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07-10-2017, 07:59 AM
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#1
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Item envelope action not the same as automation action?
I'm trying so when I click an items envelope it deselect the points, but isn't working as item envelopes don't seem to work the same as automation envelopes. I'm having trouble deselecting item envelope points without a workaround of using a shift+click action and adding a point and deleting it. Any ideas how to force reaper to treat the automation envelopes and the item envelopes with the same actions/modifiers?
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07-10-2017, 08:30 AM
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#2
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Human being with feelings
Join Date: Jan 2015
Posts: 162
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You probably have to manually give them the same settings in Mouse modifiers
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07-10-2017, 08:48 AM
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#3
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Human being with feelings
Join Date: Oct 2007
Location: home is where the heart is
Posts: 12,096
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Not sure if it helps, but for unselection all points of an automation envelope I mainly use the 'draw a tiny empty rectangle trick' (with right-click drag).
https://forum.cockos.com/showpost.ph...51&postcount=9
This also works for item envelopes (the envelope needs to be 'in focus' for this though).
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07-10-2017, 09:00 AM
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#4
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by nofish
Not sure if it helps, but for unselection all points of an automation envelope I mainly use the 'draw a tiny empty rectangle trick' (with right-click drag).
https://forum.cockos.com/showpost.ph...51&postcount=9
This also works for item envelopes (the envelope needs to be 'in focus' for this though).
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Here's an example of me selecting points, clicking the envelope twice and it not deselecting the points, then using my mouse modifier to add a point, deleting it and thus deselecting the points:
And yet, this is my mouse modifier:
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07-10-2017, 09:01 AM
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#5
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by brynolf
You probably have to manually give them the same settings in Mouse modifiers
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Yeah, but where are the item envelope modifiers? As you can see in the second image I posted, I have this set up:
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07-10-2017, 01:38 PM
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#6
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Is there a different section I'm missing for the envelope actions/modifiers related to items instead of lanes?
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07-11-2017, 10:18 AM
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#7
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Any suggestions from the ReapMmunity?
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07-11-2017, 10:30 AM
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#8
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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There are no separate mouse modifier settings for item envelopes. They are all based of regular envelope modifiers, however since these are on an item, some areas of the item bleed through instead. Can't really have it both ways.
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07-11-2017, 11:59 AM
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#9
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
There are no separate mouse modifier settings for item envelopes. They are all based of regular envelope modifiers, however since these are on an item, some areas of the item bleed through instead. Can't really have it both ways.
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So, when I click on the envelope and it doesn't deselect the points as stipulated in my setup, what does it think it's doing instead?
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07-12-2017, 03:48 AM
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#10
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Has anyone else manages to get this working?
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07-13-2017, 01:16 AM
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#11
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
There are no separate mouse modifier settings for item envelopes. They are all based of regular envelope modifiers, however since these are on an item, some areas of the item bleed through instead. Can't really have it both ways.
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Which part would be "bleeding through" in this case?
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07-13-2017, 01:39 AM
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#12
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Anything that is not the envelope line itself bleeds through to item context, I think - so in that case Envelope lane context doesn't apply for item envelopes, at all. Not 100% sure.
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07-14-2017, 12:22 AM
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#13
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
Anything that is not the envelope line itself bleeds through to item context, I think - so in that case Envelope lane context doesn't apply for item envelopes, at all. Not 100% sure.
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As you see in my example ( sorry the cursor is offset, licecap doesn't like hidpi) there's nothin else on the items besides a volume envelope, so does that mean that we kinda really do need seperate item envelope modifiers?
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07-15-2017, 04:48 AM
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#14
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Human being with feelings
Join Date: Feb 2017
Posts: 76
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Best I've found is 'Envelope: unselect all points'. I've set it to double click on envelope segment in the mouse mods, and to U on the keyboard. Does the job. Sometimes I want the envelope selection retained while doing something with the item, so it does.
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07-15-2017, 08:41 AM
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#15
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by Macc
Best I've found is 'Envelope: unselect all points'. I've set it to double click on envelope segment in the mouse mods, and to U on the keyboard. Does the job. Sometimes I want the envelope selection retained while doing something with the item, so it does.
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Which settings are these? Can you show me a screenshot?
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07-17-2017, 05:34 AM
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#16
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Okay, how about if I click ANYWHERE that isn't an envelope point with shift held, it deselects all points. That's all I really want.
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07-17-2017, 06:13 AM
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#17
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by StuhRAH
Which settings are these? Can you show me a screenshot?
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Just search for that action in the Actions list, then bind that action to the keyboard letter of your choice. Easy. Also you can assign it to double-click in mouse modifiers, as Macc explained - choose Envelope segment context, and double click. Then you can assign that same action there.
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07-17-2017, 06:15 AM
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#18
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Quote:
Originally Posted by StuhRAH
As you see in my example ( sorry the cursor is offset, licecap doesn't like hidpi) there's nothin else on the items besides a volume envelope, so does that mean that we kinda really do need seperate item envelope modifiers?
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No, we don't, because the item can contain other things that can get in the way: fade in/out handles, stretch markers, for example. So no matter that those things aren't seen/used in your screenshot, that doesn't mean that area is not reserved to ensure proper functionality of those same things.
Item envelope really can only be influenced by mouse when you click directly on it - either a point or a segment. Outside of it is all reserved for item itself and other objects that can be on it, as mentioned above. I would take this as a fact and live with it.
What you could do, for example, is make a custom action that has these two in it:
Item: Select item under mouse cursor
Envelope: unselect all points
Then use that custom action as default action for Media item left click mouse modifier.
This way every time you click on the item itself you will have envelope points deselected.
What I actually use is this action:
SWS: Unselect all items/tracks/env points (depending on focus)
bound to Shift+A. Works just fine.
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07-18-2017, 03:00 AM
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#19
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
No, we don't, because the item can contain other things that can get in the way: fade in/out handles, stretch markers, for example. So no matter that those things aren't seen/used in your screenshot, that doesn't mean that area is not reserved to ensure proper functionality of those same things.
Item envelope really can only be influenced by mouse when you click directly on it - either a point or a segment. Outside of it is all reserved for item itself and other objects that can be on it, as mentioned above. I would take this as a fact and live with it.
What you could do, for example, is make a custom action that has these two in it:
Item: Select item under mouse cursor
Envelope: unselect all points
Then use that custom action as default action for Media item left click mouse modifier.
This way every time you click on the item itself you will have envelope points deselected.
What I actually use is this action:
SWS: Unselect all items/tracks/env points (depending on focus)
bound to Shift+A. Works just fine.
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Okay, I'm playing with the custom action script. Seems like that'll work, but is there no simple action for "if points become unfocused"? So, no matter when you click in reaper, if it isn't on an envelope point, all points will be deselected? That would be a much cleaner way of having all envelope points deselected without having to specify each and every mouse click to deactivate them (not that you can select a custom action for every mouse click type)
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07-18-2017, 03:06 AM
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#20
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
No, we don't, because the item can contain other things that can get in the way: fade in/out handles, stretch markers, for example. So no matter that those things aren't seen/used in your screenshot, that doesn't mean that area is not reserved to ensure proper functionality of those same things.
Item envelope really can only be influenced by mouse when you click directly on it - either a point or a segment. Outside of it is all reserved for item itself and other objects that can be on it, as mentioned above. I would take this as a fact and live with it.
What you could do, for example, is make a custom action that has these two in it:
Item: Select item under mouse cursor
Envelope: unselect all points
Then use that custom action as default action for Media item left click mouse modifier.
This way every time you click on the item itself you will have envelope points deselected.
What I actually use is this action:
SWS: Unselect all items/tracks/env points (depending on focus)
bound to Shift+A. Works just fine.
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This might have worked if deselect envelope points was an action, not a reset mouse modifier:
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07-18-2017, 03:07 AM
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#21
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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You're in the wrong context for mouse modifiers. You need to be at Item, not Track. You also used wrong actions in the custom action. I gave you the exact action names you need to use!
Quote:
Originally Posted by StuhRAH
Okay, I'm playing with the custom action script. Seems like that'll work, but is there no simple action for "if points become unfocused"? So, no matter when you click in reaper, if it isn't on an envelope point, all points will be deselected? That would be a much cleaner way of having all envelope points deselected without having to specify each and every mouse click to deactivate them (not that you can select a custom action for every mouse click type)
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The actions I mentioned WILL always deselect envelope points whenever you click on an item. But only when you click on an item. It doesn't have to be a regular click, you can put it on Ctrl+click, or whatever else.
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07-18-2017, 03:10 AM
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#22
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
You're in the wrong context for mouse modifiers. You need to be at Item, not Track. You also used wrong actions in the custom action. I gave you the exact action names you need to use!
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This doesn't deselect item envelope points, as I've said:
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07-18-2017, 03:13 AM
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#23
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
You're in the wrong context for mouse modifiers. You need to be at Item, not Track. You also used wrong actions in the custom action. I gave you the exact action names you need to use!
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Yes, I can do this too:
but I still want to deselect the points when clicking outside of a media item.
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07-18-2017, 03:16 AM
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#24
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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This works, except it deselects the track too:
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07-18-2017, 03:20 AM
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#25
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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What I really need is this:
without the track being unselected.
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07-18-2017, 03:21 AM
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#26
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Easy, use SWS actions to save/restore track selection. You can do the same with item selection. First use the save actions, before these ones, then add restore actions at the end.
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07-18-2017, 03:29 AM
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#27
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
Easy, use SWS actions to save/restore track selection. You can do the same with item selection. First use the save actions, before these ones, then add restore actions at the end.
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Okay, these seem to work! Not sure why it's still moving the edit cursor now, even though I took it out of both actions:
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07-18-2017, 03:41 AM
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#28
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
Easy, use SWS actions to save/restore track selection. You can do the same with item selection. First use the save actions, before these ones, then add restore actions at the end.
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Why does this move my edit cursor?
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07-18-2017, 04:12 AM
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#29
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Some actions move it, some don't. SWS also has actions to save/restore edit cursor position, so use them!
You should also add save/restore item selection actions to that custom action.
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07-18-2017, 05:11 AM
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#30
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
Some actions move it, some don't. SWS also has actions to save/restore edit cursor position, so use them!
You should also add save/restore item selection actions to that custom action.
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I actually tried to use SWS save restore but it didnt seem to work.
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07-18-2017, 05:49 AM
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#31
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Try SWS/BR variant of the action instead.
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07-18-2017, 06:16 AM
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#32
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
Try SWS/BR variant of the action instead.
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'fraid not:
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07-18-2017, 06:41 AM
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#33
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Human being with feelings
Join Date: Jun 2009
Location: Croatia
Posts: 24,790
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Not much else there can be done there, then.
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07-18-2017, 07:13 AM
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#34
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by EvilDragon
Not much else there can be done there, then.
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Why isn't it recalling the cursor position?
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07-18-2017, 07:35 AM
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#35
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Human being with feelings
Join Date: Oct 2007
Location: Lincoln, UK
Posts: 7,924
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The SWS actions might have had their functionality broken by recent updates, though I didn't notice this last I used actions that relied on them.
You need the store actions right at the beginning of your script/ custom action and the recall/restore right at the end. It won't work if you can't "sandwich" the business part of the process with these action pairs. You might want to use a simple example to eliminate other factors first, or solicit help specifically on your scripts/actions. Don't forget there is an "undo edit cursor move" action, too...
>
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07-18-2017, 08:01 AM
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#36
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by planetnine
The SWS actions might have had their functionality broken by recent updates, though I didn't notice this last I used actions that relied on them.
You need the store actions right at the beginning of your script/ custom action and the recall/restore right at the end. It won't work if you can't "sandwich" the business part of the process with these action pairs. You might want to use a simple example to eliminate other factors first, or solicit help specifically on your scripts/actions. Don't forget there is an "undo edit cursor move" action, too...
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Thanks, I tried this and it didn't work, and undo was quite good, but caused a bit of a jitter and it did a double undo depending on if I clicked an item or not. Is this done wrong?
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07-18-2017, 01:25 PM
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#37
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Quote:
Originally Posted by planetnine
The SWS actions might have had their functionality broken by recent updates, though I didn't notice this last I used actions that relied on them.
You need the store actions right at the beginning of your script/ custom action and the recall/restore right at the end. It won't work if you can't "sandwich" the business part of the process with these action pairs. You might want to use a simple example to eliminate other factors first, or solicit help specifically on your scripts/actions. Don't forget there is an "undo edit cursor move" action, too...
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Can you confirm you've been able to use save/load edit cursor position in an action with a mouse modifier?
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07-29-2017, 12:19 AM
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#38
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Human being with feelings
Join Date: Apr 2014
Posts: 234
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Any other ideas how to stop the cursor position following the envelope point clicks? Is this an sws issue?
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