Old 06-29-2020, 11:55 PM   #1
zookthespook
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Posts: 687
Default Adding a mute button to 4band splitter

Hi,
Can someone help me in adding a mute button to the crossover sliders in the JSFX 4band splitter ?
below is the code for the same .

zook
Quote:
// (C) 2006, Michael Gruhn.

// NO WARRANTY IS GRANTED. THIS PLUG-IN IS PROVIDED ON AN "AS IS" BASIS, WITHOUT
// WARRANTY OF ANY KIND. NO LIABILITY IS GRANTED, INCLUDING, BUT NOT LIMITED TO,
// ANY DIRECT OR INDIRECT, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGE ARISING
// OUT OF THE USE OR INABILITY TO USE THIS PLUG-IN, COMPUTER FAILTURE OF
// MALFUNCTION INCLUDED. THE USE OF THE SOURCE CODE, EITHER PARTIALLY OR IN
// TOTAL, IS ONLY GRANTED, IF USED IN THE SENSE OF THE AUTHOR'S INTENTION, AND
// USED WITH ACKNOWLEDGEMENT OF THE AUTHOR. FURTHERMORE IS THIS PLUG-IN A THIRD
// PARTY CONTRIBUTION, EVEN IF INCLUDED IN REAPER(TM), COCKOS INCORPORATED OR
// ITS AFFILIATES HAVE NOTHING TO DO WITH IT. LAST BUT NOT LEAST, BY USING THIS
// PLUG-IN YOU RELINQUISH YOUR CLAIM TO SUE IT'S AUTHOR, AS WELL AS THE CLAIM TO
// ENTRUST SOMEBODY ELSE WITH DOING SO.

desc:4-Band Splitter
desc:4-Band Splitter (Splits In Low:1+2,Mid:3+4,High:5+6,Uberhigh:7+8) [LOSER]
//tags: processing routing
//author: LOSER

slider1:200<0,22000,1>Crossover 1 (Hz)
slider2:2000<0,22000,1>Crossover 2 (Hz)
slider3:5000<0,22000,1>Crossover 3 (Hz)

in_pin:left input
in_pin:right input
out_pin:low output left
out_pin:low output right
out_pin:mid output left
out_pin:mid output right
out_pin:high output left
out_pin:high output right
out_pin:uberhigh output left
out_pin:uberhigh output right

@init
cDenorm=10^-30;

@slider

freqHI = max(min(slider3,srate),slider2);
xHI = exp(-2.0*$pi*freqHI/srate);
a0HI = 1.0-xHI;
b1HI = -xHI;

freqMID = max(min(min(slider2,srate),slider3),slider1);
xMID = exp(-2.0*$pi*freqMID/srate);
a0MID = 1.0-xMID;
b1MID = -xMID;

freqLOW = min(min(slider1,srate),slider2);
xLOW = exp(-2.0*$pi*freqLOW/srate);
a0LOW = 1.0-xLOW;
b1LOW = -xLOW;

@sample

s0 = spl0;
s1 = spl1;

low0 = (tmplMID = a0MID*s0 - b1MID*tmplMID + cDenorm);
low1 = (tmprMID = a0MID*s1 - b1MID*tmprMID + cDenorm);

spl0 = (tmplLOW = a0LOW*low0 - b1LOW*tmplLOW + cDenorm);
spl1 = (tmprLOW = a0LOW*low1 - b1LOW*tmprLOW + cDenorm);

spl2 = low0 - spl0;
spl3 = low1 - spl1;

hi0 = s0 - low0;
hi1 = s1 - low1;

spl4 = (tmplHI = a0HI*hi0 - b1HI*tmplHI + cDenorm);
spl5 = (tmprHI = a0HI*hi1 - b1HI*tmprHI + cDenorm);

spl6 = hi0 - spl4;
spl7 = hi1 - spl5;
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Old 06-30-2020, 12:09 PM   #2
sai'ke
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Posts: 883
Default

I mean, easiest way to just hack it in quick and dirty would be to mute those channels at the end.

Code:
// (C) 2006, Michael Gruhn.

// NO WARRANTY IS GRANTED. THIS PLUG-IN IS PROVIDED ON AN "AS IS" BASIS, WITHOUT
// WARRANTY OF ANY KIND. NO LIABILITY IS GRANTED, INCLUDING, BUT NOT LIMITED TO,
// ANY DIRECT OR INDIRECT, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGE ARISING
// OUT OF THE USE OR INABILITY TO USE THIS PLUG-IN, COMPUTER FAILTURE OF
// MALFUNCTION INCLUDED. THE USE OF THE SOURCE CODE, EITHER PARTIALLY OR IN
// TOTAL, IS ONLY GRANTED, IF USED IN THE SENSE OF THE AUTHOR'S INTENTION, AND
// USED WITH ACKNOWLEDGEMENT OF THE AUTHOR. FURTHERMORE IS THIS PLUG-IN A THIRD
// PARTY CONTRIBUTION, EVEN IF INCLUDED IN REAPER(TM), COCKOS INCORPORATED OR
// ITS AFFILIATES HAVE NOTHING TO DO WITH IT. LAST BUT NOT LEAST, BY USING THIS
// PLUG-IN YOU RELINQUISH YOUR CLAIM TO SUE IT'S AUTHOR, AS WELL AS THE CLAIM TO
// ENTRUST SOMEBODY ELSE WITH DOING SO.

desc:4-Band Splitter
desc:4-Band Splitter (Splits In Low:1+2,Mid:3+4,High:5+6,Uberhigh:7+8) [LOSER]
//tags: processing routing
//author: LOSER

slider1:200<0,22000,1>Crossover 1 (Hz)
slider2:2000<0,22000,1>Crossover 2 (Hz)
slider3:5000<0,22000,1>Crossover 3 (Hz)
slider4:mute1=0<0,1,0{Playing,Muted}>Band 1
slider5:mute2=0<0,1,0{Playing,Muted}>Band 2
slider6:mute3=0<0,1,0{Playing,Muted}>Band 3
slider7:mute4=0<0,1,0{Playing,Muted}>Band 4

in_pin:left input
in_pin:right input
out_pin:low output left
out_pin:low output right
out_pin:mid output left
out_pin:mid output right
out_pin:high output left
out_pin:high output right
out_pin:uberhigh output left
out_pin:uberhigh output right

@init
cDenorm=10^-30;

@slider

freqHI = max(min(slider3,srate),slider2);
xHI = exp(-2.0*$pi*freqHI/srate);
a0HI = 1.0-xHI;
b1HI = -xHI;

freqMID = max(min(min(slider2,srate),slider3),slider1);
xMID = exp(-2.0*$pi*freqMID/srate);
a0MID = 1.0-xMID;
b1MID = -xMID;

freqLOW = min(min(slider1,srate),slider2);
xLOW = exp(-2.0*$pi*freqLOW/srate);
a0LOW = 1.0-xLOW;
b1LOW = -xLOW;

@sample

s0 = spl0;
s1 = spl1;

low0 = (tmplMID = a0MID*s0 - b1MID*tmplMID + cDenorm);
low1 = (tmprMID = a0MID*s1 - b1MID*tmprMID + cDenorm);

spl0 = (tmplLOW = a0LOW*low0 - b1LOW*tmplLOW + cDenorm);
spl1 = (tmprLOW = a0LOW*low1 - b1LOW*tmprLOW + cDenorm);

spl2 = low0 - spl0;
spl3 = low1 - spl1;

hi0 = s0 - low0;
hi1 = s1 - low1;

spl4 = (tmplHI = a0HI*hi0 - b1HI*tmplHI + cDenorm);
spl5 = (tmprHI = a0HI*hi1 - b1HI*tmprHI + cDenorm);

spl6 = hi0 - spl4;
spl7 = hi1 - spl5;

spl0 *= (1.0 - mute1);
spl1 *= (1.0 - mute1);
spl2 *= (1.0 - mute2);
spl3 *= (1.0 - mute2);
spl4 *= (1.0 - mute3);
spl5 *= (1.0 - mute3);
spl6 *= (1.0 - mute4);
spl7 *= (1.0 - mute4);
If you want a splitter that's a bit steeper, I also have this one:

https://raw.githubusercontent.com/Jo...dSplitter.jsfx
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