Old 02-01-2017, 05:45 AM   #1
me2beats
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Default GetFocusedFX - itnum, fxnum.. takenum ??

Today I wanted to finish my script Toggle bypass focused fx. It works for track fx but doesn't work with FX on items.
And I wanted to finish it and I started to write a code like this

Code:
retval, trnum, itnum, fxnum = r.GetFocusedFX()

if retval == 1 then -- track FX is focused
  tr = r.GetTrack(0,trnum-1)
  en = r.TrackFX_GetEnabled(tr, fxnum)
  r.TrackFX_SetEnabled(tr, fxnum, not en)
elseif retval == 2 then -- item FX is focused
  tr = r.GetTrack(0,trnum-1)
  item = r.GetTrackMediaItem( tr, itnum-1)
but wait..

I need to get the take right now and then use TakeFX_GetEnabled(take, fx) but
GetFocusedFX() doesn't return neither take nor take number what the freak?

Of course I can try track or item chunks but maybe there's a better way.
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Old 02-05-2017, 02:43 PM   #2
Justin
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Got it, extending this API for 5.34pre1, it will include the take number as the high 16 bits of fxnum.
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Old 02-05-2017, 05:52 PM   #3
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Quote:
Originally Posted by Justin View Post
Got it, extending this API for 5.34pre1, it will include the take number as the high 16 bits of fxnum.
oh thank you Justin!
dreams come true
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Old 03-02-2017, 03:32 AM   #4
amagalma
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Did this happen?
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Old 03-02-2017, 08:48 PM   #5
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Quote:
Originally Posted by amagalma View Post
Did this happen?
yep
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Old 03-04-2017, 01:48 PM   #6
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The help file has not been updated to reflect the change.
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