Old 04-16-2018, 10:11 AM   #4921
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Thanks for fixing

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Originally Posted by lb0 View Post
Do you ever use the Tools->Regenerate ID option
No. I've never used that option before.
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Old 04-16-2018, 10:16 AM   #4922
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Thanks for fixing



No. I've never used that option before.
Ok - probably for the best (it will mess with things).

No idea how that happened with your ReaComp strip then - unless the subset fader target controls were not in the saved strip (as is also possible - and in which case everything now works as expected).
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Old 04-16-2018, 12:32 PM   #4923
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Just tested saving Faderbox snapshots with a strip. Saved fine, loaded fine and snapshots are recalling fine with no crashing. Progress.. but the fader numbers are wrong:

I have 5 LBX-FaderBox's in my __LBX_CTL.
I assigned fader1 and faders 33-40 to various controls and saved strip.
Loaded strip in other track - controls are assigned to faders 1-9.
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Old 04-16-2018, 02:26 PM   #4924
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Originally Posted by ThrashJazzAssassin View Post
Just tested saving Faderbox snapshots with a strip. Saved fine, loaded fine and snapshots are recalling fine with no crashing. Progress.. but the fader numbers are wrong:

I have 5 LBX-FaderBox's in my __LBX_CTL.
I assigned fader1 and faders 33-40 to various controls and saved strip.
Loaded strip in other track - controls are assigned to faders 1-9.
Hmmm ok. Please my I have a look at the strip file?

EDIT: Scratch that - I know what I've done wrong - will fix...

Should now be fixed!
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Old 04-16-2018, 03:35 PM   #4925
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WOOHOO

Looks like you've cracked it
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Old 04-16-2018, 03:35 PM   #4926
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a Q. for Param Update Control

does this scenario works?
for example
-say we have 5 states in one/same control
-add 5 Param Update Controls
-assign 5 states to that 5 Param Update Controls separately / one state for each?
if no : no problem just a TOL moment..
if yes : how?

EDIT:
uhmm.
i think now i get the logic..
keyword was: the current value .. not the stored value

EDIT2:
going to do a big stress test!

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Old 04-16-2018, 03:51 PM   #4927
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Quote:
Originally Posted by timbralzoom View Post
a Q. for Param Update Control

does this scenario works?
for example
-say we have 5 states in one/same control
-add 5 Param Update Controls
-assign 5 states to that 5 Param Update Controls separately / one state for each?
if no : no problem just a TOL moment..
if yes : how?
I don't think so. Unless I misunderstand you.

All it does is if say you have a MIDI/OSC control - assigned to MIDI CC 1. The control value is lets say 5. If this button is learned parameter of the Param Update Control (PUC) - when clicking the PUC - it will trigger sending of value 5 on MIDI CC 1.

If you have a plugin parameter control - Say Threshold - and the control is set to value 55. Again if learned as part of the PUC - when triggering the PUC control - it will set the Threshold of that plugin to 55.

I guess only really useful for FX plugin parameters if they are set to non-monitored - and you want the values held by stripper to be resent to the plugin (say you had been fiddling with the plugin externally - so Stripper values are different - then using the PUC can set the plugin parameters back to what Stripper last knew them as.

The plugin example was not the main purpose - the main purpose was for MIDI/OSC controls which cannot keep track of whatever they may be controlling. The plugin example was just a consequence of creating the PUC.

It was Arthur's request - so maybe he can shed more light on it's exact purpose - but I think the MIDI/OSC example above is what he needed it for (when controlling Kontakt via CC's). I think when a program change happened - it provided a way to set parameters up again how he wanted them.

I still need to add functionality to make the PUC work with RCM controls.


EDIT: Yes - it doesn't store any values in the PUC - just a link to all learned controls - it is those controls' values which get re-transmitted when the PUC is clicked.

EDIT2: Let me know how the test goes. any CPU difference is my main worry, although obviously if anything changes visible/functionality wise too - I need to know. But not noticed anything untoward as yet.
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Old 04-16-2018, 04:13 PM   #4928
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WOOHOO

Looks like you've cracked it
WOOHOO indeed! I literally realised I'd been a dunce 1 second after pondering what I'd done wrong. Need more hours in the day to make sure I think about things with a little more clarity.
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Old 04-16-2018, 04:18 PM   #4929
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what should i compare?
anything else than the Auto Monitor Value ON/OFF?
(maybe Visible/Hide too)
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Old 04-16-2018, 04:27 PM   #4930
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what should i compare?
anything else than the Auto Monitor Value ON/OFF?
(maybe Visible/Hide too)
Probably mainly the Auto Monitor Value mainly. Hidden controls shouldn't be affected really.

Basically - code has changed slightly in the read parameter values monitoring which is called all the time (depending on Control Refresh Rate). There is an extra reaper function call to get the parameters display value at this point (for all controls - whether monitored or not) - whereas it is no longer called in the Draw Control code (instead the value is read from the control data table).

I think this extra line of code is acceptable - and shouldn't affect things too much - but if you notice large/heavy strips with tonnes of controls have a greatly increased CPU requirement because of this - I may think on it again. But an extra line of code adds a tiny tiny amount of CPU - just want to be sure projects which were taxing the system before - are not worse off because of this change.
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Old 04-16-2018, 04:32 PM   #4931
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Have you recently changed any code that would affect mouse scroll-wheel on controls? All the other menus are fine but some of my controls seem to be jumping a little more erratically and they're not working on snapshot selectors any more? Or is it just me?

EDIT: restart-new project-back to normal now apart from the snapshot selectors. Don't know what happened. Nothing to worry too much about.

EDIT2:
It's happening again. Cause unknown. Mousewheeling a control nudges the last changed control. Made me realise how much I use my trusty scroller

EDIT3:Not urgent (Turkish motto)
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Old 04-16-2018, 05:44 PM   #4932
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^^
sometimes i get this jumpy behavior too..
in my case:
for example if there is a Strip (+probably Snapshots too) already loaded,
when i add extra parameters in same page
some parameters jumps to "zero" when tweaking by mouse or mouse wheel
even some of them doesn't properly load the value from Snapshots..

but..
i can't describe the exact reproduce for now ..will do if i can catch!

...

still testing via switching between 068/069 .. so far nothing i can report!!

but i have a Q
why you hate the left-handed people
just discovered & i am crying right now for "Dock To Left Edge"


EDIT:
UGGLT (719 controls)

https://drive.google.com/open?id=1_3...Qani1oji1Ed9vy

testing in both versions (068,069) while Auto Monitor Value On and OFF
to me it seems nothing different..
you might notice some glitch while i was messing with controls/opening closing Stripper/menus etc.
i believe its because of Capturing process .. tried before and after capturing there wasn't any glitch at all.

short: so far all seemed OK to me! (except dock to left )

EDIT2:
TJA! you made me smile here
also seems your mouse wheel thingy totally different than what i was tried to describe above..
first time i saw mouse wheel controlling two controls at same time.

EDIT3:

i think mouse wheel thingy at above its just a graphic refresh issue
here is what i found:

[/url]


EDIT4:
i switched back to 068 .. refresh issue was same..
then back to 066 .. there was no refresh issue..

i hope make sense.

Last edited by timbralzoom; 04-16-2018 at 09:08 PM.
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Old 04-16-2018, 11:38 PM   #4933
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Quote:
Originally Posted by ThrashJazzAssassin View Post
Have you recently changed any code that would affect mouse scroll-wheel on controls? All the other menus are fine but some of my controls seem to be jumping a little more erratically and they're not working on snapshot selectors any more? Or is it just me?

EDIT: restart-new project-back to normal now apart from the snapshot selectors. Don't know what happened. Nothing to worry too much about.

EDIT2:
It's happening again. Cause unknown. Mousewheeling a control nudges the last changed control. Made me realise how much I use my trusty scroller

EDIT3:Not urgent (Turkish motto)
That I think is an update issue - rather than it's nudging the value after.

I'll need to definitely look into! But I think if you monitor the value in Zebra - When you finish scrolling - the value in Stripper is not displayed correctly - but when it does 'tick over' when you alter another control - it then displays the correct value.

If so - this is probably a consequence of the changes made recently. It's simply the script not triggering the update routine with the correct monitored value.

I'm assuming these values are monitored?
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Old 04-16-2018, 11:46 PM   #4934
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Quote:
Originally Posted by timbralzoom View Post
^^
sometimes i get this jumpy behavior too..
in my case:
for example if there is a Strip (+probably Snapshots too) already loaded,
when i add extra parameters in same page
some parameters jumps to "zero" when tweaking by mouse or mouse wheel
even some of them doesn't properly load the value from Snapshots..

but..
i can't describe the exact reproduce for now ..will do if i can catch!

...

still testing via switching between 068/069 .. so far nothing i can report!!

but i have a Q
why you hate the left-handed people
just discovered & i am crying right now for "Dock To Left Edge"


EDIT:
UGGLT (719 controls)

https://drive.google.com/open?id=1_3...Qani1oji1Ed9vy

testing in both versions (068,069) while Auto Monitor Value On and OFF
to me it seems nothing different..
you might notice some glitch while i was messing with controls/opening closing Stripper/menus etc.
i believe its because of Capturing process .. tried before and after capturing there wasn't any glitch at all.

short: so far all seemed OK to me! (except dock to left )

EDIT2:
TJA! you made me smile here
also seems your mouse wheel thingy totally different than what i was tried to describe above..
first time i saw mouse wheel controlling two controls at same time.

EDIT3:

i think mouse wheel thingy at above its just a graphic refresh issue
here is what i found:

[/url]


EDIT4:
i switched back to 068 .. refresh issue was same..
then back to 066 .. there was no refresh issue..

i hope make sense.
Thanks for the detailed testing. I think you're right on the graphics refresh issue - so want to fix that. I broke something since 0066 - so will look into when I get some time.

Doing a lot of recording today - so might have to be later on.
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Old 04-17-2018, 01:28 AM   #4935
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Quote:
Originally Posted by ThrashJazzAssassin View Post
Have you recently changed any code that would affect mouse scroll-wheel on controls? All the other menus are fine but some of my controls seem to be jumping a little more erratically and they're not working on snapshot selectors any more? Or is it just me?

EDIT: restart-new project-back to normal now apart from the snapshot selectors. Don't know what happened. Nothing to worry too much about.

EDIT2:
It's happening again. Cause unknown. Mousewheeling a control nudges the last changed control. Made me realise how much I use my trusty scroller

EDIT3:Not urgent (Turkish motto)
Have fixed the mouse wheel update issue.

Not quite sure what's going on with Snapshot controls just as yet (not had time to look into). Will do later.

EDIT: Have fixed the snapshot mousewheel. However - I noticed it's only going to react to mouse wheel events if it is set to a BASIC snapshot control type - not the advanced one. They default to advanced - so switch it to basic mode (right-click in live mode on the snapshot control on the strip ->Control Specific).

I've no idea why this restriction is in place - it was obviously a requirement at some stage.

I could make it work in advanced mode also - just not sure why the deliberate restriction was there before - maybe to prevent accidental snapshot changing or something... dunno.

I prefer the basic one anyway - as that closes the dropdown when you choose a snapshot.
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Old 04-17-2018, 10:41 PM   #4936
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Strip Switcher & Create Page Buttons Basic

https://www.youtube.com/watch?v=oKdb...ature=youtu.be
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Old 04-19-2018, 04:56 PM   #4937
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Have fixed the mouse wheel update issue.
Working great now. Thanks👍
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Old 04-19-2018, 05:15 PM   #4938
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Hi GANG,

Tech question ...

Using Neb-4, I have a library that uses GAIN as a CUT [talking of the DocFear-eQ].

When I did a STRIP for this, the GAIN knob is in a normal plus GAIN going Left to Right. However, the NUMERIC display of the Knob value correctly display an increasing NEGATIVE value. that good.

However, as I re-think the GUI design, I looked to check the Knob orientation to work reverse to what I currently have. That would be the Knob would DEFAULT to 0 at the full clockwise position, and moving it counter-clockwise would increase the Cutting. This would be Opposite to how the Neb-4 control is working. I'm trying to make it display in reverse [i guess].

Is this possible? If so .... can ya tell me how !?!

thanks
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Old 04-19-2018, 11:27 PM   #4939
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Quote:
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Hi GANG,

Tech question ...

Using Neb-4, I have a library that uses GAIN as a CUT [talking of the DocFear-eQ].

When I did a STRIP for this, the GAIN knob is in a normal plus GAIN going Left to Right. However, the NUMERIC display of the Knob value correctly display an increasing NEGATIVE value. that good.

However, as I re-think the GUI design, I looked to check the Knob orientation to work reverse to what I currently have. That would be the Knob would DEFAULT to 0 at the full clockwise position, and moving it counter-clockwise would increase the Cutting. This would be Opposite to how the Neb-4 control is working. I'm trying to make it display in reverse [i guess].

Is this possible? If so .... can ya tell me how !?!

thanks
At the moment - I don't think it is possible. I'll have a think of the best way to achieve this. Probably needs a new control type - like a Knob/Slider REV.
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Old 04-20-2018, 03:40 AM   #4940
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Quick update:

New control type in CTL OPTIONS - KNOB/SLIDER REV:

Simply reverses the action of the knob/slider - so pulling a knob fully anti-clockwise (or slider to the left) sets the target parameter value to max. Fully clockwise (or slider to right) = min value.

Hopefully this solves your problem RJ ?

Let me know.
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Old 04-20-2018, 06:24 AM   #4941
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nice ..thanks!
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Old 04-20-2018, 06:42 AM   #4942
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nice ..thanks!
Glad you like it.

It probably works even better for libraries (such as Nebula EQs) - where the Gain is CUT only - starts off at 0dB and goes to say -12dB. For these the knob action should work that you pull the mouse *down* to lower the dB (or increase the cut) - which I think was RJ's specification.
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Old 04-20-2018, 06:54 AM   #4943
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Glad you like it.

It probably works even better for libraries (such as Nebula EQs) - where the Gain is CUT only - starts off at 0dB and goes to say -12dB. For these the knob action should work that you pull the mouse *down* to lower the dB (or increase the cut) - which I think was RJ's specification.
to my side it's a cosmetic niceness ..
but now funny thing happened,
by brain forces me to pull down HI knob instead of push up
i need to break and tea i guess..
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Old 04-20-2018, 07:03 AM   #4944
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to my side it's a cosmetic niceness ..
but now funny thing happened,
by brain forces me to pull down HI knob instead of push up
i need to break and tea i guess..
Well - that's exactly what I meant - prob. works better for the aforementioned situation where gain starts at 0 and increasing the value actually decreases the gain - ie. cuts.

For your situation - I think the standard knob works best. Are you using a reversed knob graphic? Because otherwise - I didn't think it would look like that using a normal knob graphic.
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Old 04-20-2018, 07:15 AM   #4945
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Well - that's exactly what I meant - prob. works better for the aforementioned situation where gain starts at 0 and increasing the value actually decreases the gain - ie. cuts.

For your situation - I think the standard knob works best. Are you using a reversed knob graphic? Because otherwise - I didn't think it would look like that using a normal knob graphic.
yes reversed graphic ..
but let me say there is no situation (no report/complain etc.) to my side,
i was just trying things for fun purpose

after a little struggle with knobman
i believe i can make it happen what my brain expects
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Old 04-20-2018, 07:19 AM   #4946
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yes reversed graphic ..
aha - few!! Thought I'd done something wrong for a second!

Quote:
Originally Posted by timbralzoom View Post
but let me say there is no situation (no report/complain etc.) to my side,
i was just trying things for fun purpose

after a little struggle with knobman
i believe i can make it happen what my brain expects
How do you want it to look & react? Because with normal graphic - and normal Knob/Slider - you would get maximum Freq - and pull mouse down to lower the freq.
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Old 04-20-2018, 07:49 AM   #4947
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aha - few!! Thought I'd done something wrong for a second!

How do you want it to look & react? Because with normal graphic - and normal Knob/Slider - you would get maximum Freq - and pull mouse down to lower the freq.
ah! sorry, it was just an old brain fart moment
and yes as you said just a normal knob/slider with proper graphic does the job done!

[/url]
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Old 04-20-2018, 08:02 AM   #4948
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ah! sorry, it was just an old brain fart moment
and yes as you said just a normal knob/slider with proper graphic does the job done!

[/url]
Pretty!
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Old 04-20-2018, 08:24 AM   #4949
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Pretty!
thanks! i like them too


EDIT:
a Q.

probably i ask this before - maybe something similar but with different explanation- if so, sorry in advance!
just watching my Microtonic ONE video again and popped up..

is it possible to have an option for set some control's to "have higher priority" while Snapshot load?
actually not some controls but just Program & Bank Change controls in my case..
scenario is:
always load that selected (Program and Bank) controls first then load the rest
because if there is also tweaked parameters in snapshots that belongs to same plugin
sometimes needs click to snapshot again to load their tweaked values.

TOL:
maybe an option for Param UC "auto trigger with a minimal delayed time" when a Snapshot load?

-motto-
as always

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Old 04-20-2018, 09:45 AM   #4950
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thanks! i like them too


EDIT:
a Q.

probably i ask this before - maybe something similar but with different explanation- if so, sorry in advance!
just watching my Microtonic ONE video again and popped up..

is it possible to have an option for set some control's to "have higher priority" while Snapshot load?
actually not some controls but just Program & Bank Change controls in my case..
scenario is:
always load that selected (Program and Bank) controls first then load the rest
because if there is also tweaked parameters in snapshots that belongs to same plugin
sometimes needs click to snapshot again to load their tweaked values.

TOL:
maybe an option for Param UC "auto trigger with a minimal delayed time" when a Snapshot load?

-motto-
as always
Arthur has asked for a similar thing... I'm working out best way to achieve. Thing is - even with reordering the PC messages before everything else (except offline switches!) - it may take too long for the PC to happen - and still not set the params properly. So having some sort of automatic retrigger of the snapshot would probably be best option.

It's on my list of things to do next - when I have a little time to think about best way of doing it.

Likewise the PUC control - going to be improving that soon too.
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Old 04-20-2018, 10:12 AM   #4951
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Quick update:

New control type in CTL OPTIONS - KNOB/SLIDER REV:

Simply reverses the action of the knob/slider - so pulling a knob fully anti-clockwise (or slider to the left) sets the target parameter value to max. Fully clockwise (or slider to right) = min value.

Hopefully this solves your problem RJ ?

Let me know.
Wish my problems were solved :|

But as for the REVerse Knob ... looks like my 'simple' request is much more involved. [unfortunately].

The Library [DocFear] was the one I was working with.

The Original Knobs were actually 'CYCLE BUTTON' Knobs for STEPS.

Add to that ... the GAUGE maker would also need to work in Reverse.

Honestly ... this may be more effort than it is worth. The idea for something is oft times much easier than the time/effort to code up.

I also wonder just how often would a REV control be used by anyone. I just don't know. I trying to think just how many NEB libraries have this orientation ... not many I can think of on my first cup of coffee.

Anyway ... I very much understand that TIME is limited ... and I'd really not want to distract from much more important things. I've no doubt, lb0, that you could implement ... that's never been an issue we've seen much of ! I'm just not sure this is really a useful request that others would use. This takes into consideration that NEBULA [N4] has some strange controls.

The ONLY possible example might be for a LOW PASS filter that pulls DOWN from the upper frequencies.

This is really up to You and the GANG ... I'm more than comfortable setting this REV idea on the sidelines. There are plenty of more important 'features' that could be more useful ...

going for that 2nd cup !
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Old 04-20-2018, 10:20 AM   #4952
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Originally Posted by RJHollins View Post
Wish my problems were solved :|

But as for the REVerse Knob ... looks like my 'simple' request is much more involved. [unfortunately].

The Library [DocFear] was the one I was working with.

The Original Knobs were actually 'CYCLE BUTTON' Knobs for STEPS.

Add to that ... the GAUGE maker would also need to work in Reverse.

Honestly ... this may be more effort than it is worth. The idea for something is oft times much easier than the time/effort to code up.

I also wonder just how often would a REV control be used by anyone. I just don't know. I trying to think just how many NEB libraries have this orientation ... not many I can think of on my first cup of coffee.

Anyway ... I very much understand that TIME is limited ... and I'd really not want to distract from much more important things. I've no doubt, lb0, that you could implement ... that's never been an issue we've seen much of ! I'm just not sure this is really a useful request that others would use. This takes into consideration that NEBULA [N4] has some strange controls.

The ONLY possible example might be for a LOW PASS filter that pulls DOWN from the upper frequencies.

This is really up to You and the GANG ... I'm more than comfortable setting this REV idea on the sidelines. There are plenty of more important 'features' that could be more useful ...

going for that 2nd cup !
Aah - didn't even think about gauges - but they may not be so hard to reverse automatically if the REV control is used.

Cycle controls - might be more involved - as I think they reorder automatically (for operational reasons). Will think on it... Having thunk on it for a few seconds - it may not be that difficult - just a few adjustments... We'll see - I am pretty busy with life in general just now - so even getting an hour to do anything Stripper wise is pretty good going. Hopefully things calm down in a week or so.
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Old 04-20-2018, 11:41 AM   #4953
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Hi lb0.

No push on this whatsoever. Seriously.

It was only a thought, as I played with the original design.

If other Users think this is a needed option. Fine. But I have no working
issue with the way things have already been. Actually, the DocFear library is unique in this operation. [In fact, the new Acqua plugin, RUBY works the same way [hardware too !] and is likely the one I'd use anyway.

I'd rather time better spent on other things.

Sincerely.
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Old 04-20-2018, 12:21 PM   #4954
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On the subject of controls [feature-requests/dreams/'one day']...sliders that jump to clicked values (like reaper's faders) and - sweeping the mouse to change lots at once (like strippers own modulator editor) and - maybe... one day... multi-touch (maybe would have to wait for REAPER 6 or 7?).
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Old 04-20-2018, 01:03 PM   #4955
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Originally Posted by ThrashJazzAssassin View Post
On the subject of controls [feature-requests/dreams/'one day']...sliders that jump to clicked values (like reaper's faders) and - sweeping the mouse to change lots at once (like strippers own modulator editor) and - maybe... one day... multi-touch (maybe would have to wait for REAPER 6 or 7?).
All three of these suggestions have crossed my mind!

Yes - I like the idea of click to move sliders - and should be possible - but would probably require additional setting up (extra fields in CTL OPTIONS) to make it work properly - depending on the graphics file used etc.

I've also thought about sweeping across controls - but I think it would be a tough one to achieve. Not impossible - but not so easy as the modulators window. The modulators window doesn't actually read the mouse crossing each and every position in the graph - it just knows a start and end point - and fills in the in between. For this to work with controls on the strip - you would have to be careful where exactly you move the mouse - otherwise it could affect many different controls that you weren't expecting (unless some sort of grouping was applied - so the sweep only affects those in the same group of the first swept control)... It's certainly possible I think.

As for multi-touch - the Holy Grail - I would love to add this - but am entirely dependent on this facility being provided by the DAW. One day maybe Would also probably require a substantial rewrite of the click detection code when it did arrive...
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Old 04-20-2018, 01:43 PM   #4956
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Quote:
Originally Posted by lb0 View Post
Arthur has asked for a similar thing... I'm working out best way to achieve. Thing is - even with reordering the PC messages before everything else (except offline switches!) - it may take too long for the PC to happen - and still not set the params properly. So having some sort of automatic retrigger of the snapshot would probably be best option.

It's on my list of things to do next - when I have a little time to think about best way of doing it.

Likewise the PUC control - going to be improving that soon too.
uh!
yes you absolutely right i totally miss that plugin preset load time..
&
sounds great to me!
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Old 04-22-2018, 04:13 PM   #4957
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New Sharestrip/jsfx in my repo https://github.com/ThrashJazzAssassin/LBX-Strips

Download 'MIDI Note to Host Parameter' from the jsfx folder

Note Monitor
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Old 04-22-2018, 05:06 PM   #4958
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Originally Posted by ThrashJazzAssassin View Post
New Sharestrip/jsfx in my repo https://github.com/ThrashJazzAssassin/LBX-Strips

Download 'MIDI Note to Host Parameter' from the jsfx folder

Note Monitor
Sounds curious!
but there is only JSFX in github no sharestrip?


EDIT:
my bad!!
found & installed Thank you so much TJA!

now i have a Q.

is it possible to create one octave version of this beautiful JS?
just one octave C to B but will track/show all octaves?

Last edited by timbralzoom; 04-22-2018 at 05:21 PM.
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Old 04-22-2018, 05:21 PM   #4959
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Here's the direct link:
right click & save as...
https://raw.githubusercontent.com/Th...tor.sharestrip
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Old 04-22-2018, 05:29 PM   #4960
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Originally Posted by timbralzoom View Post
is it possible to create one octave version of this beautiful JS?
just one octave C to B but will track/show all octaves?
Shouldn't be too hard. I'll see what I can do
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