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02-17-2019, 10:52 AM
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#41
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Human being with feelings
Join Date: Apr 2014
Posts: 2,423
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Quote:
Originally Posted by pipelineaudio
If you watched the stream today you'd see that on average its infinity punches, then give up and just try and edit it to be something passable
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Which stream are you referring too???
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02-17-2019, 11:25 AM
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#42
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,047
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02-17-2019, 12:43 PM
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#43
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Human being with feelings
Join Date: Dec 2012
Posts: 7,272
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Quote:
Originally Posted by pipelineaudio
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NO. Jesus. Yuck. I mean, I'd take their money, but...
Why do your recorded items only get so long no matter how long you record. I notice you can drag them out to recover the whole take, but what is happening there?
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02-17-2019, 01:07 PM
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#44
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Human being with feelings
Join Date: Apr 2014
Posts: 2,423
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Damn brother, hit me up on iMessage when you do something like that.
I was in Kaa'awa yesterday, might have been able to swing by.
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02-17-2019, 01:14 PM
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#45
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,255
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Quote:
Originally Posted by ashcat_lt
Why do your recorded items only get so long no matter how long you record. I notice you can drag them out to recover the whole take, but what is happening there?
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Looks like time selection auto-punch is on.
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02-17-2019, 10:29 PM
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#46
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Human being with feelings
Join Date: Aug 2006
Posts: 2,019
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A thing I always tell people is that we can fix anything in the computer, but playing it right is always cheaper and faster than fixing it in the computer, and making decisions in the live room is always cheaper and faster than making them in the control room. By that I mean, we will do as many takes and punch-ins as it takes, but just decide after each take whether it's a keeper, or whether to delete.
Did it feel good? No technical problems? Great, we got it, next section. No? Cool. Delete and do it again. The worst thing is keeping everything, and then trying to splice it all into something good.
It's like, for a 3-minute song, it takes 30 minutes to do ten takes. No problem, keep doing takes until you get a good one. The problem with keeping them all, is that now it takes another 30 minutes, back in the control room, to listen to all ten takes. And then it takes another hour and half to do the thing where the drummer wants to hear the bridge from take two compared to take seven, and we all debate which one was better and whether we could fix the mistake in take four which had that cool thing... staring at a computer screen is just not a good way to make music, unless you are making computer music.
Go back out there in the room and play it over and over until it sounds good and feels good. It's quicker and cheaper and it sounds better. Punch-ins are totally cool, as are overdubs. Just please not the "let's record 20 takes and then splice the best parts together in the computer" approach...
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02-18-2019, 12:38 AM
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#47
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Mortal
Join Date: Jan 2006
Location: Wickenburg, Arizona
Posts: 14,047
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Quote:
Originally Posted by foxAsteria
Looks like time selection auto-punch is on.
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Yup!
I was gonna say
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02-18-2019, 11:05 AM
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#48
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Human being with feelings
Join Date: Dec 2009
Location: Oblivion
Posts: 10,255
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Quote:
Originally Posted by yep
The worst thing is keeping everything, and then trying to splice it all into something good.
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You're points are spot on, but I do think there's a place for this. When you're in a commercial studio with multiple sets of ears, it's easier to make judgements on the fly.
But for the bedroom producer, playing all the roles and doing it solo, old, shitty takes can be helpful and stopping to make judgment calls during a creative process can be a roadblock.
Do I listen to all 73 of my takes before I pick one? Hell no. But if it took me 73 tries to get one I felt good about and there's a hiccup, it's going to be way faster to patch it up with one of the previous takes than to do a dozen more trying to get it just right.
Generally I go until I get a take that felt good all the way through and keep the previous ones just in case and because sometimes the sloppy first take sounds the best.
Also, for non-professional musicians, comping takes is sometimes the only way to achieve a credible recording, esp when you are trying to play every instrument yourself. I do so many takes partly as practice too, because an unedited performance is almost always superior to a comped one.
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02-18-2019, 11:10 AM
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#49
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Human being with feelings
Join Date: Dec 2012
Posts: 7,272
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Quote:
Originally Posted by pipelineaudio
Yup!
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I have never used it. Can I ask why? You're recording outside the time selection, so what's up with that?
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