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05-04-2009, 07:36 AM
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#41
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Human being with feelings
Join Date: Mar 2008
Location: Atlanta, GA
Posts: 1,057
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Thanks for the hard work Agree. They look great!!
I know it is just DAW vanity, but it will help other people get the point that Reaper is a 'Real Pro DAW'.
It is hard for a lot of people to not judge a book by it's cover.
Great job!!
__________________
Comp Specs: WIN XPSP3, Q6600, ASUSP5K, 3 GB PC6400 RAM, Focusrite Saffire, AlphaTrack, lots of plugins and hardware.
Last edited by audioguytodd; 05-05-2009 at 04:19 PM.
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05-04-2009, 08:01 AM
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#42
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by labyrinth
Great work on these, as this is one of the biggest things that takes away from Jesusonic FX. So many great plugs, but they are so tediouas with their no GUI. Some do well (IMHO) this way, but most could really do well and deserve a fantastic front end for their fantastic programming. (same with ReaFX too).
I was thinking of doing some myself eventually. We should put together of most used JS Effects to skin.
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Thanks Labryinth and audioguytodd!
Part of my motivation for doing these is to get people into using JS FX, of which I think there are a lot of good ones that, as you say, just don't have much visual appeal.
I'm hopeful that others will try their hand at some GUI's as well. It's probably best to pick one that you like to use yourself. If someone wants to do their own version of the same set of effects, that's cool too!
cheers
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05-04-2009, 08:00 PM
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#43
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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For those that want it, I've attached a 2.x version in a zip file to the OP. I had to remove the input text box from the GUI as there doesn't appear to be any other way to get them to display at the top of the window.
cheers
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05-04-2009, 08:29 PM
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#44
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Human being with feelings
Join Date: Aug 2008
Location: Buffalo NY
Posts: 1,091
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JS only has Gui knobs?? that are done with a .png?? I am a slider hater with the win gui. Wondering if maybe theres a code I could put into other js that would be a simple knob pic or so... so I could replace all the sliders with knobs.. yeah i know, i'm a knob head.
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05-04-2009, 08:31 PM
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#45
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Human being with feelings
Join Date: Jun 2007
Location: CA
Posts: 736
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Argee,
These look totally awesome. Great work!
BTW, what Reaper theme is that in the back?
-f
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05-04-2009, 09:42 PM
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#46
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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I wouldn't like to turn this into GUI's FR's thread but maybe you could consider the idea of making GUI's for: volume_pan and SwixMitch, really useful tools for mixing
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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05-04-2009, 10:09 PM
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#47
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Human being with feelings
Join Date: Aug 2008
Location: Buffalo NY
Posts: 1,091
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I'm with Merca. Mix is a very important tool.
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05-04-2009, 10:10 PM
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#48
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by junioreq
JS only has Gui knobs?? that are done with a .png?? I am a slider hater with the win gui. Wondering if maybe theres a code I could put into other js that would be a simple knob pic or so... so I could replace all the sliders with knobs.. yeah i know, i'm a knob head.
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Hi junioreq,
Weeeeellllll....it's not quite that simple.
If you take a look at the ChorusGUI plug and the comments I put in there, you'll see a few things needed to make a functional knob.
1. You need to hide the original sliders (but you can keep them in the code to store values)
2. You need a graphic. There's probably many ways you can approach this. I chose to make the knob graphic part of the static background and use line indicators drawn on top. You're welcome to use any of the graphic bits that are supplied with my GUI's.
Another method you can use in JS is a separate graphic for the knob which you actually rotate using code. An example of this method is here:
http://forum.cockos.com/showthread.php?t=16527
(That was my first attempt and probably not a great code example)
3. You need the code to display the knob based on the current value of the parameter. The easiest way I've found is to tie the display in with the values stored in the original sliders.
4. You need the code to handle user input via the mouse. Vertical click and drag is probably the simplest to handle code wise.
That's it in a nutshell, the real fun of course is in the details!
cheers
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05-04-2009, 10:13 PM
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#49
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by Mercado_Negro
I wouldn't like to turn this into GUI's FR's thread but maybe you could consider the idea of making GUI's for: volume_pan and SwixMitch, really useful tools for mixing
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Hey, I'll consider anything!
I can take a look at them when I get the time.
Right now it's time for bed!
cheers
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05-04-2009, 10:15 PM
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#50
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by flight
Argee,
These look totally awesome. Great work!
BTW, what Reaper theme is that in the back?
-f
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That's a theme I've been working on for way too long for v3.
It will show up here eventually...
cheers
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05-04-2009, 10:18 PM
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#51
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Human being with feelings
Join Date: Aug 2008
Location: Buffalo NY
Posts: 1,091
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Thanx, need something to keep me busy late nights. Old time VB programmer. See if I can sort this out. Thanks for being open with the code!!! Keep up the work man!
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05-04-2009, 10:47 PM
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#52
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Moderator
Join Date: Aug 2007
Location: Caracas, Venezuela
Posts: 8,676
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Quote:
Originally Posted by argee
Hey, I'll consider anything!
I can take a look at them when I get the time.
Right now it's time for bed!
cheers
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Man! People like you is what makes this community BIG!!!! Thanks for considering those 2 effects Take your time... the more we wait the better they'll be!!!!!
__________________
Pressure is what turns coal into diamonds - Michael a.k.a. Runaway
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05-05-2009, 05:33 AM
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#53
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Mortal
Join Date: Dec 2008
Location: France
Posts: 1,969
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agree,
lots of karma, then !
technical Q: I had a look on how it works, we can not manage dropdown boxes like you've done with sliders, right ?
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05-05-2009, 06:31 AM
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#54
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Human being with feelings
Join Date: Jun 2007
Location: CA
Posts: 736
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Quote:
Originally Posted by argee
That's a theme I've been working on for way too long for v3.
It will show up here eventually...
cheers
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Looks great, too! Hurry, hurry, hurry...!
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05-05-2009, 07:00 AM
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#55
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by Jeffos
agree,
lots of karma, then !
technical Q: I had a look on how it works, we can not manage dropdown boxes like you've done with sliders, right ?
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Hi Jeffos,
I'm not quite sure what you're asking, but in Jesusonic code the drop down boxes are actually just sliders with a set list of text values. To represent those graphically may be possible (e.g. a set of option buttons) but text is something Jesusonic doesn't deal with very well and the code tends to balloon when you have to output it.
cheers
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05-05-2009, 07:07 AM
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#56
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by junioreq
Thanx, need something to keep me busy late nights. Old time VB programmer. See if I can sort this out. Thanks for being open with the code!!! Keep up the work man!
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Yeah, I'm an old time VB programmer too. It took a little while to get my head around JS as it is mostly like C language. Other than it's limitations for things other than what it was originally designed for, it's kind of a cool little programming environment. Very lean.
Lots of luck with it. I'll try to help if I can, although I only know what I know (if you know what I mean!) to get the GUI's done.
cheers
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05-05-2009, 10:48 AM
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#57
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Human being with feelings
Join Date: Apr 2008
Posts: 2,036
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thanks a ton for these. very cool.
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05-05-2009, 11:17 AM
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#58
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Mortal
Join Date: Dec 2008
Location: France
Posts: 1,969
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Quote:
Originally Posted by argee
Hi Jeffos,
I'm not quite sure what you're asking, but in Jesusonic code the drop down boxes are actually just sliders with a set list of text values. To represent those graphically may be possible (e.g. a set of option buttons) but text is something Jesusonic doesn't deal with very well and the code tends to balloon when you have to output it.
cheers
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that pefectly answers to my question, thanx!
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05-05-2009, 02:16 PM
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#59
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Human being with feelings
Join Date: Jun 2006
Posts: 505
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Way cool! It may be just sucking CPU cycles, but being an effects-rack kind of guy I like to "see" what I'm doing sometimes.
BTW - I didn't see it stated here, but I got help on the IRC so I'll just add:
Put the files into the C:\Program Files\REAPER\Effects folder, and you'll see additions to the JS effects list, such as JS: delayGUI
Nice work, man!
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05-05-2009, 02:50 PM
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#60
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Human being with feelings
Join Date: Oct 2008
Location: Germany
Posts: 1,772
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Quote:
Originally Posted by argee
I'm hopeful that others will try their hand at some GUI's as well. It's probably best to pick one that you like to use yourself. If someone wants to do their own version of the same set of effects, that's cool too!
cheers
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Just for the fun of it i've "stolen" your Distortion GUI and made my first try.
Thanks for encouraging
Michael
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05-05-2009, 03:02 PM
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#61
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Lol! That's great and very original! Nice work!
By all means, use whatever graphics or code you want. I essentially built these on top of other peoples work anyway.
I have to say the ability of some of the people who write JS plugins humbles me as I don't understand most of it.
cheers
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05-06-2009, 03:09 PM
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#62
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Human being with feelings
Join Date: Jan 2009
Location: UK
Posts: 594
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Quote:
Originally Posted by argee
For those that want it, I've attached a 2.x version in a zip file to the OP. I had to remove the input text box from the GUI as there doesn't appear to be any other way to get them to display at the top of the window.
cheers
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Brilliant!
Many thanks for this, I'm downloading them now
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05-06-2009, 04:27 PM
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#63
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Human being with feelings
Join Date: Feb 2008
Location: Virginia Beach VA
Posts: 2,274
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Quote:
Originally Posted by argee
For those that want it, I've attached a 2.x version in a zip file to the OP. I had to remove the input text box from the GUI as there doesn't appear to be any other way to get them to display at the top of the window.
cheers
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Cool, hopefully Reaper 2.59? will get the JS update, as well as eventually officially releasing an updated JS Reaplugs version so non reaper users can enjoy the gui (and JS plugins).
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05-06-2009, 10:00 PM
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#64
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Human being with feelings
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
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Hey Agree,
These look LOVELY! But I can't seem to get them to work in my reaper....I put them in the JS folder any suggestions guys??
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05-07-2009, 03:36 AM
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#65
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Pixel Pusher
Join Date: Mar 2007
Location: Blighty
Posts: 4,950
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Woo having fun with this, well played sir!
...now to figure out how to change colours...
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05-07-2009, 07:07 AM
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#66
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by White Tie
Woo having fun with this, well played sir!
...now to figure out how to change colours...
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THAT'S AWESOME!!! I LOVE IT!
I was hoping you might wander in here at some point.
WT, if you're game and want to do some mock-ups for other JS plugins, I would be happy to try to handle the code side. You obviously have the basic idea of how to format the graphics and I know you could come up with some incredible stuff.
BTW: Colors for drawing lines and rectangles are set using the RGB values like so:
gfx_r=xx;
gfx_g=xx;
gfx_b=xx;
The values range from 0 to 1 (which represents 255 in most graphics programs)
you can shorten the code to this as well if you want to set them all the same:
gfx_r=gfx_g=gfx_b=1.0;
You just need to have the color setting line somewhere before the line where you draw the line or rectangle
cheers
Last edited by argee; 05-07-2009 at 10:09 AM.
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05-07-2009, 08:47 AM
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#67
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Human being with feelings
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
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HEY GUYS!!!!
I want em too PLEASE HEP me!!! (-: Why won't they show up in my reaper?
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05-07-2009, 08:51 AM
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#68
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Human being with feelings
Join Date: May 2006
Location: Surrey, UK
Posts: 19,677
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What have you done so far?
Did you make sure that you picked the right version for your version of Reaper?
__________________
DarkStar ... interesting, if true. . . . Inspired by ...
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05-07-2009, 09:44 AM
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#69
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Sorry, I didn't put it in the OP, but as mentioned by someone else in this thread:
Put the files into the C:\Program Files\REAPER\Effects folder, and you'll see additions to the JS effects list, such as JS: delayGUI
You may possibly need to re-scan the folder in Preferences, but usually a re-start of Reaper is enough.
The only difference in the 2.x versions of Reaper is that they display with a gap at the top - there is a 2.x version attached to the OP in which I had to remove the input text box so they show up correctly.
Hope that clears up the problem!
cheers
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05-07-2009, 10:28 AM
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#70
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Human being with feelings
Join Date: Jan 2008
Location: CA
Posts: 991
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WT that looks pretty sweet...
Question: Is there any way to incorporate and skin the VU meters instead of having them on the outside of all the JS plugs, so these would be actual "full" skins? Methinks not
__________________
Damn it feels good to be a gangsta.
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05-07-2009, 12:31 PM
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#71
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Quote:
Originally Posted by StepOne
Question: Is there any way to incorporate and skin the VU meters instead of having them on the outside of all the JS plugs, so these would be actual "full" skins? Methinks not
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Not that I know of but of what I do not know there is much. Or not.
cheers
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05-07-2009, 02:13 PM
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#72
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Pixel Pusher
Join Date: Mar 2007
Location: Blighty
Posts: 4,950
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Quote:
Originally Posted by argee
I was hoping you might wander in here at some point.
WT, if you're game and want to do some mock-ups for other JS plugins, I would be happy to try to handle the code side.
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I did try and pimp myself out to you fine assembled JS folk a while back, but no takers at the time. Just for a scattering of knobs and buttons for everyone to have a play with, and that offer still stands. But if you'd like some simple GUIs, your wish is my pleasure ...although I reckon you've got this covered well yourself
I have no doubt that if any of you gents were to scoot over to our la-de-da world of the theming forum and say "Oi! Someone do me some graphic!" you'd have no shortage of takers.
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05-07-2009, 02:53 PM
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#73
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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That's great!
I've already gotten some requests for the these plugins:
volume_pan
SwixMitch
event horizon
1073
fairly childish
dvc
master limiter
mga_jslimiter
I'd say for starters, if you pick one and give me a screenshot of what you expect it to look like and then a bitmap arranged in a similar fashion to the one you already did, I'll do my best to try to reproduce it. I don't want to take on too much at a time as I do occaisonally like to make music too!
cheers
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05-07-2009, 03:17 PM
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#74
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Human being with feelings
Join Date: Mar 2007
Location: Vancouver
Posts: 2,279
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Quote:
Originally Posted by White Tie
Woo having fun with this, well played sir!
...now to figure out how to change colours...
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HOLY SH*TE!!!!!!!!
+1 for the WT & argee team up on these!
WT, can you give us some tips on your Windows border? I run XP in XP classic mode. I'd like to change the Windows border to look like yours in that screen shot if possible. Thanks for any info you can provide.
Shane
__________________
"Music should be performed by the musician not by the engineer."
Michael Wagener 25th July 2005, 02:59 PM
Last edited by Shan; 05-07-2009 at 03:20 PM.
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05-07-2009, 03:24 PM
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#75
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Human being with feelings
Join Date: Feb 2008
Location: So Florida
Posts: 1,395
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GOT IT! Thanks Dark star and Agree...(-:
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05-08-2009, 02:49 AM
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#76
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Pixel Pusher
Join Date: Mar 2007
Location: Blighty
Posts: 4,950
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Groovy - some successful colour fiddling : Try Me.
Shan - I use the ' Royale Noir' windows theme.
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05-08-2009, 03:25 AM
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#77
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Human being with feelings
Join Date: Feb 2006
Location: decepticon mothership in a hidden place inside a mountain
Posts: 3,754
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Quote:
Originally Posted by argee
That's great!
I've already gotten some requests for the these plugins:
volume_pan
SwixMitch
event horizon
1073
fairly childish
dvc
master limiter
mga_jslimiter
I'd say for starters, if you pick one and give me a screenshot of what you expect it to look like and then a bitmap arranged in a similar fashion to the one you already did, I'll do my best to try to reproduce it. I don't want to take on too much at a time as I do occaisonally like to make music too!
cheers
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Hi
Thanks Argee for your work.
A while ago, I had done some skins for the Loser/MGA plugins (the VST versions, to be wrapped in Asseca's Mgui wrapper), if anyone is interested ?
It was the stereo imager, the compressor and the transient designer, all in a similar GUi scheme...
[edit]
Here are the skins :
Some are finished, some are not. They were already published on Asseca's website, with Michael's agreement. I think that if anyone is willing to code these GUI for the JS versions, i will ask him the permission again.
Last edited by sinkmusic; 05-08-2009 at 03:31 AM.
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05-08-2009, 03:41 AM
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#78
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Human being with feelings
Join Date: Feb 2006
Location: decepticon mothership in a hidden place inside a mountain
Posts: 3,754
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Quote:
Originally Posted by White Tie
Groovy - some successful colour fiddling : Try Me.
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Hi, WT, it looks good !
Now i wish we could have a little suite of guified JSfx for the v3 release, suiting well the new smart v3 theme (or at least the Reaplugs - even the VST version- getting such a generic and classy skin : ReaEq, ReaFIr, ReaComp, ReaXcomp...) !
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05-08-2009, 06:45 AM
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#79
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Human being with feelings
Join Date: Mar 2007
Location: Surrey, BC
Posts: 745
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Hi WT,
That looks great! Trying it did make me realize that there's a small bug in my code to do with the Rate knob. I've updated my set and I've attached a fixed version of yours.
Hey Sinkmusic,
Nice job on those skins! Very clean and clear. I'm not quite sure how you would reproduce the color band indicator on the knobs in JS. It has a fairly limited graphics section. I suppose there are brute force methods that could be used (render each pixel).
I did a GUI version of Loser's MGA JS Limiter a while ago and IIRC he expressed the opinion that he didn't think that it needed a GUI so he didn't really care. It would probably be a good idea to ask him again though.
Thanks for the input!
cheers
Last edited by argee; 12-23-2011 at 09:30 PM.
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05-08-2009, 08:33 AM
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#80
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Human being with feelings
Join Date: Nov 2007
Location: Omicron Persei 8
Posts: 3,245
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I pm'ed argee about this a few days ago:
I think it'd be great if someone would skin the "top-shelf" JSFX and have them as a bundle (ie: major tom, event horizon, mga js limiter, etc).
Just a thought.
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