes more sense.
thx, you're the best!
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06-25-2008, 03:04 AM
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#50
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Human being with feelings
Join Date: Jul 2006
Location: Antipodes
Posts: 1,190
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Wow this looks good Xenakaos
Hope to get a play with this soon. Work is calling and I am ignoring to play music on my gear.
Can you delay takes with this by a few ms and get a kind of chorus effect or would it be better just to do that with multiple trax?
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06-25-2008, 03:42 AM
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#51
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by Till
knock, knock.
wanted to repeat my need for "pitch item up/down 5/25 cent"
i said 50 the first time, but 25 makes more sense.
thx, you're the best!
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I would maybe prefer not to make these kinds of spesific commands for the thing. But I could add another set of commands for pitch nudge and a separate pitch nudge value for that in the command configuration window? (The thing is, someone would at some point want "pitch up/down 0.166666 semitones" etc and that would just clutter the menus and the action lists... )
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Last edited by Xenakios; 06-25-2008 at 03:45 AM.
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06-25-2008, 05:10 AM
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#52
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Human being with feelings
Join Date: Sep 2006
Location: Germany's California
Posts: 1,543
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Quote:
Originally Posted by Xenakios
I would maybe prefer not to make these kinds of spesific commands for the thing. But I could add another set of commands for pitch nudge and a separate pitch nudge value for that in the command configuration window? (The thing is, someone would at some point want "pitch up/down 0.166666 semitones" etc and that would just clutter the menus and the action lists... )
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thing is: i need this for manual tuning, so i don't need a specific value, only reasonable steps.
currently i got "select item under cursor" + 5 * "pitch selected item up 1 cent" set to the up-arrow.
this works well, but gives me a huge undo-history. when i want to go 80 cents up (yes, that happens, there are incredibly inaccurate singers out there ), i get 80 items of undo history. this is still way faster than opening up the item properties dialog, maneuvering to the box, entering the value and closing the dialog.
up/down 25 cent is the extended version of this.
it's not the ultimate way, i agree.
i already requested to switch the item volume handle to a pitch-handle, that would be extremely elegant.
another way we could handle this could be a "pitch up/down [dialog] cents", which opens up a dialog box in which one would enter a value like "35" or "-15".
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06-25-2008, 05:26 AM
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#53
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Some particular reason this won't do? :
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06-25-2008, 06:02 AM
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#54
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Mortal
Join Date: Feb 2006
Posts: 6,654
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Oooo, a shiny configuration page! I suspected there must be one somewhere. Now all I have to do is find it. Maybe in the main prefs.
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06-25-2008, 06:09 AM
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#55
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by Art Evans
Oooo, a shiny configuration page! I suspected there must be one somewhere. Now all I have to do is find it. Maybe in the main prefs.
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__________________
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06-25-2008, 06:18 AM
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#56
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by Gerry G
Hope to get a play with this soon. Work is calling and I am ignoring to play music on my gear.
Can you delay takes with this by a few ms and get a kind of chorus effect or would it be better just to do that with multiple trax?
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I am working on support for time offsets between the takes. The GUI is a bit problematic, I am not so sure the Reaper themed horizontal faders are the best for it. But I don't currently know how to do knobs either (and I don't like those anyway myself) and text fields are a bit so-so too...
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06-25-2008, 07:36 AM
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#57
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Human being with feelings
Join Date: Sep 2006
Location: Germany's California
Posts: 1,543
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Quote:
Originally Posted by Xenakios
Some particular reason this won't do?
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...beautiful! totally missed what you were trying to tell me...
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06-26-2008, 02:47 PM
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#58
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Human being with feelings
Join Date: Jul 2007
Location: Reaper Fine Arts Department
Posts: 1,607
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Xenakios,
A quick follow up. I've got the extensions working in ubuntuhardy/wine/reaper. Had to remove reaper, and install with factory settings, then add the extensions dll, then the reaper default plugs, then any extras. Restart Reaper and it all went ok.
These extensions rock.
Thanks!
Alex.
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06-30-2008, 04:45 AM
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#59
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Human being with feelings
Join Date: Jun 2006
Posts: 970
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i can't really tell how much i love these extensions. i use them allways !! so thanx again for this great work.
do you think it's possible to have a batch renaming feature for the sourcefiles too ? (like the one for takes)
__________________
REAPER is FANTASTIC
pending fr's: NONE ! :D
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06-30-2008, 05:48 AM
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#60
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by aldi
i can't really tell how much i love these extensions. i use them allways !! so thanx again for this great work.
do you think it's possible to have a batch renaming feature for the sourcefiles too ? (like the one for takes)
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I can re-try doing that someday. I got totally mad and frustrated previously trying to implement that. But now I'm more comfortable with C(++), so it should not be such a big problem anymore.
However, if/when I implement that, it will unfortunately have the caveat of being very unfriendly with Reaper's Undo. I can't do much about that, I guess...
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06-30-2008, 04:52 PM
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#61
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Quote:
Originally Posted by Xenakios
I can re-try doing that someday. I got totally mad and frustrated previously trying to implement that. But now I'm more comfortable with C(++), so it should not be such a big problem anymore.
(
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Hey Xenakios, do you know of any good examples of C++ coding for beginners?
Most sites stop at Hello World, or then jump to something impossible...I've been searching a bit for examples, and easy problems with answers, far and few between so far...
Also, is MS Visual C++ any good for this work? That's what I'm using at the moment. Cheers
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06-30-2008, 05:37 PM
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#62
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by Bevosss
Hey Xenakios, do you know of any good examples of C++ coding for beginners?
Most sites stop at Hello World, or then jump to something impossible...I've been searching a bit for examples, and easy problems with answers, far and few between so far...
Also, is MS Visual C++ any good for this work? That's what I'm using at the moment. Cheers
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Well, it's a can of worms really...Depends on what you want to do and so on, I guess. I have to think about the answer a bit more. Now feeling too tired to be able to give an answer of any use...
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07-01-2008, 04:51 AM
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#63
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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I too would like to learn programming, but am unsure where to start.
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07-01-2008, 05:21 AM
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#64
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Human being with feelings
Join Date: Jun 2007
Location: Northern Michigan
Posts: 6,919
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Okay, all you *future* programmers... here's a good place to start: http://www.wrox.com/WileyCDA/. These are very good books, come in most programming languages and most have a 'beginning' series.
It's fascinating stuff if you can get your brain around it. Enjoy!
__________________
Peace...
bluzkat
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07-11-2008, 07:05 AM
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#65
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Human being with feelings
Join Date: Sep 2007
Posts: 522
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Xenakios I have been using your extension for a while and it works flawless!!
I just wonder, some of us already asked for the "Solo-in-front" feature to Justin and maybe is one thing which can be done with the API.
This is one thread:
http://forum.cockos.com/showthread.php?t=3206
Antoher:
http://forum.cockos.com/showthread.php?t=14726
Maybe you could add a window like the "mixer snapshots" one to your extension with this ability.
Maybe the simpliest way would be:
- One fader
- One on/off button
So the fader controls a trim for the non-selected channels.
Then when you want to do a solo in front, you select the channel or channels you want to hear clearly, you click the On button and you move the fader to lower the volume of the other channels (or you can put the fader at -6dB and let it there always for example). When you are done you click the Off button and everything comes back to its place.
What do you think? Is it possible? Would it be easy for you?
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07-16-2008, 08:20 AM
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#66
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,677
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I am finding these extensions more and more useful
Thank you, xenakios.
Could I ask one thing - the Item/Take manipulation menu is a bit long for me - it needs quite a bit of mouse movement to get to the lower items. Perhaps you could consider splitting it up into different sub-menus? For example ("before" and "after"):
[IMG]http://img410.**************/img410/2818/dsr24extensions02tr4.th.png[/IMG]
- put the last used command at the top of the first menu,
- replace Item/Take manipulation by 6 new sub-menus,
- I have grouped the functions into the 6 sub-menus.
Big pic:
http://img410.**************/img410/2...sions02tr4.png
This, I think, would make it easier to get to the individual functions.
__________________
DarkStar ... interesting, if true. . . . Inspired by ...
Last edited by DarkStar; 07-17-2008 at 12:53 AM.
Reason: typo
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07-16-2008, 06:09 PM
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#67
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Human being with feelings
Join Date: Feb 2007
Location: Sydney Oz
Posts: 8,480
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Xenakios, I have a small request.
Could you replicate an autohotkey script of mine natively?
'Copy Selected Take Source Filename to Clipboard'
The script opens a selected takes properties window, presses the 'choose new file' button, and copies the selected file name.
You could go further with:
'Render as New Take, and Open in Editor (and copy source filename to clipboard)'
This is really useful when opening a take copy in Audition's multitrack view...you can then split the file frequency -wise to several tracks, effect it as you want,then export it and overwrite the file copy in Reaper...it works great!
It's destructive editing, but to a new copy ala 'render as new take'.
Anyway I think it would be even better native, so if you're in a coding frenzy there...
Cheers and thanks for the new actions too!
Last edited by Bevosss; 07-16-2008 at 06:23 PM.
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07-17-2008, 05:01 AM
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#68
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Human being with feelings
Join Date: Nov 2007
Location: Massachusetts, USA
Posts: 2,248
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Quote:
Originally Posted by DarkStar
I am finding these extensions more and more useful
Thank you, xenakios.
Could I ask one thing - the Item/Take manipulation menu is a bit long for me - it needs quite a bit of mouse movement to get to the lower items. Perhaps you could consider splitting it up into different sub-menus? For example ("before" and "after"):
[IMG]http://img410.**************/img410/2818/dsr24extensions02tr4.th.png[/IMG]
- put the last used command at the top of the first menu,
- replace Item/Take manipulation by 6 new sub-menus,
- I have grouped the functions into the 6 sub-menus.
Big pic:
http://img410.**************/img410/2...sions02tr4.png
This, I think, would make it easier to get to the individual functions.
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++1 for this....great idea.
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08-23-2015, 07:03 AM
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#69
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Amazing extension. Only one question. How to take it off?
I mean, I did run the extension in a item with 5 takes. After play with it for a while I decided not to use the "take mixer" in this case, but I could not find the way to take it off and go back to normal use of the take feature.
I was forced to do "Undo".
SomeOne could help me?
Thanks in advance.
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08-23-2015, 07:19 AM
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#70
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by javiramallo
Amazing extension. Only one question. How to take it off?
I mean, I did run the extension in a item with 5 takes. After play with it for a while I decided not to use the "take mixer" in this case, but I could not find the way to take it off and go back to normal use of the take feature.
I was forced to do "Undo".
SomeOne could help me?
Thanks in advance.
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I hope you are at least using the latest SWS plugin, where this thing lives now. I haven't touched this thing myself for half a decade probably, so I can't say if it is working currently or not.
__________________
I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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08-23-2015, 07:50 AM
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#71
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by Xenakios
I hope you are at least using the latest SWS plugin, where this thing lives now. I haven't touched this thing myself for half a decade probably, so I can't say if it is working currently or not.
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Yes, I found it in the last SWS.
And Yes, it works great, except for the issue that I did tell.
Once you use it, You can not leave out.
Thank in any case.
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08-23-2015, 08:05 AM
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#72
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Quote:
Originally Posted by javiramallo
Yes, I found it in the last SWS.
And Yes, it works great, except for the issue that I did tell.
Once you use it, You can not leave out.
Thank in any case.
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OK, Cancel and the window close buttons work here...So I am not sure what you mean by not being able leave it out. What SWS plugin version and operating system are you on? The feature by the way turns on the "Play all takes" of the item, so maybe you want to disable that in the item properties...
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I am no longer part of the REAPER community. Please don't contact me with any REAPER-related issues.
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08-23-2015, 08:53 AM
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#73
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Human being with feelings
Join Date: Oct 2012
Location: Merida, Spain
Posts: 388
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Quote:
Originally Posted by Xenakios
OK, Cancel and the window close buttons work here...So I am not sure what you mean by not being able leave it out. What SWS plugin version and operating system are you on? The feature by the way turns on the "Play all takes" of the item, so maybe you want to disable that in the item properties...
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HI and thanks for take time to help me with this old thing Xenakios.
I am using the last SWS. 2.8.0. and Reaper 5.01 Pre5 in a PC Win 7 x64
I am going try to explain properly what is the issue.
Say you've recorded a vocal, and overdub this voice 4 times more. (Obviously in the same time range).
The result is that you have a Item with 5 takes (The first recording plus the 4 overdubs), Right?
Now, just to try (or just to play) you want listen the five takes all together. So you select the Item and go to "action list" and select run "TAKE MIXER". Great! You are listen the five take at the same time, awesome feature!!.
Until here all works as expected.
But now, after the test (or the game) you want go back and continue work in the standard mode, that is, only listening one take and changing between them with "T" key (that is the shortcut to change the take of the item).
Here is the problem:
I cancel the "take mixer" windows and desappears, but I continue listening a mix of the five takes all the time. Including when the "take mixer" window is closed.
Now I always listen the five takes at the same time and I cannot find a way to leave to use the take mixer in that item.
The only way is to do UNDO.
I do not know if my bad english is leaving you understand what I mean.
Cheers and Thank you in advance.
Edit: Yes, If in item properties un-select "Play All Takes" solve the problem and goes to normal state, that was the key.
Maybe all is so simple like go here and Un-select this option, Only have to remember this.
Thanks Xenakios - You are great.
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08-23-2015, 09:01 AM
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#74
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Human being with feelings
Join Date: Feb 2007
Location: Oulu, Finland
Posts: 8,062
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Disable the "Play all takes" in the item properties, like I suggested above. (You can open the item properties by selecting the item and pressing the F2 key...)
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