Old 03-16-2018, 06:56 AM   #1
Kenny Gioia
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Default v5.78rc1 - March 16 2018

v5.78rc1 - March 16 2018
+ Applications: allow other applications to insert media into REAPER; Windows: send WM_COPYDATA with dwData=0x100, MacOS: send openFile
+ Applications: spot media to REAPER optionally specifying a new project tab, media start offset/length. Example: "#NOTAB#START:0.5#LENGTH:360.0#/path/to/file"
+ Envelopes: convert automation items to square points when copy/pasting to mute, tempo, or FX bypass envelope and automation item is not pooled
+ Envelopes: generally prevent curved envelope segments on FX bypass envelopes
+ Free item positioning: automatically reposition media items when first setting a track to FIPM
+ Free item positioning: initial vertical positioning, and action to auto-reposition, follows item creation order, similar to ordering when showing overlapping media items in lanes [t=204127]
+ Multichannel audio: properly name single-channel items after "explode by channel" action [t=203560]
+ Preferences: fix option to create new project tab when inserting media using "open with..." from explorer/finder
+ ReaScript: allow running scripts with restricted permissions via "ReaScript: Run [Last] ReaScript..." actions
+ ReaSurround: fix automation of diffusion bias knob [t=201871]
+ Render: increase dither bit width to 1.5 bits [t=202685]
+ Take FX: fix take FX automation timing on media items when start in source is not zero and the FX has latency [t=203863]
+ Tempo map: fix importing initial time signature from MIDI tempo map
+ Track Manager: add column for track height lock
+ Track Manager: fix enabling/disabling track FX via track manager mouse sweep
+ Track manager: fix selection mirroring when first opening the track manager
+ Tracks: add action to lock individual track heights
+ VST3: fix forcing a plugin to mono if it supports more than 64 output channels [t=204324]
# API: fix CountEnvelopePointsEx() for AIs [t=199142]
# Applications: after another application posts media to REAPER, advance the cursor and set undo point
# ReaScript: do not allow reaper.ExecProcess() in restricted permissions mode
# Tracks: fix track height locking when displaying track envelopes
# Tracks: marquee zoom ignores height-locked tracks
# Tracks: save/load master track height locked state with project
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Old 03-16-2018, 07:16 AM   #2
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this is huge, amazing work, thanks!
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Old 03-16-2018, 07:26 AM   #3
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Originally Posted by Kenny Gioia View Post
+ Track Manager: fix enabling/disabling track FX via track manager mouse sweep
Sweep does nothing in the FX column, now?
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Old 03-16-2018, 07:44 AM   #4
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Originally Posted by EvilDragon View Post
Sweep does nothing in the FX column, now?
It never did. What was fixed (changelog line was unclear) is sweeping in the PDC column, which bypasses/unbypasses the track FX chain.
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Old 03-16-2018, 08:04 AM   #5
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Ah! Pretty unintuitive (why would PDC column bypass FX chain?), but ok, now I learned something.

I can see why sweeping in the FX column not work (because it depends on a menu and just shows a number of FX loaded.)
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Old 03-16-2018, 09:31 AM   #6
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Originally Posted by Kenny Gioia View Post

+ Track manager: fix selection mirroring when first opening the track manager
Ahhh. Much betterer!!
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Old 03-16-2018, 10:29 AM   #7
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Default "Snapping" tracks

@schwa, while you are working on track heights (many thanks for lock track) can you have a look at this bug please?
I made a thread in bug-reports: Bug with strange track "auto-zoom-snapping" with tracks at bottom
I know NOTHING about programming, sorry, but it seems to me that this is kind of related.

Thanks,
Peter
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Old 03-16-2018, 10:54 AM   #8
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Default Lock Track Height / Restore previous zoom level

If you call the action "View: Restore previous zoom level" more times then you used zoom actions then tracks with Lock Track Heights enabled ignore the lock and resize anyway.

Reproduce example,
Add 3 tracks, enable Lock Track Height on the middle track.
Run action "View: Toggle track zoom to minimum height" one time.
Run action "View: Restore previous zoom level" two times.
Run action "View: Toggle track zoom to minimum height" one time.

Notice the middle track minimizes when it shouldn't since it is height locked.
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Old 03-16-2018, 10:55 AM   #9
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Edgemeal is back with amazing corner case discoveries!
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Old 03-16-2018, 11:09 AM   #10
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Quote:
# Tracks: fix track height locking when displaying track envelopes
This will be awesome! Can really make use out of this!
THANK YOU!

Quote:
+ Track Manager: add column for track height lock
Thanks!
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Old 03-16-2018, 12:11 PM   #11
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Originally Posted by EvilDragon View Post
Edgemeal is back with amazing corner case discoveries!
One workaround is to save as screenset after locking heights, then run those actions, then restore the screenset and the locked track heights work again!
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Old 03-16-2018, 04:16 PM   #12
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Probably aware of this… Track height actions override locked tracks.

[Track Lock with actions.gif - Google Drive](https://drive.google.com/open?id=1oi...35akgzEuQlHXbe)
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Old 03-16-2018, 06:59 PM   #13
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Quote:
+ Applications: allow other applications to insert media into REAPER; Windows: send WM_COPYDATA with dwData=0x100, MacOS: send openFile
any MacOS examples I can show this with? Or do we have to wait for other apps to update?
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Old 03-17-2018, 04:03 AM   #14
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Originally Posted by EpicSounds View Post
any MacOS examples I can show this with? Or do we have to wait for other apps to update?
The Soundly developers asked for this feature, so I imagine they'll be supporting it.
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Old 03-17-2018, 04:14 AM   #15
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it is this behaviour normal? I think, I'M that it is a lost of control over the adjust of the high of the tracks.




In that example I am not using in any way the new lock track high feature.
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Old 03-17-2018, 04:25 AM   #16
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Not sure if this is cockos department but...

When I run the SWS action "Vertical zoom to selected tracks, mnimimize others"
the track lock is ignored. I generally use this in a macro which selects all tracks so it would be fab if the locking worked with this key command also.

Thanks
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Old 03-17-2018, 04:26 AM   #17
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Originally Posted by javiramallo View Post
it is this behaviour normal?
I think so? It looks like the usual behavior to me.
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Old 03-17-2018, 05:31 AM   #18
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See the GIF more closely, looks like the top track disappears?

Quote:
Originally Posted by Triode View Post
Not sure if this is cockos department but...

When I run the SWS action "Vertical zoom to selected tracks, mnimimize others"
the track lock is ignored. I generally use this in a macro which selects all tracks so it would be fab if the locking worked with this key command also.

Thanks
SWS department.
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Old 03-17-2018, 05:32 AM   #19
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I thought that too but it's just so tall that you can only see the empty space at the bottom of track 1. If there were media items on the track it would be clearer.
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Old 03-17-2018, 06:13 AM   #20
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Quote:
Originally Posted by schwa View Post
I thought that too but it's just so tall that you can only see the empty space at the bottom of track 1. If there were media items on the track it would be clearer.
Problem is that zoom goes out of control. It was always so. You drag track edge down, and it goes whooop.... to large. That is ok for me. And then you tray to pull back, and at one point all tracks go whoooooop... down. It is practically impssible to adjust height of last track, because tracks drop down almost instantly, like window blinds dropping down full speed.

I think that adjusting last track back to small shouldn't move all tracks down immediately while adjusting height, but only after height is adjusted and mouse is released.
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Old 03-17-2018, 06:27 AM   #21
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Quote:
Originally Posted by javiramallo View Post
it is this behaviour normal?...
Quote:
Originally Posted by schwa View Post
I think so? It looks like the usual behavior to me.
That's exactly what I was talking about above in post #7. If you want to make the lower tracks smaller to e.g. see only one row of fx-param, it snaps to the minimum track-height. Sure, you are holding the mousebutton at that moment and could drag it down again, but...

Please schwa, have a look at it...pleeeeease!

Peter

[EDIT] this happens if empty space is visible under the last track, even if you drag the track before or the one above that one, as long as there's this empty space visible.
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Old 03-17-2018, 06:28 AM   #22
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Since that behavior isn't a regression, and we are at rc1, we'll look at it for the next cycle.
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Old 03-17-2018, 06:32 AM   #23
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Originally Posted by schwa View Post
...we'll look at it for the next cycle.
Thanks, schwa, you're my hero!
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Old 03-17-2018, 07:25 AM   #24
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Could we have an API function for getting/setting track height lock state ?

edit:
I know it's late asking in RC stage, sorry...

Last edited by nofish; 03-17-2018 at 02:45 PM.
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Old 03-17-2018, 07:41 AM   #25
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Quote:
Originally Posted by Kenny Gioia View Post
v5.78rc1 - March 16 2018

+ Render: increase dither bit width to 1.5 bits [t=202685]
would it be better if we could type any bit width?
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Old 03-17-2018, 12:49 PM   #26
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Quote:
Originally Posted by schwa View Post
Since that behavior isn't a regression, and we are at rc1, we'll look at it for the next cycle.
Thanks Schwa.
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Old 03-17-2018, 02:47 PM   #27
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Quote:
Originally Posted by EpicSounds View Post
any MacOS examples I can show this with? Or do we have to wait for other apps to update?
Actually this now works out of the box with Apple Script.

Code:
tell application "REAPER"
	open POSIX file "#NOTAB#START:0.50#/Users/schwa/Documents/REAPER Media/A220.wav"
end tell
return
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Old 03-17-2018, 03:51 PM   #28
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https://drive.google.com/file/d/1fIg...zC5Sos9Hd/view - gif
collapse folders, it it should be like that ?

https://drive.google.com/file/d/1TAK...ew?usp=sharing - bug
or no ?

Last edited by Stevie; 03-17-2018 at 03:57 PM.
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Old 03-17-2018, 03:58 PM   #29
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Quote:
Originally Posted by schwa View Post
Actually this now works out of the box with Apple Script.

Code:
tell application "REAPER"
	open POSIX file "#NOTAB#START:0.50#/Users/schwa/Documents/REAPER Media/A220.wav"
end tell
return
Thanks. I can demo that. Maybe automator as well.

#NEWTRACK would be useful I think.
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Old 03-17-2018, 04:27 PM   #30
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Quote:
Originally Posted by EpicSounds View Post
#NEWTRACK would be useful I think.
You could save an empty track as tracktemplate, then just send that file to REAPER, at least that works here in Windows (WM_COPYDATA), themes too, I'd imagine any file you can drag and drop into and/or associated with REAPER is supported?.
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Old 03-18-2018, 08:34 AM   #31
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In this build on Mac (with ICC, since that's all I see available), associated files no longer open in Reaper.

If I click an .RPP file in Finder, then Reaper opens, but it does not load the project.

reaper579pre3_x86_64.dmg works as expected.
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Old 03-18-2018, 10:33 AM   #32
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Quote:
Originally Posted by Robert Randolph View Post
In this build on Mac (with ICC, since that's all I see available), associated files no longer open in Reaper.

If I click an .RPP file in Finder, then Reaper opens, but it does not load the project.

reaper579pre3_x86_64.dmg works as expected.
I can't reproduce that. Is there anything unusual about the path name to the .RPP ? Could you post the path here?
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Old 03-18-2018, 12:37 PM   #33
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Quote:
Originally Posted by schwa View Post
I can't reproduce that. Is there anything unusual about the path name to the .RPP ? Could you post the path here?
All .rpp's do this for me.

A sample path is "/Users/robertrandolph/Music/Blanks/Reaper Blank/Blank/Blank.rpp". Even if I put the .rpp or project directory in root, it still happens. I've tried about 2 dozen projects.

RC1 just doesn't load the project. RC2 (which just came out) just crashes. 5.78pre3 works fine.

I'm going to go check on 2 more systems now.
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Old 03-18-2018, 12:40 PM   #34
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Confirmed on macbook pro on macOS 10.3.3

Confirmed on macmini running macOS 10.3.3 (running a VM with a fresh Reaper and macOS install).

Original report was from a 10.12.6 system.

RC1 does not load the project.

RC2 crashes Reaper.
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Old 03-18-2018, 12:48 PM   #35
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With RC 2 (crash) In system.log I get:

Quote:
Mar 18 15:47:25 Roberts-iMac com.apple.xpc.launchd[1] (com.apple.xpc.launchd.oneshot.0x1000001c.REAPER[4933]): Service exited due to signal: Killed: 9 sent by CoreServicesUIAgent[4508]
Here's the crash report: https://pastebin.com/V2KXP4xC

If there's anything else I can provide, please let me know.
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Old 03-20-2018, 03:06 AM   #36
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Quote:
Originally Posted by schwa View Post
Fixing, thanks for the report. The bug is just the naming of the exploded media items/tracks, the actual content is rendered correctly.
Quote:
Originally Posted by Kenny Gioia View Post
+ Multichannel audio: properly name single-channel items after "explode by channel" action [t=203560]

There is a new bug report that (if I understand it correctly) implies that the bug involves more than just track naming:

Quote:
Originally Posted by zappazapper View Post
  • there is no audio on the 20th track, just a silent file
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