Old 08-18-2017, 10:21 AM   #1
jgnelson
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Default Master Meter

just a simple question, when I render a song to any file type, I set the levels at -0.2 at the Master. when I try to play the song back through Reaper, it goes into the RED every time. is this normal?
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Old 08-18-2017, 11:47 AM   #2
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What format are you rendering to? MP3 encoding will almost always do that. Reasampling (sample rate conversion) can sometimes do it, too.
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Old 08-18-2017, 01:29 PM   #3
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What format are you rendering to? MP3 encoding will almost always do that. Reasampling (sample rate conversion) can sometimes do it, too.
it does not matter, Wav or MP3 it pegs the RED when I place it in Reaper to play
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Old 08-18-2017, 03:11 PM   #4
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Is there any limiting/clipping plugin on the master track to catch those peaks for you?
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Old 08-20-2017, 08:30 AM   #5
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Is there any limiting/clipping plugin on the master track to catch those peaks for you?
Yes I use izotope for mastering and it is set for -0.2 so when I render the file to a MP3 or a Wav file it all looks good until I pull the MP3 or the Wv file I rendered back into Reaper and just play it with no plugins it goes right into the red
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Old 08-20-2017, 12:31 PM   #6
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Yes I use izotope for mastering and it is set for -0.2 so when I render the file to a MP3 or a Wav file it all looks good until I pull the MP3 or the Wv file I rendered back into Reaper and just play it with no plugins it goes right into the red
Just rendered another file this morning, I made some changes, I put the peak at -0.5 during the mastering phase, rendered it to a MP3 and pulled it back into Reaper for listening, goes right to RED, it has to be Reaper. it does not do it in any other DAW
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Old 08-20-2017, 06:14 PM   #7
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Originally Posted by jgnelson View Post
Just rendered another file this morning, I made some changes, I put the peak at -0.5 during the mastering phase, rendered it to a MP3 and pulled it back into Reaper for listening, goes right to RED, it has to be Reaper. it does not do it in any other DAW
What does it not do in any other DAW.
Do you mean the mp3 or wav you rendered via Izotope
goes into the red only on Reaper but plays at
the exact -0.2 or -0.5 in every other DAW.

If so then you don't really have a problem,
Reaper and Izotope would seem to have done their job.

Just turn down the track gain in Reaper during playback.
Maybe there is change in meter between playback and rendering,
such as rms or peak,
if you take your track and try to render it again and note the levels
given, without alteration should they not be the same as when you rendered
first time around, if they are not, then why.

The general public will not be listening to music on Reaper, so Reapers
gain settings need not reflect or default to any particular level.
Setting levels is why there are sliders there, its only the output that matters
regarding the final product, and you would seem to have achieved this goal,
am quite sure if you turn the gain down it won't be in the red.

Last edited by Greenerpastures; 08-20-2017 at 06:44 PM.
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Old 08-21-2017, 01:09 AM   #8
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Is there any sample rate conversion going on at render ?
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Old 08-21-2017, 02:40 AM   #9
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Short answer: no, it's not normal.

Stick to wav for now, for troubleshooting purposes. Are you bringing the wav into a completely empty new project set to the same sample rate as the wav file?

How many dB's are you going over by?
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Old 08-21-2017, 03:18 AM   #10
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Quote:
rendered it to a MP3 and pulled it back into Reaper for listening, goes right to RED, it has to be Reaper. it does not do it in any other DAW
Are you sure this happens nowhere else?
It's being reconverted back to floating point brother/sister.
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Old 08-21-2017, 04:03 AM   #11
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Reaper magic, I have my own music collection,
and noted that they always sound different
when played back in reaper, louder too, but for
me this was only a bonus, same media sounds
almost the same in VLC, but not so in windows media player,
all on the same computer.

Some people on Linux forums advise avoiding certain
internal sound cards as they boost and colour.
Probably not the problem here as the OP states other
DAW 's are fine, are they on the same computer though.
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Old 08-21-2017, 07:43 AM   #12
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Originally Posted by Judders View Post
Short answer: no, it's not normal.

Stick to wav for now, for troubleshooting purposes. Are you bringing the wav into a completely empty new project set to the same sample rate as the wav file?

How many dB's are you going over by?
Yes it is a complete new project, I have done it both ways, Wav and MP3 - the reason this all came up was some radio stations complained that my songs were to hot, going in the RED, so that is why I played the Wav back through Reaper and noticed the RED. No mater how low I record it it goes over 00

Someone also asked was I doing a conversion on the rate, yes I record at 64 on everything, and when I render my mix down to a srereo Wav it is still 64, then I master in a completly different project, and render the Master down to 16 but.
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Old 08-21-2017, 07:44 AM   #13
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Originally Posted by bezusheist View Post
Is there any sample rate conversion going on at render ?
I render down from 64 to 16 in the master process
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Old 08-21-2017, 09:59 AM   #14
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Originally Posted by jgnelson View Post
I render down from 64 to 16 in the master process
^This reply points to user 'error'.
You type your 'mastering' -yet still have not 'mastered' the ¦basics¦?
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Old 08-21-2017, 10:20 AM   #15
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Quote:
Originally Posted by jgnelson View Post
I render down from 64 to 16 in the master process
Not the bit depth, the sample rate...(44.1 kHz 48 kHz, etc)
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Old 08-22-2017, 01:56 PM   #16
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Originally Posted by Greenerpastures View Post
What does it not do in any other DAW.
Do you mean the mp3 or wav you rendered via Izotope
goes into the red only on Reaper but plays at
the exact -0.2 or -0.5 in every other DAW.

If so then you don't really have a problem,
Reaper and Izotope would seem to have done their job.

Just turn down the track gain in Reaper during playback.
Maybe there is change in meter between playback and rendering,
such as rms or peak,
if you take your track and try to render it again and note the levels
given, without alteration should they not be the same as when you rendered
first time around, if they are not, then why.

The general public will not be listening to music on Reaper, so Reapers
gain settings need not reflect or default to any particular level.
Setting levels is why there are sliders there, its only the output that matters
regarding the final product, and you would seem to have achieved this goal,
am quite sure if you turn the gain down it won't be in the red.
I do understand your point, but I was thinking if it is off in Reaper, how do I know it is not in others, as I said I had some radio people tell me they could not use it, I then sent them another one that I reduced the headroom again to -0.5
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Old 08-22-2017, 01:57 PM   #17
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Quote:
Originally Posted by bezusheist View Post
Not the bit depth, the sample rate...(44.1 kHz 48 kHz, etc)
no it is all 44
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Old 08-22-2017, 02:04 PM   #18
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Quote:
Originally Posted by Bri1 View Post
^This reply points to user 'error'.
You type your 'mastering' -yet still have not 'mastered' the ¦basics¦?
sorry let me be clear
I record at 44.1khz 64 bit
I master to 1411kbps 16 bit
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Old 08-22-2017, 02:19 PM   #19
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Originally Posted by jgnelson View Post
I do understand your point, but I was thinking if it is off in Reaper, how do I know it is not in others, as I said I had some radio people tell me they could not use it, I then sent them another one that I reduced the headroom again to -0.5
I thought you said it went into the red in Reaper,
and the radio station also confirmed they were too hot,
so you do know it is definitely too hot,
the other DAW's did not inform you of this, which is also strange
and has me thinking a metering error.

It is indeed rather odd, but Reaper looks to be putting
out what you put in, too hot, just to reword this,
your mastered track played via Reaper and the radio station
is too hot, because it first came out of Reaper too hot,
or at least this is what looks to be happening,
so what is Reaper doing to make your mastered track too hot,
you said you tried mastering at -0.2 and -0.5 and ended up with the same results,
that alone should indicate that your settings are not being adhered to.
So, what is overriding them.
Try mastering again and reduce the headroom by the same amount it plays too hot, if they are at +2
then reduce them by at least 2 and see if the changes are reflected.
Someone else asked how many dbs you are going over into the red, may be you can reduce
by that amount and see what the outcome is.

Last edited by Greenerpastures; 08-22-2017 at 02:37 PM.
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Old 08-22-2017, 02:23 PM   #20
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Quote:
Originally Posted by jgnelson View Post
just a simple question, when I render a song to any file type, I set the levels at -0.2 at the Master. when I try to play the song back through Reaper, it goes into the RED every time. is this normal?
I want to thank all that responded, not sure what it is but I am working around it. thanks again for the advice...
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Old 08-22-2017, 02:40 PM   #21
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Limit at -1.1
Use a truepeak limiter
There is no need to use -0.2
And it is not recommended.
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Old 08-22-2017, 03:24 PM   #22
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Quote:
Originally Posted by jgnelson View Post
I want to thank all that responded, not sure what it is but I am working around it. thanks again for the advice...
Here is a post where a setting is discussed, and outlines
a few ways to turn down the volume.
https://forum.cockos.com/showthread.php?t=195313
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Old 08-22-2017, 04:43 PM   #23
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I just did as you did, rendered some tracks,
left master and track fader at 00,
brought same tracks back into reaper,
ab 'd against the original,
and got identical readings on the meters in Reaper
for both the original and the rendered tracks,
and I mean absolutely identical, which surprised me,
because the original track carried a lot of cut, -12db, (this was a test)
and when ab 'd with the rendered version, the rendered version mimiced this,
both versions played at the exact same level, which was -7.3db,
the same level both the original and the track to be rendered played at in Reaper
before being rendered.

Last edited by Greenerpastures; 08-22-2017 at 04:54 PM.
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Old 08-22-2017, 06:33 PM   #24
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I answered the question in the first reply.
Quote:
Originally Posted by ashcat_lt View Post
MP3 encoding will almost always do that.
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Old 08-23-2017, 01:28 PM   #25
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I answered the question in the first reply.
How does that explain it happening with wav files also?
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Old 08-23-2017, 02:50 PM   #26
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How does that explain it happening with wav files also?
I don't believe that actually ever happened.
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Old 08-23-2017, 02:59 PM   #27
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I don't believe that actually ever happened.
Haha!

Fair enough
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Old 08-23-2017, 03:22 PM   #28
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Quote:
Originally Posted by jgnelson View Post
it does not matter, Wav or MP3 it pegs the RED when I place it in Reaper to play
I've had plenty of imported Wavs trip the clip indicator at 0.0 ( ) but they don't go beyond that. mp3 is different.
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Old 08-24-2017, 07:06 AM   #29
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Ok this is probably a stupid guess but I think it may come from the pan law.

When you put specific pan settings on a track (Dual pan and gain compensation) there is a bug that applies twice the gain compensation, so the output volume is 3 dB too loud (if your pan law is -3.0 dB).

Attachments show what happens when I play a normalized file with dual pan vs stereo pan.




... Should I report this bug?
Attached Images
File Type: png pan bug.PNG (19.6 KB, 169 views)
File Type: png pan no bug.PNG (20.2 KB, 182 views)
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Old 08-24-2017, 08:45 AM   #30
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I don't think that's a bug. You asked it to boost gain by 3db when hard panned. Then you panned both channels hard, and it boosted them. Just like you asked. I bet if you turned the pan knob on the Stereo Pan track, it would happen there too.
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Old 08-24-2017, 08:47 AM   #31
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I don't think that's a bug. You asked it to boost gain by 3db when hard panned. Then you panned both channels hard, and it boosted them. Just like you asked. I bet if you turned the pan knob on the Stereo Pan track, it would happen there too.
Makes sense... but it's confusing!
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