Old 07-18-2018, 02:03 PM   #41
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Originally Posted by dasombre View Post
v5.94pre1 - July 18 2018
+ Track wiring diagram view
Oh-la-la!
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Old 07-18-2018, 02:14 PM   #42
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So exciting! Can't wait to play with it.

(Sorry, useless post... couldn't help myself.)
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Old 07-18-2018, 03:26 PM   #43
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Quote:
Originally Posted by EvilDragon View Post
Actually other matrices do follow theme background color.

But this one doesn't. Perhaps it should?
You can customize the colors of the Routing Diagram in the theme/tweak window. For those unaware of where to find this:

Go to:
Actions > Show Actions List...

Type this into the top field:
"Theme development: Show theme tweak/configuration window"
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Old 07-18-2018, 03:26 PM   #44
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I bet no one in the v6 wishlist thread saw that coming

First impression, shock, awe, confused - ha !

Second impression, really cool - looks great, kinda puts the routing and grouping dialogs to shame though.

Some way to filter the view, esp when dealing with larger track counts would be great, although being able to zoom in/out with the mousewhell (ala arrange window default) would be super useful, and faster scrolling (think it's been mentioned already, but same deal here).
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Old 07-18-2018, 04:11 PM   #45
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Quote:
Originally Posted by dasombre View Post
v5.94pre1 - July 18 2018
+ Track wiring diagram view
Excellent, Very nice !
Thank you, Cockos !
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Old 07-18-2018, 05:12 PM   #46
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alot of holy shits have been posted already and its the perfect reply to this awesome new update!! Thats very nice guys. Thanks alot. You are pushing limits further!! hope Reaper becomes a massive standard
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Old 07-18-2018, 06:43 PM   #47
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Originally Posted by musicbynumbers View Post
Zooming might not make much sense though because of how much detail is actually inside the box (unlike the simple ins and outs in unreal).

An alternative is to be able to quickly do clever things like filter out objects by name or be track selection etc.
That's a cool idea too, but there would be no way to navigate a large project without some kind of zoom. In UE, zooming is so fast, you can quickly zoom out to see the "big picture" and then back in to do the actual work in the appropriate area. It's just a super fast and intuitive way of navigating a big modular setup.

Colored comment boxes for grouping nodes (and moving them around easily) is another handy feature.

I've been wishing Cockos would steal some of the modular routing ideas from UE for a long time...
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Old 07-18-2018, 06:57 PM   #48
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Originally Posted by foxAsteria View Post
@Robert Randolph - mind doing something about that massive image you posted? It's making it pretty difficult to use this thread. It would be much appreciated.
If you use the reaper5 forum theme it should autosize it down...
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Old 07-18-2018, 06:58 PM   #49
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Quote:
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If you use the reaper5 forum theme it should autosize it down...
Righteous! Thanx.
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Old 07-18-2018, 07:20 PM   #50
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I am not familiar with the pre release candidates. Can someone please explain to me what is required or how can I sign up to receive v5.94pre1?
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Old 07-18-2018, 07:25 PM   #51
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@Rea5 - just google "landoleet" and you'll see.
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Old 07-18-2018, 07:26 PM   #52
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Originally Posted by Rea5 View Post
I am not familiar with the pre release candidates. Can someone please explain to me what is required or how can I sign up to receive v5.94pre1?
See this thread : https://forum.cockos.com/showthread.php?t=22836
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Old 07-18-2018, 07:37 PM   #53
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Thank you Justin. I really appreciate the link.
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Old 07-18-2018, 07:44 PM   #54
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Default Control Surface fixes confirmed!

My patience paid off! Thank you Cockos, for fixing my control surface - whatever you did worked on my end!

Cheers - 10/10 would(will) buy again!

p.s. For completeness, you can read more about my original issue here (page 15, a little less than half way down, and maybe 16): https://forum.cockos.com/showthread....193760&page=15

Last edited by experimentfailed; 07-18-2018 at 07:54 PM.
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Old 07-18-2018, 08:32 PM   #55
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Great stuff! Huge thanks to the developers!
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Old 07-18-2018, 11:25 PM   #56
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Oh yeah. This looks great.
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Old 07-18-2018, 11:38 PM   #57
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Wow!

Holding the mouse down on the vertical scroll bar handle scrolls right. Also can't scroll down to see the entire routing lines if they go below the bottom of the window.
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Old 07-18-2018, 11:52 PM   #58
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Quote:
Originally Posted by mikeroephonics View Post
You can customize the colors of the Routing Diagram in the theme/tweak window. For those unaware of where to find this:

Go to:
Actions > Show Actions List...

Type this into the top field:
"Theme development: Show theme tweak/configuration window"
Doh - I didn't even check that. Self-slap in the face here.
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Old 07-19-2018, 12:18 AM   #59
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Woah!! 5.94 and still adding things, awesome!
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Old 07-19-2018, 12:19 AM   #60
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Default how to find reaper beta ...

Quote:
Originally Posted by Rea5 View Post
I am not familiar with the pre release candidates. Can someone please explain to me what is required or how can I sign up to receive v5.94pre1?
Reaper-Beta.site:
https://www.landoleet.org/
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Old 07-19-2018, 12:35 AM   #61
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Quote:
Originally Posted by foxAsteria View Post

Note to devs: Check out Unreal Engine for implementation ideas; their blueprint system is a joy to use
Was gonna suggest the same thing.

Last edited by Travesty; 07-19-2018 at 12:41 AM.
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Old 07-19-2018, 01:15 AM   #62
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It would be great to have an option to only show hardware inputs/outputs that have aliased names, instead of showing ALL of them at all times.

I have RME UFX+, and it has capability for 94 inputs and 94 outputs simultaneously, but I'm not using ALL of them at all times.

Turns out I need to enable the whole range of ins/outs in Preferences->Audio->Device if I want to see all the ins/outs that I've aliased, but it shows ALL the I/Os in the wiring diagram, despite me aliasing only less than half of them. Would be nice to have this declutterred, just like record input menu has it - the record input menu shows only aliased inputs, so wiring diagram should follow suit.


It would also be great to be able to see the names of ins/outs, as well. Right now we're dragging those wires blindly, pretty much.




Also there's a typo in Theme development/tweaker: "Wiring: Backgruond grid lines".

Last edited by EvilDragon; 07-19-2018 at 01:23 AM.
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Old 07-19-2018, 02:02 AM   #63
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This wiring is BIG addition. I suspect that release 5.94 will later change to 6.

I'm happy to see that it is possible to route effects too with this. But it gets a bit owerwhelming with large track counts. I suggest that there would be a shortcut to zoom to selected track when wiring window is open.

Another suggestion is to make smaller version of track wiring, only for selected track, which would switch focus as new tracks are selected.
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Old 07-19-2018, 02:31 AM   #64
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Quote:
Originally Posted by sonicowl View Post
I suspect that release 5.94 will later change to 6.
Most likely won't. One "big" feature does not version 6 make.

Last edited by EvilDragon; 07-19-2018 at 02:39 AM.
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Old 07-19-2018, 03:28 AM   #65
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Quote:
Originally Posted by sonicowl View Post
This wiring is BIG addition. I suspect that release 5.94 will later change to 6.
.
Interesting thought though... entertaining the possibility...
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Old 07-19-2018, 03:34 AM   #66
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Okay this might be an issue.
This is what will happen with bigger projects:

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Old 07-19-2018, 03:45 AM   #67
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Needs some sort of hiding what is not needed. Maybe show only selected tracks? Or another column in "Track Manager", to disable/enable tracks that show in "Track Wiring"? Maybe combine "Track manager" and "Track Wiring" into one window? Just brainstorming...
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Old 07-19-2018, 03:48 AM   #68
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Filtering by name, and/or showing only selected tracks, and/or showing only tracks that have sends/receives, perhaps.
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Old 07-19-2018, 03:53 AM   #69
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This feature displays routing in a way that is easy to follow. Here's s small suggestion to improve following sends to and from the destination track, especially if they're further apart in the display.


modifier + click on SEND to focus the display on the destination track.


modifier + click on cable to focus the display on the source track.


Makes it easier to go back and forth. None of the modifiers should be ALT, since that deletes stuff and can lead to accidents.
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Old 07-19-2018, 04:20 AM   #70
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Anyone else find the right to left signal flow in the track wiring confusing?

Would it not be more intuitive if the inputs were on the left and the outs on the right?
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Old 07-19-2018, 04:32 AM   #71
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fap fap fap fap!
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Old 07-19-2018, 04:41 AM   #72
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Quote:
Originally Posted by foxAsteria View Post
Anyone else find the right to left signal flow in the track wiring confusing?

Would it not be more intuitive if the inputs were on the left and the outs on the right?
Could be good for the wiring diagram to follow the MCP option "master on the right", perhaps?
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Old 07-19-2018, 04:48 AM   #73
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Quote:
Originally Posted by foxAsteria View Post
Anyone else find the right to left signal flow in the track wiring confusing?

Would it not be more intuitive if the inputs were on the left and the outs on the right?

Fine here with up/down. But if left/right, it should be docked. Scrolling sucks.
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Old 07-19-2018, 05:05 AM   #74
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+ Track wiring diagram view

I would like to express my sincere gratitude for this great implementation. No doubt it will make things simpler for us. Anyway I am still looking forward to seeing Articulation Maps in Reaper in the near future.
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Old 07-19-2018, 05:10 AM   #75
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Thank you!

If you don't mind I left my sketch:
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Old 07-19-2018, 05:11 AM   #76
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Default Bug regarding the new use of the windows key

Hi Devs.

Something I've just noticed since you put in the function to be able to use the windows key within in reaper (on it's own) is that I swear before I could use a combination of the windows key plus shift (I think) and then the arrow keys to make a plugin window jump from one monitor to another monitor.

These seems to have stopped working now. I'll have a look around to see if I can see why that's happened but just thought I'd give a heads up in case there was an easy way to disable it to test without going back a few pres.

Thanks.
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Old 07-19-2018, 05:35 AM   #77
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Quote:
Originally Posted by foxAsteria View Post
Anyone else find the right to left signal flow in the track wiring confusing?
Yep. Even though I do keep master at left in Reaper MCP, with modular wiring (hardware and sofware), I'm used to left to right flow. That was the first thing which felt weird to me opening the wiring diagram. Master can already be dragged to the right in wiring, but can be a bit of a hassle in big projects.

Quote:
Originally Posted by EvilDragon View Post
Could be good for the wiring diagram to follow the MCP option "master on the right", perhaps?
It would make sense for wiring layout to follow the mcp master setup too.


Way to collapse all the tracks like you can do already for the individual tracks (the narrow vertical boxes). Then focusing/expanding selected tracks to full view. Tracing selected routings visually.
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Old 07-19-2018, 06:07 AM   #78
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Quote:
Originally Posted by EvilDragon View Post
Could be good for the wiring diagram to follow the MCP option "master on the right", perhaps?
Quote:
Originally Posted by xpander View Post
Master can already be dragged to the right in wiring
I don't necessarily mean the master. Each of the tracks has their input pins on the right side and outputs on the left. I'm sure I could eventually get used to it but it's really messing with me, since it's totally counter-intuitive.


Another track wiring FR
: The one addition I see as making this new system truly advantageous over the current routing system (since there are wires) would be to animate the signal flow when there is audio playback.

Troubleshooting routing would be a snap if we could see exactly where the audio is and isn't flowing. I've seen this is FL and even UE has it in simulation mode (which helps immensely to troubleshoot code flow issues).
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Old 07-19-2018, 06:07 AM   #79
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Quote:
Originally Posted by Vagalume View Post
+ Track wiring diagram view

I would like to express my sincere gratitude for this great implementation. No doubt it will make things simpler for us. Anyway I am still looking forward to seeing Articulation Maps in Reaper in the near future.

+10000000000000000000000000
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Old 07-19-2018, 06:11 AM   #80
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Quote:
Originally Posted by foxAsteria View Post
Anyone else find the right to left signal flow in the track wiring confusing?
To me any graphical presentation is confusing. I hope I don't need to use it.

-Michael
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