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01-12-2018, 08:59 PM
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#1
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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macOS builds -- ICC (normal) vs LLVM/clang
macOS pre-releases on landoleet now have both traditional ICC builds and LLVM/clang builds for comparison purposes, if you macOS users could do some testing and performance comparisons that would be great. Discuss here!
The -clang versions do not have QuickTime video support (which is ancient and deprecated by Apple), and do not currently include PPC bridging support.
The biggest benefit of the -clang version is that it can be made using a newer macOS SDK, which allows OpenGL 3.2 to be used, which should improve the video playback performance (the Video Window, that is) as well as possibly the drawing performance of plug-ins that use OpenGL
Last edited by Justin; 01-13-2018 at 06:50 AM.
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01-13-2018, 01:17 AM
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#2
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Wow, this sounds great, thanks Justin !
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01-13-2018, 01:47 AM
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#3
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Human being with feelings
Join Date: Dec 2015
Posts: 394
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Very very awesome thankyou Justin.., this makes me extremely happy.. I'll be testing as best I can.
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__________________
16" M1Pro MacBook Pro, 32gig ram, 1TB ssd, macOS 14
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01-13-2018, 01:56 AM
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#4
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Just installed the clang version.
I wonder if this version also would improve "global" GUI performance in Reaper,
so more smoothness when moving track volume faders, dragging items, dragging midi notes, zooming , etc.
OSX 10.13.2.
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01-13-2018, 03:16 AM
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#5
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Human being with feelings
Join Date: Aug 2014
Posts: 11,044
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Just tried the project I'm working on, and definitely have better fps on playhead and meters. Lag behind cursor when dragging a time selection without snap looks unchanged though (even though fps is improved on drawing out the selection itself).
Waves GUI's were the only slightly glitchy ones I have (VST3), and all those issues look to be resolved now (white outlines when turning knobs, and mouse drag behaviour when doing so kind of stiff and off).
Definite progress!
OS 10.13.2
iMac retina 5k 27" Late 2015
3.2GHz Intel Core i5
2GB VRAM
16GB RAM
Last edited by Judders; 01-13-2018 at 03:23 AM.
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01-13-2018, 03:20 AM
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#6
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Human being with feelings
Join Date: Jan 2012
Posts: 1,180
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I will test on snow leopard.
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01-13-2018, 03:43 AM
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#7
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Human being with feelings
Join Date: Jul 2012
Location: Netherlands
Posts: 5,247
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Quote:
Originally Posted by Judders
Just tried the project I'm working on, and definitely have better fps on playhead and meters. Lag behind cursor when dragging a time selection without snap looks unchanged though (even though fps is improved on drawing out the selection itself).
Waves GUI's were the only slightly glitchy ones I have (VST3), and all those issues look to be resolved now (white outlines when turning knobs, and mouse drag behaviour when doing so kind of stiff and off).
Definite progress!
OS 10.13.2
iMac retina 5k 27" Late 2015
3.2GHz Intel Core i5
2GB VRAM
16GB RAM
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Wow, that's just great !
Thanks Judders, for this report.
I will some testing today, on my macbook retina 2015, with Dell monitor attached as main screen.
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01-13-2018, 01:22 PM
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#8
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Human being with feelings
Join Date: Jul 2009
Posts: 7,571
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do you have a test session for us?
I have 2011 27" imac, 2560x1440 12GB RAM, MacOS 10.10.5 and 2015 15" MBP Retina, 16GB RAM, 2880x1800, MacOS 10.12.6
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01-13-2018, 05:53 PM
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#9
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Administrator
Join Date: Jan 2005
Location: NYC
Posts: 15,721
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Quote:
Originally Posted by EpicSounds
do you have a test session for us?
I have 2011 27" imac, 2560x1440 12GB RAM, MacOS 10.10.5 and 2015 15" MBP Retina, 16GB RAM, 2880x1800, MacOS 10.12.6
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It would be more meaningful if you made your own based on real-world use or so...
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