01-01-2019, 11:49 AM | #641 |
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I don't remember seeing that either.
How about we take the discussion to a new or another thread, as this one is supposed to be about reaper bugs, and this is very probably a linvst and not a reaper bug.
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01-01-2019, 09:38 PM | #642 |
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The Zombies.
As far as I can work out, the zombies should get collected and disposed of automagically, that's what seems to happen with the systems I've used, so after some time the zombies should disappear. "When the process that created the zombies ends, init inherits the zombie processes and becomes their new parent. (init is the first process started on Linux at boot and is assigned PID 1.) init periodically executes the wait() system call to clean up its zombie children, so init will make short work of the zombies." I did have signal(SIGCHLD, SIG_IGN); in the code which signaled to ignore the zombies but there seems to be a possible bug with it and the newer kernels and so LinVst would not run with it and the newer kernels and so I needed to take it out, and that was around 6 months ago. The signal(SIGCHLD, SIG_IGN); can be uncommented by removing the // at the start of the line in remotevstclient.cpp, but I had trouble with it on Manjaro but maybe it's ok now. Or, if someone is really concerned with the zombies then they can uncomment (remove the /* and */ lines) in remotevstclient.cpp but that will increase the plugin exit time a bit which can add up for multiple plugins. RemoteVSTClient::~RemoteVSTClient() { /* for (int i=0;i<5000;i++) { if (waitpid(-1, NULL, WNOHANG)) break; usleep(100); } */ } Last edited by osxmidi; 01-01-2019 at 11:25 PM. |
01-02-2019, 01:22 AM | #643 |
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@osxmidi
Thank you for the explanation and the quick fix! @Jack Winter can you please move this post into another thread or into the linux main thread?
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01-02-2019, 02:18 AM | #644 |
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I haven't looked at the LinVst code for ages and don't remember hardly anything about it. Here is another quick fix that appears to take care of it. Caveat I don't really understand the code, and don't know why vfork() is being used, neither what the loop and usleep() are good for. All in all it seems a little bit hacky to do it this way (my patch below), and it probably does need some more work with proper error checking, etc, or even another solution using a signal handler.
Still in a quick 5 minute testing on my laptop it seems to get rid of the zombie processes both when scanning and removing plugins. No guarantees, YMMV and all that Change the destructor in remotevstclient.cpp to: Code:
RemoteVSTClient::~RemoteVSTClient() { wait(NULL); }
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01-02-2019, 05:17 AM | #645 | |
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Quote:
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01-02-2019, 07:50 AM | #646 |
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Ah cool. Hopefully it works for everyone, as I haven't really tested more than scanning my plugins twice and adding/removing a few plugs.
Regarding vfork() vs fork(), all I know about vfork() is that the man pages seem to indicate that it really shouldn't be used anymore, and I didn't test changing it to a fork() as I wasn't sure if it was there for a specific reason. Time to build a new linvst Wish I could get waves central working though, as this is driving me crazy...
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01-02-2019, 08:12 AM | #647 |
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hmm. I have used the debian bin version but after re-scanning many VST does no longer work and I see messages popup w/ wrong version of linvst server or server not found ... not for all vst. I will try to compile the source and replace the debian bin files.
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01-02-2019, 11:32 AM | #648 |
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looks good so far ... no more zombies ;-)
I had to scan a few times and removed double files with different names from /usr/bin but now it works ;-) thank you guys!
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01-03-2019, 07:05 AM | #649 |
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Unfortunately, things like that can happen when the older version .so files are not totally deleted or overwritten with the new linvst.so.
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01-03-2019, 07:13 AM | #650 | |
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Other distros and their Wine binaries I don't know whether they work, I also tested the Waves VST3 API-560 and Abbey Road Plates plugins with the DDMF Metaplugin VST3 to VST2 wrapper and Wine Staging 4.x and Debian Stretch/Sid and it all seems pretty good. (The renamed) linvst.so loads the DDMF Metaplugin VST2 and the DDMF Metaplugin is sort of like Carla and can load VST3's and make them available to the DAW, very interesting and it works pretty well. So if Waves (or other plugins) go just VST3 then it's still possible to run VST's using the DDMF Metaplugin VST3 to VST2 wrapper. |
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01-03-2019, 07:25 AM | #651 |
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great work osxmidi!
& thanks for the quick extra build
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01-04-2019, 03:13 AM | #652 | |
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Would you mind terribly posting the terminal output when you start Waves Central so that I can compare it to the output on my system? Maybe it can give me a starting point in trying to solve this problem. No need for the output when installing as that seems to work fine.
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01-04-2019, 05:00 AM | #653 | |
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I'll include what Waves Central does when it installs the chosen plugins for anyone that's interested. 2.txt is Waves Central doing the plugin install. I added the reg entries and the 32 bit robocopy mfc42 and mfc42u overrides and then installed robocopy while a usb drive was inserted. Then I installed Waves Central. I added a 64 bit mfc140.dll override because some Waves plugins seem to need it. Waves Central seems to use a windows version of curl (curl.exe) and robocopy.exe. Last edited by osxmidi; 01-04-2019 at 05:17 AM. |
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01-04-2019, 07:55 AM | #654 |
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@osxmidi: Thanks a lot! Just a question, what kind of GPU (graphics driver) are you using on this machine?
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01-04-2019, 07:18 PM | #655 | |
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operation guarantee a completely complete install? I'm not so trustful of the big-n-bad installer guys. Maybe run dmesg | tail after a seemingly successful install? Hopefully you'll be humming 'another one bites the dust' pretty soon! Cheers |
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01-04-2019, 08:44 PM | #656 | |
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I have had Waves Central running on an old Dell Inspiron Core Duo with the standard Intel graphics and that was running Debian and Ubuntu. Visual C++ Redistributable for Visual Studio 2012 is needed I think but it's usually installed by default but if something went wrong then maybe winetricks vcrun2012. WINEDEBUG might show something, the log files can be huge. Last edited by osxmidi; 01-05-2019 at 12:42 AM. |
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01-05-2019, 04:41 AM | #657 |
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Waves central does install in a kde neon virtual machine. Even without any registry changes or any other additional software, it installs and displays its gui, which it fails to do on my normal archlinux machines..
Much as this sucks, at least it's encouraging to see it displaying the gui. Now to find out why it breaks on archlinux, which sounds like a drag...
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01-05-2019, 01:45 PM | #658 |
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I've noticed various QT libs (supplied by the app itself)
in some seemingly odd locations while looking at installs that failed. Izotope, AIR, ilok etc I'd think Neon would have newer linux libs than some distros. If some plugin uses QT, can/does wine ever take the plugin's search for a lib to the linux folders outside of .wine? Maybe it's a matter of discovering all the places waves looks for system support files, or if it provides it's own, and then making sure wine gets them placed where waves will find them. A/B comparisons of each distros paths/folders/content might reveal things. Tediously won victories...still go in the win column. Cheers Last edited by 4duhwinnn; 01-05-2019 at 04:19 PM. Reason: clearity uf thawt |
01-06-2019, 03:53 AM | #659 | |
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01-06-2019, 11:42 PM | #660 | |
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Some arch users seem to have wine windows not appearing sometimes for some reason, maybe it's their window manger and their wine, I have no idea. Have you tried running Waves Central with the window manager controls unchecked in winecfg? |
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02-20-2019, 10:27 AM | #661 |
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Hey @osxmidi, first of all thank you so much for your amazing job!
As the LinVst developer, in your experience is there a significant performance hit running VSTs through wine and livst compared to native plugins? If so, how big? Is it advisable to use them as daily driver for recording or overall it's just better to stick to windows, from a performance only point of view? I'm mainly interested in small amp sims from Lepou and Ignite, nothing crazy, but sometimes I ask myself if I'm missing out.. |
02-20-2019, 08:04 PM | #662 |
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In my experience, not likely to be any problems or huge
performance differences, those plugins have worked fine in wine for a long time, and should also with linvst. The link below is to Scorchcrafter, a multi-stage linux native ampsim, for some precise gainstaging, that's been ported by osxmidi. https://github.com/osxmidi/ScorchCrafter/releases described as "9 Amp Channels with various tube stage configurations. Channels 1, 2, 3 Uses 2 simulated tube overdrive passes Clean and low gain / crunch Channels 4, 5, 6 Uses 3 simulated tube overdrive passes Mid-range gain, moderate overdrive Channels 7, 8, 9 Uses 4 simulated tube overdrive passes High-gain overdrive" |
02-21-2019, 12:06 AM | #663 | |
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From my testing, one of the things that can affect latency is the vst GUI believe it or not. It seems that the way Wine translates the Windows vst GUI to Linux can vary from card to card and maybe affect the Wine audio processing part. If you are trying to get realtime recording with low latency then LinVst might work ok but it might depend on the system as well. An i5/i7 with a fast graphics card and a recording interface capable of low latency with it's Linux Drivers and a realtime or low latency kernel with irq priorities setup (rtirq script) would probably be the best system. Some seem to have been able to use amp sims ok with LinVst on their systems https://line6.com/support/topic/3066...h-added-linux/ If you feel ok with Windows and don't want to experiment a bit with Linux and maybe not get the results you would be happy with then maybe sticking to Windows would be the way to go, it's hard to say exactly. |
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02-21-2019, 02:38 AM | #664 | |
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I have tested the LePou VSTs mainly (love those plugins and they don't even rely on d2d1.dll) and the results so far are great, I can't notice any extra latency (obviously with an external audio interface) and the CPU load stays very low. I definitely prefer Linux and I'm fine tweaking things (to a certain extent), but you know, sometimes I have some doubts if it would be better to just stick to Windows-land, where all the VST are native, for music stuff. Just some stupid thoughts I guess. Thanks again, keep up your great work!! |
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02-21-2019, 07:30 PM | #665 |
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Linux helps me to see what I'm doing, so I know what I'm doing.
It can be slower, and more work, but there are connections unseen in windows audio, that I want to see and easily modify at will. So flexibility is more important in my case. People who are more used to 'doing it all' in a daw app, with many dollars in plugins, might be more productive and happier in some mac/win setting, but even such people are finding favorite plugin collections to be working in linux. For text work, audio editing, media playback and file management, I also prefer linux. I use win7 to watch a little TV (with guitar and keyboard active to practice*) and to retain no-brainer bargains until they can be made working in wine/reaper. * playing along with scores and soundracks helps get a feel for real productions and musicality compared to just shredding, although practicing speed and dexterity carries over into turning some lucky melodic magic. |
02-23-2019, 12:32 AM | #666 |
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It there any chance use vst3 with linvst directly?
Not use DDMF. I want to know the possibility if wine melodyne ara2 run in Native REAPER. haha |
02-23-2019, 03:59 AM | #667 |
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02-23-2019, 04:42 AM | #668 |
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02-23-2019, 08:36 PM | #669 | |
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Whether I get around to it, I don't know. |
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03-06-2019, 04:43 AM | #670 |
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Finally I can hopefully wipe those embarrassing eggs off my face.
The last few days Waves Central worked on my computer, and I was able to install waves plugins and run them in reaper via linvst. Sadly today it refuses to start again I'll see if I can figure out what has gone wrong... The plugins are still authorized and seem to work fine though.
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03-06-2019, 10:54 AM | #671 |
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I have the Waves DBX160 compressor, but never tried to get it functioning in WINE/Linux. I pretty much expect with the copy protection schemes they and some others use, that it would be more hassle that it's worth so I just bought another compressor that has a native Linux version and just quit using the Waves DBX160. I thought about looking for a crack, since I am a paying customer, but in the end, it would have to run through LinVST and would never be as efficient at the native Linux FC70 compressor from Overtone.
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03-06-2019, 12:27 PM | #672 |
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It seems to be related to what kernel I boot.. I suppose some kernel configuration makes it fail on the kernel I've mostly been running. That was not obvious
Waves central is quite a hassle to install, and seems to need a USB stick connected to work, though no license gets installed on it, it seems to get installed in the wine prefix C drive. No need to have the usb connected to use the plugins though. I'm really mostly interested in maxxbass, but having fun trying vocal rider. I don't really need waves, but they do have a lot of quite useful plugins and are fast to get a decent result with..
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03-06-2019, 12:51 PM | #673 |
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Same here -- they have that patent so it's still the only game in town for what it does... it'd be great if it could be working in Linux. Thanks for exploring the issue.
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03-08-2019, 01:37 AM | #674 |
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I wonder if there are different usb modules loaded in different kernels?
There used to be quite a few of them, and not uniformly made use of. Sometimes a midi interface would need a certain one to get it working right. Cheers |
03-26-2019, 03:30 PM | #675 |
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Wave Alchemy have a classic-synthesizer-drums soundset
at www.pluginboutique.com on sale for $13 It has kit presets in sfz and kontakt format among others. Over 900 meg of well categorized samples which are in .wav format, so a lot will be usable in linux. Samples are named according to the classic synths they were derived from. No installer, but familiarity with your apps sample paths/prefs will be good luck. Cheers |
04-13-2019, 06:34 PM | #676 |
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Using wineasio and qjackctl, looking at htop
while one SampleTank 3 standalone exe is running, shows four entries in htop, each with a separate PID The readings for VIRT, RES, and SHR, and MEM% are the same for all four SampleTank 3 entries, but the CPU% enries differ, the first entry highest, and each subsequent entry lower, but with the fourth entry always at 0.0 have similar benefits I'm trying to determine if linux is imposing multi-thread, or multicore performance on Sampletank 3, via wine/wineasio, as SampleTank 3 reportedly does not support multicore performance. If linux intercedes at that level, perhaps other windows standalone apps will benefit in some ways when used in linux. As an aside, the SampleTank 4 release has had four version updates in a short time to fix an array of bugs and limitations, I hope at some point a lite version will be bundled with a cheap but good useful hardware, as there are some excellent features, effects, and sound quality gains in the new version, once it gets fully sorted. V3 runs well, sounds fine, so buying V4 outright would not have been cost effective in my case. Thanks for any cpu usage insights. Cheers |
04-30-2019, 06:41 AM | #677 |
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Is anyone running Waves plugins with "Enable GTK3 Theming" checked in winecfg?
Plugins were working fine until I checked enable - now the GUIs and all black/blank. Unchecking the box does not revert back to previous state. Plugins from other vendors are fine. Last edited by SuperEB; 04-30-2019 at 07:13 AM. |
05-05-2019, 07:04 AM | #678 |
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Waves Plugin Fault druing scan
Started over with my system, and I cannot get Waves plugins to run. They install fine, can move licenses back and forth, licenses still good in W10.
I've attached a backtrace. I've done this successfully before and pretty easily! Any ideas what is going on? EDIT: Also noticed this: ~/.wine/drive_c/Program Files/VSTPlugIns $ wine robocopy 00fc:err:module:import_dll Loading library MFC42u.DLL (which is needed by L"C:\\Program Files (x86)\\Windows Resource Kits\\Tools\\robocopy.exe") failed (error c000007b). 00fc:err:module:LdrInitializeThunk Importing dlls for L"C:\\Program Files (x86)\\Windows Resource Kits\\Tools\\robocopy.exe" failed, status c0000135 mfc42u.dll is in the syswow64 folder. I tried uninstall/re-install rktools.exe and still get the same result. Last edited by SuperEB; 05-05-2019 at 09:49 AM. |
05-05-2019, 05:22 PM | #679 |
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winetricks vcrun6 fixed the robocopy error, but that did not seem to make a difference as far as the plugins being able to load.
The terminal output below alludes to a missing dependency, but what? $ strings "WaveShell1-VST 9.92_x64.dll" | grep -i dll rtapi.dll KERNEL32.DLL kernel32.dll .dll get native dll path: %s eDLLLoadingFailed eDLLNotFound eFaildToLoadPluginDLL user32.dll InnerProcessDictionary_x64.dll \Modules\AdditionalDLLs_x64 Ntdll.dll ntdll.dll ArtistDlls ws2_32.dll (x a whole bunch...) WaveShell-VST.dll ??0WCDLLInterface@Utils@wvWavesV9_92_4@@QEAA@XZ ??0WCStResContainer@RM@wvWavesV9_92_4@@QEAA@QEAUWT NativeDLLRefType@@I@Z ??1WCDLLInterface@Utils@wvWavesV9_92_4@@UEAA@XZ ??_7WCDLLInterface@Utils@wvWavesV9_92_4@@6B@ ?AssertProcAddressMap@WCDLLInterface@Utils@wvWaves V9_92_4@@QEAAXXZ ?AttachResContainer@RM@wvWavesV9_92_4@@YAHQEAUWTNa tiveDLLRefType@@AEAPEAUWTResContainerType@@I@Z ?GetDLLRetainCount@Utils@wvWavesV9_92_4@@YAHQEAUWT NativeDLLRefType@@@Z ?GetHMODULE@RM@wvWavesV9_92_4@@YAHQEAUWTResContain erType@@AEAPEAUWTNativeDLLRefType@@@Z ?GetNativeDLLRef@WCBundle@Utils@wvWavesV9_92_4@@QE AAPEAUWTNativeDLLRefType@@XZ ?GetNativeDLLRefOfFunction@Utils@wvWavesV9_92_4@@Y AH_JAEAPEAUWTNativeDLLRefType@@@Z ?GetPathToBundleDLLFolder@FM@wvWavesV9_92_4@@YAHAE BVWCStPath@12@AEAV312@@Z ?GetPathToBundleDLLFolder@FM@wvWavesV9_92_4@@YAHQE AUWTPathType@@AEAPEAU3@@Z ?GetPathToOpenDLL@Utils@wvWavesV9_92_4@@YAHAEBQEAU WTNativeDLLRefType@@AEAVWCStPath@FM@2@@Z ?GetSymbol@Utils@wvWavesV9_92_4@@YAHQEAUWTNativeDL LRefType@@PEBDAEAP6AXXZ@Z ?GetSymbol@Utils@wvWavesV9_92_4@@YAP6AXXZQEAUWTNat iveDLLRefType@@PEBD@Z ?GetSymbolIfExist@Utils@wvWavesV9_92_4@@YAHQEAUWTN ativeDLLRefType@@PEBDAEAP6AXXZ@Z ?GetSymbolIfExist@Utils@wvWavesV9_92_4@@YAP6AXXZQE AUWTNativeDLLRefType@@PEBD@Z ?Init@PluginViewManager@wvWavesV9_92_4@@YAHQEAUWTN ativeDLLRefType@@_K@Z ?InternalLoad@WCBundle@Utils@wvWavesV9_92_4@@SAHAE BVWCStPath@FM@3@AEAPEAUWTNativeDLLRefType@@@Z ?InternalUnload@WCBundle@Utils@wvWavesV9_92_4@@SAH PEAUWTNativeDLLRefType@@@Z ?LoadDLL@Utils@wvWavesV9_92_4@@YAHAEBVWCStPath@FM@ 2@AEAPEAUWTNativeDLLRefType@@@Z ?ReduceDLLRetainCount@Utils@wvWavesV9_92_4@@YAXQEA UWTNativeDLLRefType@@@Z ?ReleaseDLL@Utils@wvWavesV9_92_4@@YAXAEAPEAUWTNati veDLLRefType@@@Z ?TryLoadDLL@Utils@wvWavesV9_92_4@@YAHAEBVWCStPath@ FM@2@AEAPEAUWTNativeDLLRefType@@@Z KERNEL32.dll USER32.dll GDI32.dll ADVAPI32.dll SHELL32.dll ole32.dll OPENGL32.dll MSVCP140.dll WS2_32.dll VCRUNTIME140.dll _seh_filter_dll api-ms-win-crt-utility-l1-1-0.dll api-ms-win-crt-convert-l1-1-0.dll api-ms-win-crt-stdio-l1-1-0.dll api-ms-win-crt-string-l1-1-0.dll api-ms-win-crt-runtime-l1-1-0.dll api-ms-win-crt-heap-l1-1-0.dll api-ms-win-crt-filesystem-l1-1-0.dll api-ms-win-crt-math-l1-1-0.dll api-ms-win-crt-time-l1-1-0.dll api-ms-win-crt-locale-l1-1-0.dll api-ms-win-crt-environment-l1-1-0.dll SetDllDirectoryA USERENV.dll VERSION.dll IPHLPAPI.DLL kernel32.dll .?AVWCDLLInterface@Utils@wvWavesV9_92_4@@ .?AVWCResContainer_dll@@ .?AVDLLMap@@ |
05-05-2019, 09:06 PM | #680 | |
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Join Date: Feb 2014
Posts: 620
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Quote:
There is a mfc140.dll override that I've done for some plugins. Waves need a whole procedure, so check the Waves section in the LinVst readme. |
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