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05-18-2019, 10:33 AM
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#41
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Human being with feelings
Join Date: Jul 2016
Location: Los Angeles, CA
Posts: 1,701
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Thank you gofer!!
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05-18-2019, 11:52 AM
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#42
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Human being with feelings
Join Date: Jan 2009
Location: Itajaí - Santa Catarina - Brasil
Posts: 452
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Quote:
Originally Posted by mikeroephonics
This action isn't showing up in my Options menu:
Options: Display note length in velocity lane
but I have my menus tricked out extensively. I think that's conflicting with new entries. It works fine but take note in case you don't see it in your menu!
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Midi editor's Options -> CC/velocity lane -> show note length in velocity lane.
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05-18-2019, 04:20 PM
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#43
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Problem drawing CCs
As you can see I can't add more CC events starting right on the line. We need to be able to do that.
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05-18-2019, 05:45 PM
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#44
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Administrator
Join Date: Mar 2007
Location: NY
Posts: 15,750
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Quote:
Originally Posted by Tod
As you can see I can't add more CC events starting right on the line. We need to be able to do that.
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By default, shift+click, but you can change that in the mouse modifiers for MIDI CC Segment.
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05-19-2019, 12:55 AM
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#45
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Moderator
Join Date: Aug 2007
Location: Italy
Posts: 4,326
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Quote:
Originally Posted by _Stevie_
Not sure what's going on, but no matter what color map I'm applying, the CCs stay red. Did I miss something or is this a bug?
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Confirmed here...
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05-19-2019, 04:32 AM
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#47
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-blänk-
Join Date: Jun 2008
Posts: 11,359
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Quote:
Originally Posted by Tod
As you can see I can't add more CC events starting right on the line. We need to be able to do that.
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That's something that irks me, too. Schwa recommends shift+click, but that will only add a single point, whereas Tod wants to draw a curve. A solution would be a "Draw CC events" modifier in the "CC segment" section of mouse modifiers.
In the fine future when curved CC segments get re-added, this will not be that important anymore.
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05-19-2019, 07:39 AM
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#48
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Some issue with global hotkeys.
When I add a plugin (AFAICS, it doesn't matter which one) and the GUI opens, Reaper loses focus and the plugin gains focus instead. Global hotkeys are then not sent to the main application anymore.
Clicking in the plugin GUI, however, solves this.
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05-19-2019, 08:42 AM
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#49
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by schwa
By default, shift+click, but you can change that in the mouse modifiers for MIDI CC Segment.
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Thanks schwa, that's what I thought, but non of the modifiers work. By default shift+click is assigned "Insert envelope point", and it does that, but it doesn't continue drawing.
I also tried "Freehand draw envelope" for the shift+click, but that didn't help either.
I think all will agree we need to be able to start right on the line and freely draw in the points.
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05-19-2019, 08:53 AM
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#50
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by _Stevie_
Some issue with global hotkeys.
When I add a plugin (AFAICS, it doesn't matter which one) and the GUI opens, Reaper loses focus and the plugin gains focus instead. Global hotkeys are then not sent to the main application anymore.
Clicking in the plugin GUI, however, solves this.
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Hi Stevie, I think that's always been the case, at least it has for me. I've always had to click on the main to get thinks like the "space bar" to work when I had something like Kontakt in focus.
Something I ran into the other day that I hadn't seen before was that shortcut keys stopped working with toolbars in focus. That was not a current dev version though.
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05-19-2019, 09:04 AM
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#51
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Quote:
Originally Posted by Tod
Hi Stevie, I think that's always been the case, at least it has for me. I've always had to click on the main to get thinks like the "space bar" to work when I had something like Kontakt in focus.
Something I ran into the other day that I hadn't seen before was that shortcut keys stopped working with toolbars in focus. That was not a current dev version though.
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Thanks for confirming! Yes, I also think it's always been the case. But I'm pretty sure it can be easily fixed.
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05-19-2019, 09:15 AM
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#52
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Human being with feelings
Join Date: May 2017
Location: Leipzig
Posts: 6,621
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Quote:
Originally Posted by _Stevie_
Thanks for confirming! Yes, I also think it's always been the case. But I'm pretty sure it can be easily fixed.
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I would prefer an optout-option, so I can choose, whether plugins shall be included in the global-shortcut-behavior as well or not.
Plugins may be controllable via computer-keyboard and global shortcuts would prevent that, if "hardwired" that way.
But if I can choose it myself, this wouldn't be a problem for me anymore.
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05-19-2019, 09:24 AM
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#53
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Yes, I agree with mespotine.
I have no idea how Cubase solves this. But apparently it does it in such a clever way, that I never ran into problems with shortcuts.
Plugins could still use the keyboard, but the transport shortcuts would
still pass thru.
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05-19-2019, 09:54 AM
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#54
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by _Stevie_
Plugins could still use the keyboard, but the transport shortcuts would
still pass thru.
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The transport Yes, I think the "space bar" is the main one.
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05-19-2019, 09:59 AM
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#55
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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I don't think this would be an FR, it has to do with the value box above the keyboard.
When hoovering over a point or a following envelope line, the value should show correctly in the values box at anytime the cursor indicates it's on the point or on the line.
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05-19-2019, 10:30 AM
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#56
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Quote:
Originally Posted by Tod
The transport Yes, I think the "space bar" is the main one.
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Actually, the space bar is the only key that always works! Even with the example shown above in the screenshot.
I wish we could have the other keys at the same level
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05-19-2019, 10:34 AM
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#57
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Two more things I'd like to see fixed.
1. Alt+click should delete a point.
2. When adding a point, the point value should remain the same as the current value when any part of the mouse cursor is hoovering over the line.
That's my thinking because it feels clumsy the way it is.
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05-19-2019, 10:41 AM
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#58
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Human being with feelings
Join Date: Jan 2010
Location: Kalispell
Posts: 14,745
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Quote:
Originally Posted by _Stevie_
Actually, the space bar is the only key that always works! Even with the example shown above in the screenshot.
I wish we could have the other keys at the same level
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Maybe it's different for different plugins, my main experience is with Kontakt. I'm always forgetting about it and just automatically hit play.
The worst part is it will sometimes crash or go into the grey state. I've got my backup timed for every 10 minutes because of that.
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05-19-2019, 10:47 AM
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#59
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Human being with feelings
Join Date: Oct 2017
Location: Black Forest
Posts: 5,054
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Ah yeah, Kontakt does that sometimes for ya... Although, I must say, I've never seen this in Cubase.
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05-29-2019, 08:09 PM
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#60
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by vitalker
Your config ini should be full of garbage because of pre-releases, which interrupts program's normal working.
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A much more common occurence would probably be: "Your config ini should be full of garbage because of too much blind tweaking of random preferences, which interrupts program's default behavior."
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05-29-2019, 11:28 PM
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#61
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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But that's just because defaults are often weird compared to other DAWs
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05-30-2019, 12:19 AM
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#62
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Moderator
Join Date: Aug 2007
Location: Italy
Posts: 4,326
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Quote:
Originally Posted by EvilDragon
But that's just because defaults are often weird compared to other DAWs
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Don't mess with what you don't know...?
- Mario
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05-30-2019, 01:16 AM
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#63
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by mabian
Don't mess with what you don't know...?
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Eh, you probably misunderstood him. He means the default options are odd for real user.
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05-30-2019, 01:17 AM
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#64
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by Justin
A much more common occurence would probably be: "Your config ini should be full of garbage because of too much blind tweaking of random preferences, which interrupts program's default behavior."
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Yes and yes, but some of those preferences are related to performance. How should one do it in other way?
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05-30-2019, 05:07 AM
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#65
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by vitalker
Yes and yes, but some of those preferences are related to performance. How should one do it in other way?
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I'm speaking more of obscure settings that people tweak just because they feel like it...
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05-30-2019, 05:29 AM
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#66
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Human being with feelings
Join Date: Dec 2012
Posts: 13,333
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Quote:
Originally Posted by Justin
I'm speaking more of obscure settings that people tweak just because they feel like it...
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Ok, I was wrong about garbage, I'm sorry. I've written about this in the newest build's thread. There are plenty of windows positions variables in reaper.ini file. That's why a customized one is so bigger than the default one.
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